- edited description
American mortar constantly "explodes" when deployed in friendly minefield
Issue #348
resolved
This is difficult to reproduce, but I'm almost positive it has something to do with with being deployed inside a friendly mine volume.
Comments (3)
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reporter -
Factory normally calls SetTeamNum() on spawned vehicle & now spawn manager does the same. That functions sets the team on the vehicle weapons as well as the vehicle.
Axis team is 0 by default, so if US mortar doesn't get its team set, maybe the mortar weapon (& possibly mortar too) defaults to team 0? If so, I guess we need to call SetTeam() each time the mortar is deployed, i.e. spawned.
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reporter - changed status to resolved
Fixed in commit 86c986c.
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