Jungle Journey /

Filename Size Date modified Message
images
tests
tools
322 B
2.9 KB
369 B
18 B
6.4 KB
3.0 KB
107.3 KB
Jungle Journey

The last flames of the campfire fade to glowing embers and I am alone.
My recent acquaintances, their packs and paraphernalia have gone, leaving
me stranded deep in the heart of this jungle realm. Clouds momentarily
sweep the cold face of the moon and I perceive the clicks, whistles and
cries of creatures in the hot air that cloaks this place. Desperately, I
try to stay my panic and remember those fragments of wilderness craft
learned and unlearned many years ago.

    Choose your weapon carefully,
    Get ready for a fight.
    The jungle can be dangerous
    If you go there at night.
    There's time to pick up treasure,
    But no time to stop and stare.
    If you don't find the hidden gate
    You won't get out of there.

Hopeless, I scramble to my feet, reaching for any weapon still left to me.
Struggling through the dense undergrowth, I search for signs of a track or
trail. At first glance, paths that seemed to lead to safety turn out to be
impassable, overgrown by tangled and twisted vines. I remember the words of
an old teacher:

 "Do not be tempted to use fire to make your way.
  Many a traveller has strayed from the path, using fire to blaze a trail,
  only to reach a dead end. Trying to return, they find that the jungle
  has grown back. Those who are desperate enough will even seek out
  forgotten routes when the way home is in sight."

Sensing my presence, obscene creatures emerge from the darkness, hungry
for prey. Only through skill and luck am I able to dispatch them back
into the shadows. Even though I know I must journey deeper into this
uncharted land to find the way home, the thought of vengeance drives me on.


Installation

You need Python, the Python Imaging Library and the Ophis 6502 assembler to
build this game.

Run the build.py script at the command line, passing the name of the UEF file
to create. If the file was created, load it into an Electron emulator or create
a sound file with one of the UEF utilities available online.


Loading the Game

Insert the cassette or disk and type

  *RUN JUNGLE

then press Return. If you are loading the game from cassette, press play on the
cassette recorder. The game should now load.


Playing the Game

Your character can be moved around the screen by using four control keys:

  Z     left
  X     right
  :     up
  /     down

Enemies can be destroying by the projectiles fired by the player's weapon.
To fire a weapon, press the Return key. There are four different types of
weapon available in the game.

The player must help the character reach the exit for each level. However, the
player must first find a key to unlock the exit. On the final level, the exit
does not require a key but it may be obstructed.

Other keys can be used to control the game:

  S         enable sound effects
  Q         disable sound effects
  P         pause the game
  O         resume the game
  Escape    quits the game, returning to the title screen
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.