The Half-Track exploded many times when destroyed

Issue #323 on hold
Andrew Theel created an issue

When testing Freyneux I was driving an Axis HT around along the edge of the map and took a Stuart round which killed my HT & me. However, the HT began to explode over and over very quickly. Not sure if this is a network problem or client, however it could be very dangerous when happening on a large scale. The only thing I can think of on why it wasn't happening 100% of the time, is it was done from far range and I was along side a blocking volume/tree line.

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