Commits

Author Commit Message Labels Comments Date
dbacchet
improved mesh loading using an internal cache
dbacchet
removed VSL test
dbacchet
modifications for win32
dbacchet
added very-simle-libs test app
dbacchet
merge and minor modifications
dbacchet
improved waf scripts
dbacchet
improved waf build scripts
dbacchet
added flew waf script
dbacchet
implemented compiler options in waf
dbacchet
updated wscripts
dbacchet
started experimenting with war 1.7.10
dbacchet
changed the WIN32 preproc definition to _WIN32
dbacchet
rewritten tracing converter added waf and some wscripts
dbacchet
started removing unused/massy functions from animation resource
dbacchet
cosmetics
dbacchet
changed only indentation
dbacchet
removed unused member variables
dbacchet
implemented material save function. Started working on manimation (removing fast animation path)
dbacchet
started working on material refactoring
dbacchet
refactored shader
dbacchet
reworked geometry. starting on animation and shader
dbacchet
started refactoring geometry
dbacchet
implemented dump to json file for geometry
dbacchet
completed filesystem utils
dbacchet
working on filesystem utils
dbacchet
merge
dbacchet
started adding filesystem utilities
dbacchet
started working on save (json) functionality for geometries
dbacchet
splitted config and stats and started working on geometry
dbacchet
refactored texture class
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