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dbacchet committed 014d7de

removed unused header include

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temp/test_hordefiles/egTexture.h

 
 #include "egPrerequisites.h"
 #include "egResource.h"
-// #include "egRendererBase.h"
-#include "engine_renderdevice_opengl.h"
 
 namespace Horde3D {
 
-struct RenderBuffer;
-
 
 // =================================================================================================
 // Texture Resource
 	TextureTypes::List    _texType;
 	TextureFormats::List  _texFormat;
 	int                   _width, _height, _depth;
-	uint32_t                _texObject;
-	uint32_t                _rbObj;  // Used when texture is renderable
+	uint32_t              _texObject;
+	uint32_t              _rbObj;  // Used when texture is renderable
 	bool                  _hasMipMaps;
 
 	friend class ResourceManager;