- changed status to resolved
Player names flash like mad
Issue #482
resolved
Looking at players while moving causes their names to flash like mad giving everyone in a 100 foot radius an epileptic seizure.
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Fixed in commit 82684a2.
Problem was caused in commit 123, to fix https://bitbucket.org/darklightgames/darkesthour/issues/476/player-names-show-up-inconsistently-while crewing vehicles.
Specific problem was my use of the PlayerController's CalcViewLocation (its last saved camera position) as a convenient eye location for the viewing player. Appears that it isn't stable enough.
But the very good news is that using the PC's CalcViewRotation (last saved camera rotation) works fine - which is far more important that the saved camera location. CalcViewRotation at a stroke resolves all issues around vehicle occupants having PC rotation that is relative to the vehicle, which was screwing up a number of things.
So have been able to keep the actual fix part of my earlier fix and simply revert back to original calculation of player's eye position.