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# coding: utf-8
# sources build Sconscript
# 2011, Davide Bacchet (davide.bacchet@gmail.com)
# $LastChangedDate: 2011-05-12 12:03:21 +0200 (Mon, 12 May 2008) $
# $LastChangedBy: dbacc $


import os,sys

Import('env')
env_local = env.Clone()


# build blendelf
if not (env_local['TARGET_OS']=='win32' and env_local['TARGET_ARCH'] in ['x86_64','amd64']):
	SConscript( 'blendelf/SConscript',
	            exports={'env':env_local} )

# build utils
SConscript( 'utils/SConscript',
            exports={'env':env_local} )

# build bf2
SConscript( 'bf2/SConscript',
            exports={'env':env_local} )

# build opengl samples
SConscript( 'opengl_samples/SConscript',
            exports={'env':env_local} )
SConscript( 'opengl2_samples/SConscript',
            exports={'env':env_local} )

# build tools
SConscript( 'tools/SConscript',
            exports={'env':env_local} )