Sherman 75mm destroyed static meshes are considerably off centre in Y axis, so vehicle jumps to one side when destroyed

Issue #446 resolved
Matt Hands created an issue

That's the main problem but the material groupings are also chaotic, with far too many & often unnecessary groups and non-visible internal vehicle sections. Yuk !

Comments (2)

  1. Matt Hands reporter

    Fixed in SVN revision 917.

    Centred the meshes in Y, patched up some nasty bits in all the Sherman meshes, trimmed unnecessary parts and rationalised the material groupings to a minimum.

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