StuG/StuH remote MG visibly rotates while unbuttoned & early StuG MG rotates while buttoned

Issue #32 resolved
Colin Basnett created an issue

No description provided.

Comments (8)

  1. Matt Hands

    I have several other fixes & improvements to the remote MG, but these are the fixes to the MG rotating while unbuttoned issue:

    [edited to remove lengthy code as am about to commit]

  2. Matt Hands

    Fixed in commit 685e75d, but that includes a test re initial position of the early stug MG.

    Need to check early stug in multiplayer, but if it doesn't work there's a simple change I can make to revert to a proven fix. Either way, I'll finalise code and remove temp comments later.

    Later stug & stuh remote MG should be fine.

  3. Matt Hands

    It should work fine now, but we just need to do a quick check in multiplayer. Something I can't check on my own & I haven't been on the test server with you or Theel in an age.

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