Sten gun specifies non-existent jump anims (also spams many errors to log)

Issue #92 resolved
Matt Hands created an issue

Sten attachment specifies StG44 jump animations, which do not exist, so it spams error messages to the log file.

The only jump animations that exist are for the kar98, mp40, nade, pistol, pps43, ppsh & satchel. The StG44 and thompson use the default jump amimations, which are from the kar98, but the grease gun uses jump animations from RO's pps43 SMG & I've used that for the sten.

Comments (2)

  1. Matt Hands reporter
    • edited description

    This fix goes in class DH_StenMkIIAttachment:

    defaultproperties
    {
        PA_AirStillAnim="jump_mid_pps43"
        PA_AirAnims(0)="jumpF_mid_pps43"
        PA_AirAnims(1)="jumpB_mid_pps43"
        PA_AirAnims(2)="jumpL_mid_pps43"
        PA_AirAnims(3)="jumpR_mid_pps43"
        PA_TakeoffStillAnim="jump_takeoff_pps43"
        PA_TakeoffAnims(0)="jumpF_takeoff_pps43"
        PA_TakeoffAnims(1)="jumpB_takeoff_pps43"
        PA_TakeoffAnims(2)="jumpL_takoff_pps43"
        PA_TakeoffAnims(3)="jumpR_takoff_pps43"
        PA_LandAnims(0)="jumpF_land_pps43"
        PA_LandAnims(1)="jumpB_land_pps43"
        PA_LandAnims(2)="jumpL_land_pps43"
        PA_LandAnims(3)="jumpR_land_pps43"
        PA_DodgeAnims(0)="jumpF_mid_pps43"
        PA_DodgeAnims(1)="jumpB_mid_pps43"
        PA_DodgeAnims(2)="jumpL_mid_pps43"
        PA_DodgeAnims(3)="jumpR_mid_pps43"
    }
    
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