Commits

Author Commit Message Labels Comments Date
jmm0
fix issue 130
jmm0
fix issue 88
illume
Fix for scale_mmx64.c with clang. Thanks Joshua Root. Closes #94
Temp...@jmmdesk4
fix for issue #31 (pygame.error: No available video device)
Temp...@jmmdesk4
fix for issue #31 (pygame.error: No available video device)
illume
Added unicode colours in a py3k compatible way.
illume
Adding test for issue #131.
Michael Rochester
Added support for __future__.unicode_literals in the constructor of the pygame.Color module. Thanks to Daniel Drucker. Fixed #133
illume
Return empty rect if coordinates make rect off screen. Fixes #123.
illume
Added test for #123 using negative coords.
illume
Surface.fill() respects clipping rect or surface bounds with special flags.
illume
Adding a surface.fill test with negative coordinates.
illume
If V4L2_PIX_FMT_RGB444 not defined, we define it. Fixes #116
Michael Rochester
Applyed the patch to no longer returns None on windows. Thanks to cgohlke. Fixes #128.
illume
Fixed SDL_BIG_ENDIAN bug for png write. Fixes and closes #39
illume
trying to disable mac scrap on old mac osx
illume
Trying to improve gmove and _gmovie modules to work with new ffmpeg.
illume
Improving movieplayer examples.
illume
try to fix mac scrap for old macs.
Temp...@jmmdesk4
test for issue 39 (png save channel mix-up on ppc)
illume
Merged in tito/pygame/osx-clean-pyobjc (pull request #8)
Mathieu Virbel
Clean previous mac_scrap.py using pyobj, in favor of a native implementation
Branches
osx-clean-pyobjc
Lenard Lindstrom
fixes #120
illume
fix for clang
illume
Fixed pygame.camera.init for python3. Closes #122.
illume
Merged in tito/pygame/macosx-nativescrap (pull request #7)
Mathieu Virbel
fix indentation 3
Branches
macosx-nativescrap
Mathieu Virbel
fix indentation 2
Branches
macosx-nativescrap
Mathieu Virbel
fix indentation
Branches
macosx-nativescrap
Mathieu Virbel
implement a native scrap access, without pyobjc. only text are supported, as before.
Branches
macosx-nativescrap
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