Binoculars spam many "accessed none" error messages to the log
Issue #90
resolved
EndState function in state LoweringWeapon contains a bug, where most of the code is duplicated by an unwanted call to a Super.
This also results in accessed none errors whenever binoculars are lowered, by trying to call on FireModes that don't exist for binoculars. This tends to spam errors to the log.
Comments (2)
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reporter -
- changed status to resolved
Fixed in commit 5f2a81b.
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This overridden state function goes in DH_BinocularsItem: