Expending all ammunition on hull machine-guns permanently disables the gun's ability to fire

Issue #86 resolved
Colin Basnett created an issue

No description provided.

Comments (6)

  1. Matt Hands

    I don't see the same problem. After you go to a resupply point, the tank hull MG fires again. Am I misunderstanding?

  2. Matt Hands

    Ah, I see it now. Thought it was a reported bug in DH 5.1 that needed fixing, but it's a bug introduced in the dev build by the new ammo resupply system.

    Fixed in commit 8faa14b

    New system relies on new ResupplyAmmo function in VehicleWeapon classes. Tank cannon was fine but the new function in DH_ROMountedTankMG was only resupplying mags and not the AmmoCharge.

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