Darklight Games
Untitled project
darkesthour
Issues
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Issues
(26–36 of 36)
Title
T
P
Status
Votes
Assignee
Version
Created
Updated
Actions
#134: Penetration check always fail if hit gun mantlet of casemate style tank destroyers
Vehicles
bug
major
resolved
Matt Hands
6.0
2015-01-20
2015-02-07
#119: Projectile hitting edges of commander's collision box causes unwanted hit on vehicle
Vehicles
bug
major
resolved
Matt Hands
6.0
2014-12-01
2015-01-05
#111: Create mixed mags for Sd.Kfz.234/1 and Flakvierling
Vehicles
enhancement
major
resolved
Matt Hands
6.0
2014-11-17
2014-12-03
#108: Substantial re-work of shell's ProcessTouch function (bug fixes, improvements, consistency)
Vehicles
bug
major
resolved
Matt Hands
6.0
2014-11-15
2014-11-25
#33: Camera becomes disembodied when attempting to enter a vehicle position that the player cannot
Vehicles
bug
major
resolved
Matt Hands
6.0
2014-08-28
2014-11-11
#106: Remove replicated rider pawn actors unless rider position is occupied
Vehicles
enhancement
major
resolved
Matt Hands
6.0
2014-11-08
2014-11-08
#1: Rider slots cannot be occupied if the first rider slot is already occupied
Vehicles
bug
major
resolved
Matt Hands
6.0
2014-07-05
2014-11-01
#80: Players can enter vehicles that are on fire
Vehicles
bug
major
resolved
Colin Basnett
6.0
2014-09-23
2014-09-30
#52: M4A3E8 Sherman "Jumbo" cannon operator's view changes abruptly when firing cannon from periscope view
Vehicles
bug
major
resolved
Colin Basnett
6.0
2014-09-10
2014-09-15
#45: HUD always displays the current capper count as 0 while in German vehicles
Vehicles
bug
major
resolved
Colin Basnett
6.0
2014-09-09
2014-09-09
#25: Camera yaw is being limited in some vehicle commander positions
Vehicles
bug
major
resolved
Matt Hands
6.0
2014-08-24
2014-08-24
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