Player can cancel vehicle or anti-tank gun transition animation by firing

Issue #9 resolved
Colin Basnett created an issue

Steps to Reproduce

  1. Enter any anti-tank gun or vehicle that has a gun or cannon.
  2. Enter the gunner position.
  3. Start a transition animation.
  4. Fire the gun or cannon.

Results

The transition animation is cancelled and the player is brought to his new position immediately.

Expected Results

Either the player cannot fire his cannon while transitioning, or he can fire while transitioning but no visual glitch occurs. Unfortunately, the way the animation system is set up, we will need to stop the player from firing while transitioning.

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