Many vehicles have destroyed static meshes that do not match their camouflage pattern

Issue #470 on hold
Colin Basnett created an issue

This can be a 7.0 task. It's part code, part asset management. Will fill in with more details later (specific examples etc.)

Comments (2)

  1. Matt Hands

    One note: as long as we have destroyed vehicles that are always in a blazing fire, don't ever use snow-topped skins as the base for a destroyed mesh skin. The fire would melt all the snow in seconds and it looks really wrong. Snow-topped skins should use the normal, non-snowy camo skin for the destroyed mesh. Doesn't apply to whitewashed camo skins; to be clear, I'm only referring to snow-topped skins (e.g ,Sherman M4A1).

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