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desmaj  committed 2fae344 Merge

merged TRAC-150 into the default branch

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  • Parent commits bad1766, ceebb0d

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+* 0.7.11 (since 0.7.10)
+  - Fixed a memory leak in the ProxyIncomingProtocol. Lots of thanks to Neil Skrypuch for helping locate the problem and test the fix.
+  - Cleaned up the search for an adequate json library
+  - Added some simple Selenium tests; see README.testing for details
+  - Added NEWS

File daemon/README.testing

+How to run the orbited functional tests
+=======================================
+
+Prerequisites
+-------------
+* Java must be installed
+* Firefox must be installed
+
+/etc/hosts
+----------
+For the functional tests to work, the /etc/hosts file on the machine running the
+tests must alias the following domains to 127.0.0.1:
+
+* www.orbited 
+* sub.www.orbited 
+* xp.orbited
+
+Test setup
+----------
+
+You will need three terminal sessions to run the tests. The following invocations assume a working directory in the daemon directory of the orbited source.
+
+Terminal 1 - (selenium)
++++++++++++++++++++++++
+
+java -jar orbited/test/resources/selenium-server-standalone-2.0a4.jar 
+
+Terminal 2 - (orbited)
+++++++++++++++++++++++
+
+orbited -c orbited/test/resources/orbited-debug.cfg 
+
+Terminal 3 - (nosetests)
+++++++++++++++++++++++++
+
+nosetests

File daemon/development.req

+nose
+objgraph
+simplejson

File daemon/orbited-memleak.tar.bz2

Binary file added.

File daemon/orbited/_version.py

-__version__ = "0.7.11"
+__version__ = "0.7.11a"

File daemon/orbited/cometsession.py

+""" Defines a Port that can be used as a proper Twisted transport
+
+"""
+
 import base64
 import logging
 import os
 
 from orbited import transports
 
+DEBUG = True
+if DEBUG:
+    import objgraph
+    
 def setup_site(port):
     root = resource.Resource()
     static_files = static.File(os.path.join(os.path.dirname(__file__), 'static'))
         self.listening = False
                 
     def startListening(self):
+        """ Called when the reactor starts; starts the Port listening.
+
+            
+        """
         self.logger.debug('startingListening')
         if not self.listening:
             self.listening = True
     
     
 class TCPConnectionResource(resource.Resource):
+    """ Implements the comet session handling logic.
+    """
     pingTimeout = 30
     pingInterval = 30
     logger = logging.getLogger('orbited.cometsession.TCPConnectionResource')
 
     def ack(self, ackId):
         self.logger.debug('ack ackId=%s'%(ackId,))
+        self.logger.debug('before ack unackQueue=%r'%self.unackQueue)
         ackId = min(ackId, self.packetId)
         if ackId <= self.lastAckId:
             return
             if isinstance(data, TCPClose):
                 # Really close
                 self.close("close acked", True)
+        self.logger.debug('after ack unackQueue=%r'%self.unackQueue)
         self.lastAckId = ackId
 
     def sendMsgQueue(self):
     def removeConn(self, conn):
         if conn.key in self.connections:
             del self.connections[conn.key]
-
+    
     def connectionMade(self, conn):
         self.listeningPort.connectionMade(conn)
         
         
 if __name__ == "__main__":
+    # Let's illustrate the benefit of using the Port. Here we're using an
+    # implementation of the normal twisted protocol with the comet session
+    # Port. It looks the same way that we would use any protocol with
+    # a TCP port, but the transport is a comet connection and not the
+    # usual TCP connection.
     class EchoProtocol(Protocol):
         
         def dataReceived(self, data):

File daemon/orbited/json.py

 Select a JSON library from any of several known libraries.
 """
 
-try:
-    import cjson
-    encode = cjson.encode
-    decode = cjson.decode
-except ImportError:
+modules = [('json', 'dumps', 'loads'), 
+           ('cjson', 'encode', 'decode'), 
+           ('simplejson', 'dumps', 'loads'),
+           ('demjson', 'encode', 'decode'),
+          ]
+
+while modules:
+    module_name, serializer, deserializer = modules.pop(0)
     try:
-        import simplejson
-        encode = simplejson.dumps
-        decode = simplejson.loads
+        json = __import__(module_name)
+        encode = getattr(json, serializer)
+        decode = getattr(json, deserializer)
+        break
     except ImportError:
-        try:
-            import demjson
-            encode = demjson.encode
-            decode = demjson.decode
-        except ImportError:
-            raise ImportError, "could not load one of: cjson, simplejson, demjson"
-        
+        if not modules:
+            raise ImportError,\
+                "could not load one of: json, cjson, simplejson, demjson"
+

File daemon/orbited/memory_utils.py

+
+class MemoryUtil(object):
+    
+    @staticmethod
+    def instance_counts(instances):
+        totals = {}
+        for instance in instances:
+            klassname = instance.__class__.__name__
+            if klassname not in totals:
+                totals[klassname] = 0
+            totals[klassname] += 1
+        return sorted(totals.items(), key=lambda (klassname, count): -count)
+    
+    @classmethod
+    def add_options_to_parser(cls, parser):
+        parser.add_option(
+            "-m",
+            "--manhole",
+            dest="manhole_port",
+            action="store",
+            default=None,
+            help="start a twisted.manhole telnet server on this port"
+            )
+        parser.add_option(
+            "--manhole-password",
+            dest="manhole_password",
+            action="store",
+            default="secret",
+            help="use the argument as the password for the manhole server account 'admin'"
+            )
+    
+    @classmethod
+    def manhole_requested(self, options):
+        return bool(options.manhole_port)
+    
+    def __init__(self, options):
+        self.port = int(options.manhole_port)
+        self.password = options.manhole_password
+    
+    def install(self, reactor):
+        import objgraph
+        from twisted.manhole import telnet
+        def createShellServer():
+            manhole_port = self.port
+            factory = telnet.ShellFactory()
+            port = reactor.listenTCP(manhole_port, factory)
+            factory.username = 'admin'
+            factory.password = self.password
+            factory.namespace['objgraph'] = objgraph
+            factory.namespace['memory_util'] = self
+            print "Manhole listening on port %s", manhole_port
+            return port
+        reactor.callWhenRunning(createShellServer)

File daemon/orbited/proxy.py

     def outgoingConnectionLost(self, outgoingConn, reason):
         self.logger.debug("remoteConnectionLost %s" % reason)
         self.transport.loseConnection()
+        # forget about the outgoing protocol so that it can get cleaned up
+        self.outgoingConn = None
 
     def write(self, data):
 #        data = base64.b64encode(data)

File daemon/orbited/start.py

 
 from orbited import __version__ as version
 from orbited import config
+from orbited.memory_utils import MemoryUtil
 
 def _import(name):
     module_import = name.rsplit('.', 1)[0]
         default=False,
         help="run Orbited on port 8000 and MorbidQ on port 61613"
     )
-
+    
+    MemoryUtil.add_options_to_parser(parser)
+    
     (options, args) = parser.parse_args()
 
     if args:
         else:
             logger.error('Aborting; You must define a user (and optionally a group) in the configuration file.')
             sys.exit(1)
-
+    
+    if MemoryUtil.manhole_requested(options):
+        memory_util = MemoryUtil(options)
+        memory_util.install(reactor)
+        
+    
     if options.profile:
         import hotshot
         prof = hotshot.Profile("orbited.profile")

File daemon/orbited/test/functional/__init__.py

         sel.open("/static/tests/")
         sel.click("link=%s" % self.label)
         sel.wait_for_page_to_load("30000")
-        time.sleep(0.5)
+        time.sleep(1)
         assert sel.is_text_present("TEST SUMMARY")
-        time.sleep(0.5)
+        time.sleep(1)
         assert sel.is_text_present("5 tests in 1 groups")
         assert sel.is_text_present("0 errors")
         assert sel.is_text_present("0 failures")

File daemon/orbited/test/functional/test_cross_port_tcp_socket.py

-from selenium import selenium
-import time, re
-
 from orbited.test.functional import TCPSocketTestCase
 
 class TestCrossPortTCPSocket(TCPSocketTestCase):

File daemon/orbited/test/functional/test_cross_subdomain_tcp_socket.py

-from selenium import selenium
-import time, re
-
 from orbited.test.functional import TCPSocketTestCase
 
 class TestCrossSubdomainTCPSocket(TCPSocketTestCase):

File daemon/orbited/test/functional/test_same_domain_tcp_socket.py

-from selenium import selenium
-import time, re
-
 from orbited.test.functional import TCPSocketTestCase
 
 class TestSameDomainTCPSocket(TCPSocketTestCase):

File daemon/orbited/test/resources/__init__.py

Empty file added.

File daemon/orbited/test/resources/selenium-server-standalone-2.0a4.jar

Binary file added.

File daemon/orbited/test/resources/selenium.py

+
+"""
+Copyright 2006 ThoughtWorks, Inc.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+    http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+"""
+__docformat__ = "restructuredtext en"
+
+# This file has been automatically generated via XSL
+
+import httplib
+import urllib
+import re
+
+class selenium:
+    """
+    Defines an object that runs Selenium commands.
+    
+    Element Locators
+    ~~~~~~~~~~~~~~~~
+    
+    Element Locators tell Selenium which HTML element a command refers to.
+    The format of a locator is:
+    
+    \ *locatorType*\ **=**\ \ *argument*
+    
+    
+    We support the following strategies for locating elements:
+    
+    
+    *   \ **identifier**\ =\ *id*: 
+        Select the element with the specified @id attribute. If no match is
+        found, select the first element whose @name attribute is \ *id*.
+        (This is normally the default; see below.)
+    *   \ **id**\ =\ *id*:
+        Select the element with the specified @id attribute.
+    *   \ **name**\ =\ *name*:
+        Select the first element with the specified @name attribute.
+        
+        *   username
+        *   name=username
+        
+        
+        The name may optionally be followed by one or more \ *element-filters*, separated from the name by whitespace.  If the \ *filterType* is not specified, \ **value**\  is assumed.
+        
+        *   name=flavour value=chocolate
+        
+        
+    *   \ **dom**\ =\ *javascriptExpression*: 
+        
+        Find an element by evaluating the specified string.  This allows you to traverse the HTML Document Object
+        Model using JavaScript.  Note that you must not return a value in this string; simply make it the last expression in the block.
+        
+        *   dom=document.forms['myForm'].myDropdown
+        *   dom=document.images[56]
+        *   dom=function foo() { return document.links[1]; }; foo();
+        
+        
+    *   \ **xpath**\ =\ *xpathExpression*: 
+        Locate an element using an XPath expression.
+        
+        *   xpath=//img[@alt='The image alt text']
+        *   xpath=//table[@id='table1']//tr[4]/td[2]
+        *   xpath=//a[contains(@href,'#id1')]
+        *   xpath=//a[contains(@href,'#id1')]/@class
+        *   xpath=(//table[@class='stylee'])//th[text()='theHeaderText']/../td
+        *   xpath=//input[@name='name2' and @value='yes']
+        *   xpath=//\*[text()="right"]
+        
+        
+    *   \ **link**\ =\ *textPattern*:
+        Select the link (anchor) element which contains text matching the
+        specified \ *pattern*.
+        
+        *   link=The link text
+        
+        
+    *   \ **css**\ =\ *cssSelectorSyntax*:
+        Select the element using css selectors. Please refer to CSS2 selectors, CSS3 selectors for more information. You can also check the TestCssLocators test in the selenium test suite for an example of usage, which is included in the downloaded selenium core package.
+        
+        *   css=a[href="#id3"]
+        *   css=span#firstChild + span
+        
+        
+        Currently the css selector locator supports all css1, css2 and css3 selectors except namespace in css3, some pseudo classes(:nth-of-type, :nth-last-of-type, :first-of-type, :last-of-type, :only-of-type, :visited, :hover, :active, :focus, :indeterminate) and pseudo elements(::first-line, ::first-letter, ::selection, ::before, ::after). 
+        
+    *   \ **ui**\ =\ *uiSpecifierString*:
+        Locate an element by resolving the UI specifier string to another locator, and evaluating it. See the Selenium UI-Element Reference for more details.
+        
+        *   ui=loginPages::loginButton()
+        *   ui=settingsPages::toggle(label=Hide Email)
+        *   ui=forumPages::postBody(index=2)//a[2]
+        
+        
+    
+    
+    
+    Without an explicit locator prefix, Selenium uses the following default
+    strategies:
+    
+    
+    *   \ **dom**\ , for locators starting with "document."
+    *   \ **xpath**\ , for locators starting with "//"
+    *   \ **identifier**\ , otherwise
+    
+    Element Filters
+    ~~~~~~~~~~~~~~~
+    
+    Element filters can be used with a locator to refine a list of candidate elements.  They are currently used only in the 'name' element-locator.
+    
+    Filters look much like locators, ie.
+    
+    \ *filterType*\ **=**\ \ *argument*
+    
+    Supported element-filters are:
+    
+    \ **value=**\ \ *valuePattern*
+    
+    
+    Matches elements based on their values.  This is particularly useful for refining a list of similarly-named toggle-buttons.
+    
+    \ **index=**\ \ *index*
+    
+    
+    Selects a single element based on its position in the list (offset from zero).
+    
+    String-match Patterns
+    ~~~~~~~~~~~~~~~~~~~~~
+    
+    Various Pattern syntaxes are available for matching string values:
+    
+    
+    *   \ **glob:**\ \ *pattern*:
+        Match a string against a "glob" (aka "wildmat") pattern. "Glob" is a
+        kind of limited regular-expression syntax typically used in command-line
+        shells. In a glob pattern, "\*" represents any sequence of characters, and "?"
+        represents any single character. Glob patterns match against the entire
+        string.
+    *   \ **regexp:**\ \ *regexp*:
+        Match a string using a regular-expression. The full power of JavaScript
+        regular-expressions is available.
+    *   \ **regexpi:**\ \ *regexpi*:
+        Match a string using a case-insensitive regular-expression.
+    *   \ **exact:**\ \ *string*:
+        
+        Match a string exactly, verbatim, without any of that fancy wildcard
+        stuff.
+    
+    
+    
+    If no pattern prefix is specified, Selenium assumes that it's a "glob"
+    pattern.
+    
+    
+    
+    For commands that return multiple values (such as verifySelectOptions),
+    the string being matched is a comma-separated list of the return values,
+    where both commas and backslashes in the values are backslash-escaped.
+    When providing a pattern, the optional matching syntax (i.e. glob,
+    regexp, etc.) is specified once, as usual, at the beginning of the
+    pattern.
+    
+    
+    """
+
+### This part is hard-coded in the XSL
+    def __init__(self, host, port, browserStartCommand, browserURL):
+        self.host = host
+        self.port = port
+        self.browserStartCommand = browserStartCommand
+        self.browserURL = browserURL
+        self.sessionId = None
+        self.extensionJs = ""
+
+    def setExtensionJs(self, extensionJs):
+        self.extensionJs = extensionJs
+        
+    def start(self):
+        result = self.get_string("getNewBrowserSession", [self.browserStartCommand, self.browserURL, self.extensionJs])
+        try:
+            self.sessionId = result
+        except ValueError:
+            raise Exception, result
+        
+    def stop(self):
+        self.do_command("testComplete", [])
+        self.sessionId = None
+
+    def do_command(self, verb, args):
+        conn = httplib.HTTPConnection(self.host, self.port)
+        body = u'cmd=' + urllib.quote_plus(unicode(verb).encode('utf-8'))
+        for i in range(len(args)):
+            body += '&' + unicode(i+1) + '=' + urllib.quote_plus(unicode(args[i]).encode('utf-8'))
+        if (None != self.sessionId):
+            body += "&sessionId=" + unicode(self.sessionId)
+        headers = {"Content-Type": "application/x-www-form-urlencoded; charset=utf-8"}
+        conn.request("POST", "/selenium-server/driver/", body, headers)
+    
+        response = conn.getresponse()
+        #print response.status, response.reason
+        data = unicode(response.read(), "UTF-8")
+        result = response.reason
+        #print "Selenium Result: " + repr(data) + "\n\n"
+        if (not data.startswith('OK')):
+            raise Exception, data
+        return data
+    
+    def get_string(self, verb, args):
+        result = self.do_command(verb, args)
+        return result[3:]
+    
+    def get_string_array(self, verb, args):
+        csv = self.get_string(verb, args)
+        token = ""
+        tokens = []
+        escape = False
+        for i in range(len(csv)):
+            letter = csv[i]
+            if (escape):
+                token = token + letter
+                escape = False
+                continue
+            if (letter == '\\'):
+                escape = True
+            elif (letter == ','):
+                tokens.append(token)
+                token = ""
+            else:
+                token = token + letter
+        tokens.append(token)
+        return tokens
+
+    def get_number(self, verb, args):
+        # Is there something I need to do here?
+        return self.get_string(verb, args)
+    
+    def get_number_array(self, verb, args):
+        # Is there something I need to do here?
+        return self.get_string_array(verb, args)
+
+    def get_boolean(self, verb, args):
+        boolstr = self.get_string(verb, args)
+        if ("true" == boolstr):
+            return True
+        if ("false" == boolstr):
+            return False
+        raise ValueError, "result is neither 'true' nor 'false': " + boolstr
+    
+    def get_boolean_array(self, verb, args):
+        boolarr = self.get_string_array(verb, args)
+        for i in range(len(boolarr)):
+            if ("true" == boolstr):
+                boolarr[i] = True
+                continue
+            if ("false" == boolstr):
+                boolarr[i] = False
+                continue
+            raise ValueError, "result is neither 'true' nor 'false': " + boolarr[i]
+        return boolarr
+    
+    
+
+### From here on, everything's auto-generated from XML
+
+
+    def click(self,locator):
+        """
+        Clicks on a link, button, checkbox or radio button. If the click action
+        causes a new page to load (like a link usually does), call
+        waitForPageToLoad.
+        
+        'locator' is an element locator
+        """
+        self.do_command("click", [locator,])
+
+
+    def double_click(self,locator):
+        """
+        Double clicks on a link, button, checkbox or radio button. If the double click action
+        causes a new page to load (like a link usually does), call
+        waitForPageToLoad.
+        
+        'locator' is an element locator
+        """
+        self.do_command("doubleClick", [locator,])
+
+
+    def context_menu(self,locator):
+        """
+        Simulates opening the context menu for the specified element (as might happen if the user "right-clicked" on the element).
+        
+        'locator' is an element locator
+        """
+        self.do_command("contextMenu", [locator,])
+
+
+    def click_at(self,locator,coordString):
+        """
+        Clicks on a link, button, checkbox or radio button. If the click action
+        causes a new page to load (like a link usually does), call
+        waitForPageToLoad.
+        
+        'locator' is an element locator
+        'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse      event relative to the element returned by the locator.
+        """
+        self.do_command("clickAt", [locator,coordString,])
+
+
+    def double_click_at(self,locator,coordString):
+        """
+        Doubleclicks on a link, button, checkbox or radio button. If the action
+        causes a new page to load (like a link usually does), call
+        waitForPageToLoad.
+        
+        'locator' is an element locator
+        'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse      event relative to the element returned by the locator.
+        """
+        self.do_command("doubleClickAt", [locator,coordString,])
+
+
+    def context_menu_at(self,locator,coordString):
+        """
+        Simulates opening the context menu for the specified element (as might happen if the user "right-clicked" on the element).
+        
+        'locator' is an element locator
+        'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse      event relative to the element returned by the locator.
+        """
+        self.do_command("contextMenuAt", [locator,coordString,])
+
+
+    def fire_event(self,locator,eventName):
+        """
+        Explicitly simulate an event, to trigger the corresponding "on\ *event*"
+        handler.
+        
+        'locator' is an element locator
+        'eventName' is the event name, e.g. "focus" or "blur"
+        """
+        self.do_command("fireEvent", [locator,eventName,])
+
+
+    def focus(self,locator):
+        """
+        Move the focus to the specified element; for example, if the element is an input field, move the cursor to that field.
+        
+        'locator' is an element locator
+        """
+        self.do_command("focus", [locator,])
+
+
+    def key_press(self,locator,keySequence):
+        """
+        Simulates a user pressing and releasing a key.
+        
+        'locator' is an element locator
+        'keySequence' is Either be a string("\" followed by the numeric keycode  of the key to be pressed, normally the ASCII value of that key), or a single  character. For example: "w", "\119".
+        """
+        self.do_command("keyPress", [locator,keySequence,])
+
+
+    def shift_key_down(self):
+        """
+        Press the shift key and hold it down until doShiftUp() is called or a new page is loaded.
+        
+        """
+        self.do_command("shiftKeyDown", [])
+
+
+    def shift_key_up(self):
+        """
+        Release the shift key.
+        
+        """
+        self.do_command("shiftKeyUp", [])
+
+
+    def meta_key_down(self):
+        """
+        Press the meta key and hold it down until doMetaUp() is called or a new page is loaded.
+        
+        """
+        self.do_command("metaKeyDown", [])
+
+
+    def meta_key_up(self):
+        """
+        Release the meta key.
+        
+        """
+        self.do_command("metaKeyUp", [])
+
+
+    def alt_key_down(self):
+        """
+        Press the alt key and hold it down until doAltUp() is called or a new page is loaded.
+        
+        """
+        self.do_command("altKeyDown", [])
+
+
+    def alt_key_up(self):
+        """
+        Release the alt key.
+        
+        """
+        self.do_command("altKeyUp", [])
+
+
+    def control_key_down(self):
+        """
+        Press the control key and hold it down until doControlUp() is called or a new page is loaded.
+        
+        """
+        self.do_command("controlKeyDown", [])
+
+
+    def control_key_up(self):
+        """
+        Release the control key.
+        
+        """
+        self.do_command("controlKeyUp", [])
+
+
+    def key_down(self,locator,keySequence):
+        """
+        Simulates a user pressing a key (without releasing it yet).
+        
+        'locator' is an element locator
+        'keySequence' is Either be a string("\" followed by the numeric keycode  of the key to be pressed, normally the ASCII value of that key), or a single  character. For example: "w", "\119".
+        """
+        self.do_command("keyDown", [locator,keySequence,])
+
+
+    def key_up(self,locator,keySequence):
+        """
+        Simulates a user releasing a key.
+        
+        'locator' is an element locator
+        'keySequence' is Either be a string("\" followed by the numeric keycode  of the key to be pressed, normally the ASCII value of that key), or a single  character. For example: "w", "\119".
+        """
+        self.do_command("keyUp", [locator,keySequence,])
+
+
+    def mouse_over(self,locator):
+        """
+        Simulates a user hovering a mouse over the specified element.
+        
+        'locator' is an element locator
+        """
+        self.do_command("mouseOver", [locator,])
+
+
+    def mouse_out(self,locator):
+        """
+        Simulates a user moving the mouse pointer away from the specified element.
+        
+        'locator' is an element locator
+        """
+        self.do_command("mouseOut", [locator,])
+
+
+    def mouse_down(self,locator):
+        """
+        Simulates a user pressing the left mouse button (without releasing it yet) on
+        the specified element.
+        
+        'locator' is an element locator
+        """
+        self.do_command("mouseDown", [locator,])
+
+
+    def mouse_down_right(self,locator):
+        """
+        Simulates a user pressing the right mouse button (without releasing it yet) on
+        the specified element.
+        
+        'locator' is an element locator
+        """
+        self.do_command("mouseDownRight", [locator,])
+
+
+    def mouse_down_at(self,locator,coordString):
+        """
+        Simulates a user pressing the left mouse button (without releasing it yet) at
+        the specified location.
+        
+        'locator' is an element locator
+        'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse      event relative to the element returned by the locator.
+        """
+        self.do_command("mouseDownAt", [locator,coordString,])
+
+
+    def mouse_down_right_at(self,locator,coordString):
+        """
+        Simulates a user pressing the right mouse button (without releasing it yet) at
+        the specified location.
+        
+        'locator' is an element locator
+        'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse      event relative to the element returned by the locator.
+        """
+        self.do_command("mouseDownRightAt", [locator,coordString,])
+
+
+    def mouse_up(self,locator):
+        """
+        Simulates the event that occurs when the user releases the mouse button (i.e., stops
+        holding the button down) on the specified element.
+        
+        'locator' is an element locator
+        """
+        self.do_command("mouseUp", [locator,])
+
+
+    def mouse_up_right(self,locator):
+        """
+        Simulates the event that occurs when the user releases the right mouse button (i.e., stops
+        holding the button down) on the specified element.
+        
+        'locator' is an element locator
+        """
+        self.do_command("mouseUpRight", [locator,])
+
+
+    def mouse_up_at(self,locator,coordString):
+        """
+        Simulates the event that occurs when the user releases the mouse button (i.e., stops
+        holding the button down) at the specified location.
+        
+        'locator' is an element locator
+        'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse      event relative to the element returned by the locator.
+        """
+        self.do_command("mouseUpAt", [locator,coordString,])
+
+
+    def mouse_up_right_at(self,locator,coordString):
+        """
+        Simulates the event that occurs when the user releases the right mouse button (i.e., stops
+        holding the button down) at the specified location.
+        
+        'locator' is an element locator
+        'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse      event relative to the element returned by the locator.
+        """
+        self.do_command("mouseUpRightAt", [locator,coordString,])
+
+
+    def mouse_move(self,locator):
+        """
+        Simulates a user pressing the mouse button (without releasing it yet) on
+        the specified element.
+        
+        'locator' is an element locator
+        """
+        self.do_command("mouseMove", [locator,])
+
+
+    def mouse_move_at(self,locator,coordString):
+        """
+        Simulates a user pressing the mouse button (without releasing it yet) on
+        the specified element.
+        
+        'locator' is an element locator
+        'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse      event relative to the element returned by the locator.
+        """
+        self.do_command("mouseMoveAt", [locator,coordString,])
+
+
+    def type(self,locator,value):
+        """
+        Sets the value of an input field, as though you typed it in.
+        
+        
+        Can also be used to set the value of combo boxes, check boxes, etc. In these cases,
+        value should be the value of the option selected, not the visible text.
+        
+        
+        'locator' is an element locator
+        'value' is the value to type
+        """
+        self.do_command("type", [locator,value,])
+
+
+    def type_keys(self,locator,value):
+        """
+        Simulates keystroke events on the specified element, as though you typed the value key-by-key.
+        
+        
+        This is a convenience method for calling keyDown, keyUp, keyPress for every character in the specified string;
+        this is useful for dynamic UI widgets (like auto-completing combo boxes) that require explicit key events.
+        
+        Unlike the simple "type" command, which forces the specified value into the page directly, this command
+        may or may not have any visible effect, even in cases where typing keys would normally have a visible effect.
+        For example, if you use "typeKeys" on a form element, you may or may not see the results of what you typed in
+        the field.
+        
+        In some cases, you may need to use the simple "type" command to set the value of the field and then the "typeKeys" command to
+        send the keystroke events corresponding to what you just typed.
+        
+        
+        'locator' is an element locator
+        'value' is the value to type
+        """
+        self.do_command("typeKeys", [locator,value,])
+
+
+    def set_speed(self,value):
+        """
+        Set execution speed (i.e., set the millisecond length of a delay which will follow each selenium operation).  By default, there is no such delay, i.e.,
+        the delay is 0 milliseconds.
+        
+        'value' is the number of milliseconds to pause after operation
+        """
+        self.do_command("setSpeed", [value,])
+
+
+    def get_speed(self):
+        """
+        Get execution speed (i.e., get the millisecond length of the delay following each selenium operation).  By default, there is no such delay, i.e.,
+        the delay is 0 milliseconds.
+        
+        See also setSpeed.
+        
+        """
+        return self.get_string("getSpeed", [])
+
+
+    def check(self,locator):
+        """
+        Check a toggle-button (checkbox/radio)
+        
+        'locator' is an element locator
+        """
+        self.do_command("check", [locator,])
+
+
+    def uncheck(self,locator):
+        """
+        Uncheck a toggle-button (checkbox/radio)
+        
+        'locator' is an element locator
+        """
+        self.do_command("uncheck", [locator,])
+
+
+    def select(self,selectLocator,optionLocator):
+        """
+        Select an option from a drop-down using an option locator.
+        
+        
+        
+        Option locators provide different ways of specifying options of an HTML
+        Select element (e.g. for selecting a specific option, or for asserting
+        that the selected option satisfies a specification). There are several
+        forms of Select Option Locator.
+        
+        
+        *   \ **label**\ =\ *labelPattern*:
+            matches options based on their labels, i.e. the visible text. (This
+            is the default.)
+            
+            *   label=regexp:^[Oo]ther
+            
+            
+        *   \ **value**\ =\ *valuePattern*:
+            matches options based on their values.
+            
+            *   value=other
+            
+            
+        *   \ **id**\ =\ *id*:
+            
+            matches options based on their ids.
+            
+            *   id=option1
+            
+            
+        *   \ **index**\ =\ *index*:
+            matches an option based on its index (offset from zero).
+            
+            *   index=2
+            
+            
+        
+        
+        
+        If no option locator prefix is provided, the default behaviour is to match on \ **label**\ .
+        
+        
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        'optionLocator' is an option locator (a label by default)
+        """
+        self.do_command("select", [selectLocator,optionLocator,])
+
+
+    def add_selection(self,locator,optionLocator):
+        """
+        Add a selection to the set of selected options in a multi-select element using an option locator.
+        
+        @see #doSelect for details of option locators
+        
+        'locator' is an element locator identifying a multi-select box
+        'optionLocator' is an option locator (a label by default)
+        """
+        self.do_command("addSelection", [locator,optionLocator,])
+
+
+    def remove_selection(self,locator,optionLocator):
+        """
+        Remove a selection from the set of selected options in a multi-select element using an option locator.
+        
+        @see #doSelect for details of option locators
+        
+        'locator' is an element locator identifying a multi-select box
+        'optionLocator' is an option locator (a label by default)
+        """
+        self.do_command("removeSelection", [locator,optionLocator,])
+
+
+    def remove_all_selections(self,locator):
+        """
+        Unselects all of the selected options in a multi-select element.
+        
+        'locator' is an element locator identifying a multi-select box
+        """
+        self.do_command("removeAllSelections", [locator,])
+
+
+    def submit(self,formLocator):
+        """
+        Submit the specified form. This is particularly useful for forms without
+        submit buttons, e.g. single-input "Search" forms.
+        
+        'formLocator' is an element locator for the form you want to submit
+        """
+        self.do_command("submit", [formLocator,])
+
+
+    def open(self,url):
+        """
+        Opens an URL in the test frame. This accepts both relative and absolute
+        URLs.
+        
+        The "open" command waits for the page to load before proceeding,
+        ie. the "AndWait" suffix is implicit.
+        
+        \ *Note*: The URL must be on the same domain as the runner HTML
+        due to security restrictions in the browser (Same Origin Policy). If you
+        need to open an URL on another domain, use the Selenium Server to start a
+        new browser session on that domain.
+        
+        'url' is the URL to open; may be relative or absolute
+        """
+        self.do_command("open", [url,])
+
+
+    def open_window(self,url,windowID):
+        """
+        Opens a popup window (if a window with that ID isn't already open).
+        After opening the window, you'll need to select it using the selectWindow
+        command.
+        
+        
+        This command can also be a useful workaround for bug SEL-339.  In some cases, Selenium will be unable to intercept a call to window.open (if the call occurs during or before the "onLoad" event, for example).
+        In those cases, you can force Selenium to notice the open window's name by using the Selenium openWindow command, using
+        an empty (blank) url, like this: openWindow("", "myFunnyWindow").
+        
+        
+        'url' is the URL to open, which can be blank
+        'windowID' is the JavaScript window ID of the window to select
+        """
+        self.do_command("openWindow", [url,windowID,])
+
+
+    def select_window(self,windowID):
+        """
+        Selects a popup window using a window locator; once a popup window has been selected, all
+        commands go to that window. To select the main window again, use null
+        as the target.
+        
+        
+        
+        
+        Window locators provide different ways of specifying the window object:
+        by title, by internal JavaScript "name," or by JavaScript variable.
+        
+        
+        *   \ **title**\ =\ *My Special Window*:
+            Finds the window using the text that appears in the title bar.  Be careful;
+            two windows can share the same title.  If that happens, this locator will
+            just pick one.
+            
+        *   \ **name**\ =\ *myWindow*:
+            Finds the window using its internal JavaScript "name" property.  This is the second 
+            parameter "windowName" passed to the JavaScript method window.open(url, windowName, windowFeatures, replaceFlag)
+            (which Selenium intercepts).
+            
+        *   \ **var**\ =\ *variableName*:
+            Some pop-up windows are unnamed (anonymous), but are associated with a JavaScript variable name in the current
+            application window, e.g. "window.foo = window.open(url);".  In those cases, you can open the window using
+            "var=foo".
+            
+        
+        
+        
+        If no window locator prefix is provided, we'll try to guess what you mean like this:
+        
+        1.) if windowID is null, (or the string "null") then it is assumed the user is referring to the original window instantiated by the browser).
+        
+        2.) if the value of the "windowID" parameter is a JavaScript variable name in the current application window, then it is assumed
+        that this variable contains the return value from a call to the JavaScript window.open() method.
+        
+        3.) Otherwise, selenium looks in a hash it maintains that maps string names to window "names".
+        
+        4.) If \ *that* fails, we'll try looping over all of the known windows to try to find the appropriate "title".
+        Since "title" is not necessarily unique, this may have unexpected behavior.
+        
+        If you're having trouble figuring out the name of a window that you want to manipulate, look at the Selenium log messages
+        which identify the names of windows created via window.open (and therefore intercepted by Selenium).  You will see messages
+        like the following for each window as it is opened:
+        
+        ``debug: window.open call intercepted; window ID (which you can use with selectWindow()) is "myNewWindow"``
+        
+        In some cases, Selenium will be unable to intercept a call to window.open (if the call occurs during or before the "onLoad" event, for example).
+        (This is bug SEL-339.)  In those cases, you can force Selenium to notice the open window's name by using the Selenium openWindow command, using
+        an empty (blank) url, like this: openWindow("", "myFunnyWindow").
+        
+        
+        'windowID' is the JavaScript window ID of the window to select
+        """
+        self.do_command("selectWindow", [windowID,])
+
+
+    def select_pop_up(self,windowID):
+        """
+        Simplifies the process of selecting a popup window (and does not offer
+        functionality beyond what ``selectWindow()`` already provides).
+        
+        *   If ``windowID`` is either not specified, or specified as
+            "null", the first non-top window is selected. The top window is the one
+            that would be selected by ``selectWindow()`` without providing a
+            ``windowID`` . This should not be used when more than one popup
+            window is in play.
+        *   Otherwise, the window will be looked up considering
+            ``windowID`` as the following in order: 1) the "name" of the
+            window, as specified to ``window.open()``; 2) a javascript
+            variable which is a reference to a window; and 3) the title of the
+            window. This is the same ordered lookup performed by
+            ``selectWindow`` .
+        
+        
+        
+        'windowID' is an identifier for the popup window, which can take on a                  number of different meanings
+        """
+        self.do_command("selectPopUp", [windowID,])
+
+
+    def deselect_pop_up(self):
+        """
+        Selects the main window. Functionally equivalent to using
+        ``selectWindow()`` and specifying no value for
+        ``windowID``.
+        
+        """
+        self.do_command("deselectPopUp", [])
+
+
+    def select_frame(self,locator):
+        """
+        Selects a frame within the current window.  (You may invoke this command
+        multiple times to select nested frames.)  To select the parent frame, use
+        "relative=parent" as a locator; to select the top frame, use "relative=top".
+        You can also select a frame by its 0-based index number; select the first frame with
+        "index=0", or the third frame with "index=2".
+        
+        
+        You may also use a DOM expression to identify the frame you want directly,
+        like this: ``dom=frames["main"].frames["subframe"]``
+        
+        
+        'locator' is an element locator identifying a frame or iframe
+        """
+        self.do_command("selectFrame", [locator,])
+
+
+    def get_whether_this_frame_match_frame_expression(self,currentFrameString,target):
+        """
+        Determine whether current/locator identify the frame containing this running code.
+        
+        
+        This is useful in proxy injection mode, where this code runs in every
+        browser frame and window, and sometimes the selenium server needs to identify
+        the "current" frame.  In this case, when the test calls selectFrame, this
+        routine is called for each frame to figure out which one has been selected.
+        The selected frame will return true, while all others will return false.
+        
+        
+        'currentFrameString' is starting frame
+        'target' is new frame (which might be relative to the current one)
+        """
+        return self.get_boolean("getWhetherThisFrameMatchFrameExpression", [currentFrameString,target,])
+
+
+    def get_whether_this_window_match_window_expression(self,currentWindowString,target):
+        """
+        Determine whether currentWindowString plus target identify the window containing this running code.
+        
+        
+        This is useful in proxy injection mode, where this code runs in every
+        browser frame and window, and sometimes the selenium server needs to identify
+        the "current" window.  In this case, when the test calls selectWindow, this
+        routine is called for each window to figure out which one has been selected.
+        The selected window will return true, while all others will return false.
+        
+        
+        'currentWindowString' is starting window
+        'target' is new window (which might be relative to the current one, e.g., "_parent")
+        """
+        return self.get_boolean("getWhetherThisWindowMatchWindowExpression", [currentWindowString,target,])
+
+
+    def wait_for_pop_up(self,windowID,timeout):
+        """
+        Waits for a popup window to appear and load up.
+        
+        'windowID' is the JavaScript window "name" of the window that will appear (not the text of the title bar)                 If unspecified, or specified as "null", this command will                 wait for the first non-top window to appear (don't rely                 on this if you are working with multiple popups                 simultaneously).
+        'timeout' is a timeout in milliseconds, after which the action will return with an error.                If this value is not specified, the default Selenium                timeout will be used. See the setTimeout() command.
+        """
+        self.do_command("waitForPopUp", [windowID,timeout,])
+
+
+    def choose_cancel_on_next_confirmation(self):
+        """
+        
+        
+        By default, Selenium's overridden window.confirm() function will
+        return true, as if the user had manually clicked OK; after running
+        this command, the next call to confirm() will return false, as if
+        the user had clicked Cancel.  Selenium will then resume using the
+        default behavior for future confirmations, automatically returning 
+        true (OK) unless/until you explicitly call this command for each
+        confirmation.
+        
+        
+        
+        Take note - every time a confirmation comes up, you must
+        consume it with a corresponding getConfirmation, or else
+        the next selenium operation will fail.
+        
+        
+        
+        """
+        self.do_command("chooseCancelOnNextConfirmation", [])
+
+
+    def choose_ok_on_next_confirmation(self):
+        """
+        
+        
+        Undo the effect of calling chooseCancelOnNextConfirmation.  Note
+        that Selenium's overridden window.confirm() function will normally automatically
+        return true, as if the user had manually clicked OK, so you shouldn't
+        need to use this command unless for some reason you need to change
+        your mind prior to the next confirmation.  After any confirmation, Selenium will resume using the
+        default behavior for future confirmations, automatically returning 
+        true (OK) unless/until you explicitly call chooseCancelOnNextConfirmation for each
+        confirmation.
+        
+        
+        
+        Take note - every time a confirmation comes up, you must
+        consume it with a corresponding getConfirmation, or else
+        the next selenium operation will fail.
+        
+        
+        
+        """
+        self.do_command("chooseOkOnNextConfirmation", [])
+
+
+    def answer_on_next_prompt(self,answer):
+        """
+        Instructs Selenium to return the specified answer string in response to
+        the next JavaScript prompt [window.prompt()].
+        
+        'answer' is the answer to give in response to the prompt pop-up
+        """
+        self.do_command("answerOnNextPrompt", [answer,])
+
+
+    def go_back(self):
+        """
+        Simulates the user clicking the "back" button on their browser.
+        
+        """
+        self.do_command("goBack", [])
+
+
+    def refresh(self):
+        """
+        Simulates the user clicking the "Refresh" button on their browser.
+        
+        """
+        self.do_command("refresh", [])
+
+
+    def close(self):
+        """
+        Simulates the user clicking the "close" button in the titlebar of a popup
+        window or tab.
+        
+        """
+        self.do_command("close", [])
+
+
+    def is_alert_present(self):
+        """
+        Has an alert occurred?
+        
+        
+        
+        This function never throws an exception
+        
+        
+        
+        """
+        return self.get_boolean("isAlertPresent", [])
+
+
+    def is_prompt_present(self):
+        """
+        Has a prompt occurred?
+        
+        
+        
+        This function never throws an exception
+        
+        
+        
+        """
+        return self.get_boolean("isPromptPresent", [])
+
+
+    def is_confirmation_present(self):
+        """
+        Has confirm() been called?
+        
+        
+        
+        This function never throws an exception
+        
+        
+        
+        """
+        return self.get_boolean("isConfirmationPresent", [])
+
+
+    def get_alert(self):
+        """
+        Retrieves the message of a JavaScript alert generated during the previous action, or fail if there were no alerts.
+        
+        
+        Getting an alert has the same effect as manually clicking OK. If an
+        alert is generated but you do not consume it with getAlert, the next Selenium action
+        will fail.
+        
+        Under Selenium, JavaScript alerts will NOT pop up a visible alert
+        dialog.
+        
+        Selenium does NOT support JavaScript alerts that are generated in a
+        page's onload() event handler. In this case a visible dialog WILL be
+        generated and Selenium will hang until someone manually clicks OK.
+        
+        
+        """
+        return self.get_string("getAlert", [])
+
+
+    def get_confirmation(self):
+        """
+        Retrieves the message of a JavaScript confirmation dialog generated during
+        the previous action.
+        
+        
+        
+        By default, the confirm function will return true, having the same effect
+        as manually clicking OK. This can be changed by prior execution of the
+        chooseCancelOnNextConfirmation command. 
+        
+        
+        
+        If an confirmation is generated but you do not consume it with getConfirmation,
+        the next Selenium action will fail.
+        
+        
+        
+        NOTE: under Selenium, JavaScript confirmations will NOT pop up a visible
+        dialog.
+        
+        
+        
+        NOTE: Selenium does NOT support JavaScript confirmations that are
+        generated in a page's onload() event handler. In this case a visible
+        dialog WILL be generated and Selenium will hang until you manually click
+        OK.
+        
+        
+        
+        """
+        return self.get_string("getConfirmation", [])
+
+
+    def get_prompt(self):
+        """
+        Retrieves the message of a JavaScript question prompt dialog generated during
+        the previous action.
+        
+        
+        Successful handling of the prompt requires prior execution of the
+        answerOnNextPrompt command. If a prompt is generated but you
+        do not get/verify it, the next Selenium action will fail.
+        
+        NOTE: under Selenium, JavaScript prompts will NOT pop up a visible
+        dialog.
+        
+        NOTE: Selenium does NOT support JavaScript prompts that are generated in a
+        page's onload() event handler. In this case a visible dialog WILL be
+        generated and Selenium will hang until someone manually clicks OK.
+        
+        
+        """
+        return self.get_string("getPrompt", [])
+
+
+    def get_location(self):
+        """
+        Gets the absolute URL of the current page.
+        
+        """
+        return self.get_string("getLocation", [])
+
+
+    def get_title(self):
+        """
+        Gets the title of the current page.
+        
+        """
+        return self.get_string("getTitle", [])
+
+
+    def get_body_text(self):
+        """
+        Gets the entire text of the page.
+        
+        """
+        return self.get_string("getBodyText", [])
+
+
+    def get_value(self,locator):
+        """
+        Gets the (whitespace-trimmed) value of an input field (or anything else with a value parameter).
+        For checkbox/radio elements, the value will be "on" or "off" depending on
+        whether the element is checked or not.
+        
+        'locator' is an element locator
+        """
+        return self.get_string("getValue", [locator,])
+
+
+    def get_text(self,locator):
+        """
+        Gets the text of an element. This works for any element that contains
+        text. This command uses either the textContent (Mozilla-like browsers) or
+        the innerText (IE-like browsers) of the element, which is the rendered
+        text shown to the user.
+        
+        'locator' is an element locator
+        """
+        return self.get_string("getText", [locator,])
+
+
+    def highlight(self,locator):
+        """
+        Briefly changes the backgroundColor of the specified element yellow.  Useful for debugging.
+        
+        'locator' is an element locator
+        """
+        self.do_command("highlight", [locator,])
+
+
+    def get_eval(self,script):
+        """
+        Gets the result of evaluating the specified JavaScript snippet.  The snippet may
+        have multiple lines, but only the result of the last line will be returned.
+        
+        
+        Note that, by default, the snippet will run in the context of the "selenium"
+        object itself, so ``this`` will refer to the Selenium object.  Use ``window`` to
+        refer to the window of your application, e.g. ``window.document.getElementById('foo')``
+        
+        If you need to use
+        a locator to refer to a single element in your application page, you can
+        use ``this.browserbot.findElement("id=foo")`` where "id=foo" is your locator.
+        
+        
+        'script' is the JavaScript snippet to run
+        """
+        return self.get_string("getEval", [script,])
+
+
+    def is_checked(self,locator):
+        """
+        Gets whether a toggle-button (checkbox/radio) is checked.  Fails if the specified element doesn't exist or isn't a toggle-button.
+        
+        'locator' is an element locator pointing to a checkbox or radio button
+        """
+        return self.get_boolean("isChecked", [locator,])
+
+
+    def get_table(self,tableCellAddress):
+        """
+        Gets the text from a cell of a table. The cellAddress syntax
+        tableLocator.row.column, where row and column start at 0.
+        
+        'tableCellAddress' is a cell address, e.g. "foo.1.4"
+        """
+        return self.get_string("getTable", [tableCellAddress,])
+
+
+    def get_selected_labels(self,selectLocator):
+        """
+        Gets all option labels (visible text) for selected options in the specified select or multi-select element.
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        """
+        return self.get_string_array("getSelectedLabels", [selectLocator,])
+
+
+    def get_selected_label(self,selectLocator):
+        """
+        Gets option label (visible text) for selected option in the specified select element.
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        """
+        return self.get_string("getSelectedLabel", [selectLocator,])
+
+
+    def get_selected_values(self,selectLocator):
+        """
+        Gets all option values (value attributes) for selected options in the specified select or multi-select element.
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        """
+        return self.get_string_array("getSelectedValues", [selectLocator,])
+
+
+    def get_selected_value(self,selectLocator):
+        """
+        Gets option value (value attribute) for selected option in the specified select element.
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        """
+        return self.get_string("getSelectedValue", [selectLocator,])
+
+
+    def get_selected_indexes(self,selectLocator):
+        """
+        Gets all option indexes (option number, starting at 0) for selected options in the specified select or multi-select element.
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        """
+        return self.get_string_array("getSelectedIndexes", [selectLocator,])
+
+
+    def get_selected_index(self,selectLocator):
+        """
+        Gets option index (option number, starting at 0) for selected option in the specified select element.
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        """
+        return self.get_string("getSelectedIndex", [selectLocator,])
+
+
+    def get_selected_ids(self,selectLocator):
+        """
+        Gets all option element IDs for selected options in the specified select or multi-select element.
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        """
+        return self.get_string_array("getSelectedIds", [selectLocator,])
+
+
+    def get_selected_id(self,selectLocator):
+        """
+        Gets option element ID for selected option in the specified select element.
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        """
+        return self.get_string("getSelectedId", [selectLocator,])
+
+
+    def is_something_selected(self,selectLocator):
+        """
+        Determines whether some option in a drop-down menu is selected.
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        """
+        return self.get_boolean("isSomethingSelected", [selectLocator,])
+
+
+    def get_select_options(self,selectLocator):
+        """
+        Gets all option labels in the specified select drop-down.
+        
+        'selectLocator' is an element locator identifying a drop-down menu
+        """
+        return self.get_string_array("getSelectOptions", [selectLocator,])
+
+
+    def get_attribute(self,attributeLocator):
+        """
+        Gets the value of an element attribute. The value of the attribute may
+        differ across browsers (this is the case for the "style" attribute, for
+        example).
+        
+        'attributeLocator' is an element locator followed by an @ sign and then the name of the attribute, e.g. "foo@bar"
+        """
+        return self.get_string("getAttribute", [attributeLocator,])
+
+
+    def is_text_present(self,pattern):
+        """
+        Verifies that the specified text pattern appears somewhere on the rendered page shown to the user.
+        
+        'pattern' is a pattern to match with the text of the page
+        """
+        return self.get_boolean("isTextPresent", [pattern,])
+
+
+    def is_element_present(self,locator):
+        """
+        Verifies that the specified element is somewhere on the page.
+        
+        'locator' is an element locator
+        """
+        return self.get_boolean("isElementPresent", [locator,])
+
+
+    def is_visible(self,locator):
+        """
+        Determines if the specified element is visible. An
+        element can be rendered invisible by setting the CSS "visibility"
+        property to "hidden", or the "display" property to "none", either for the
+        element itself or one if its ancestors.  This method will fail if
+        the element is not present.
+        
+        'locator' is an element locator
+        """
+        return self.get_boolean("isVisible", [locator,])
+
+
+    def is_editable(self,locator):
+        """
+        Determines whether the specified input element is editable, ie hasn't been disabled.
+        This method will fail if the specified element isn't an input element.
+        
+        'locator' is an element locator
+        """
+        return self.get_boolean("isEditable", [locator,])
+
+
+    def get_all_buttons(self):
+        """
+        Returns the IDs of all buttons on the page.
+        
+        
+        If a given button has no ID, it will appear as "" in this array.
+        
+        
+        """
+        return self.get_string_array("getAllButtons", [])
+
+
+    def get_all_links(self):
+        """
+        Returns the IDs of all links on the page.
+        
+        
+        If a given link has no ID, it will appear as "" in this array.
+        
+        
+        """
+        return self.get_string_array("getAllLinks", [])
+
+
+    def get_all_fields(self):
+        """
+        Returns the IDs of all input fields on the page.
+        
+        
+        If a given field has no ID, it will appear as "" in this array.
+        
+        
+        """
+        return self.get_string_array("getAllFields", [])
+
+
+    def get_attribute_from_all_windows(self,attributeName):
+        """
+        Returns every instance of some attribute from all known windows.
+        
+        'attributeName' is name of an attribute on the windows
+        """
+        return self.get_string_array("getAttributeFromAllWindows", [attributeName,])
+
+
+    def dragdrop(self,locator,movementsString):
+        """
+        deprecated - use dragAndDrop instead
+        
+        'locator' is an element locator
+        'movementsString' is offset in pixels from the current location to which the element should be moved, e.g., "+70,-300"
+        """
+        self.do_command("dragdrop", [locator,movementsString,])
+
+
+    def set_mouse_speed(self,pixels):
+        """
+        Configure the number of pixels between "mousemove" events during dragAndDrop commands (default=10).
+        
+        Setting this value to 0 means that we'll send a "mousemove" event to every single pixel
+        in between the start location and the end location; that can be very slow, and may
+        cause some browsers to force the JavaScript to timeout.
+        
+        If the mouse speed is greater than the distance between the two dragged objects, we'll
+        just send one "mousemove" at the start location and then one final one at the end location.
+        
+        
+        'pixels' is the number of pixels between "mousemove" events
+        """
+        self.do_command("setMouseSpeed", [pixels,])
+
+
+    def get_mouse_speed(self):
+        """
+        Returns the number of pixels between "mousemove" events during dragAndDrop commands (default=10).
+        
+        """
+        return self.get_number("getMouseSpeed", [])
+
+
+    def drag_and_drop(self,locator,movementsString):
+        """
+        Drags an element a certain distance and then drops it
+        
+        'locator' is an element locator
+        'movementsString' is offset in pixels from the current location to which the element should be moved, e.g., "+70,-300"
+        """
+        self.do_command("dragAndDrop", [locator,movementsString,])
+
+
+    def drag_and_drop_to_object(self,locatorOfObjectToBeDragged,locatorOfDragDestinationObject):
+        """
+        Drags an element and drops it on another element
+        
+        'locatorOfObjectToBeDragged' is an element to be dragged
+        'locatorOfDragDestinationObject' is an element whose location (i.e., whose center-most pixel) will be the point where locatorOfObjectToBeDragged  is dropped
+        """
+        self.do_command("dragAndDropToObject", [locatorOfObjectToBeDragged,locatorOfDragDestinationObject,])
+
+
+    def window_focus(self):
+        """
+        Gives focus to the currently selected window
+        
+        """
+        self.do_command("windowFocus", [])
+
+
+    def window_maximize(self):
+        """
+        Resize currently selected window to take up the entire screen
+        
+        """
+        self.do_command("windowMaximize", [])
+
+
+    def get_all_window_ids(self):
+        """
+        Returns the IDs of all windows that the browser knows about.
+        
+        """
+        return self.get_string_array("getAllWindowIds", [])
+
+
+    def get_all_window_names(self):
+        """
+        Returns the names of all windows that the browser knows about.
+        
+        """
+        return self.get_string_array("getAllWindowNames", [])
+
+
+    def get_all_window_titles(self):
+        """
+        Returns the titles of all windows that the browser knows about.
+        
+        """
+        return self.get_string_array("getAllWindowTitles", [])
+
+
+    def get_html_source(self):
+        """
+        Returns the entire HTML source between the opening and
+        closing "html" tags.
+        
+        """
+        return self.get_string("getHtmlSource", [])
+
+
+    def set_cursor_position(self,locator,position):
+        """
+        Moves the text cursor to the specified position in the given input element or textarea.
+        This method will fail if the specified element isn't an input element or textarea.
+        
+        'locator' is an element locator pointing to an input element or textarea
+        'position' is the numerical position of the cursor in the field; position should be 0 to move the position to the beginning of the field.  You can also set the cursor to -1 to move it to the end of the field.
+        """
+        self.do_command("setCursorPosition", [locator,position,])
+
+
+    def get_element_index(self,locator):
+        """
+        Get the relative index of an element to its parent (starting from 0). The comment node and empty text node
+        will be ignored.
+        
+        'locator' is an element locator pointing to an element
+        """
+        return self.get_number("getElementIndex", [locator,])
+
+
+    def is_ordered(self,locator1,locator2):
+        """
+        Check if these two elements have same parent and are ordered siblings in the DOM. Two same elements will
+        not be considered ordered.
+        
+        'locator1' is an element locator pointing to the first element
+        'locator2' is an element locator pointing to the second element
+        """
+        return self.get_boolean("isOrdered", [locator1,locator2,])
+
+
+    def get_element_position_left(self,locator):
+        """
+        Retrieves the horizontal position of an element
+        
+        'locator' is an element locator pointing to an element OR an element itself
+        """
+        return self.get_number("getElementPositionLeft", [locator,])
+
+
+    def get_element_position_top(self,locator):
+        """
+        Retrieves the vertical position of an element
+        
+        'locator' is an element locator pointing to an element OR an element itself
+        """
+        return self.get_number("getElementPositionTop", [locator,])
+
+
+    def get_element_width(self,locator):
+        """
+        Retrieves the width of an element
+        
+        'locator' is an element locator pointing to an element
+        """
+        return self.get_number("getElementWidth", [locator,])
+
+
+    def get_element_height(self,locator):
+        """
+        Retrieves the height of an element
+        
+        'locator' is an element locator pointing to an element
+        """
+        return self.get_number("getElementHeight", [locator,])
+
+
+    def get_cursor_position(self,locator):
+        """
+        Retrieves the text cursor position in the given input element or textarea; beware, this may not work perfectly on all browsers.
+        
+        
+        Specifically, if the cursor/selection has been cleared by JavaScript, this command will tend to
+        return the position of the last location of the cursor, even though the cursor is now gone from the page.  This is filed as SEL-243.
+        
+        This method will fail if the specified element isn't an input element or textarea, or there is no cursor in the element.
+        
+        'locator' is an element locator pointing to an input element or textarea
+        """
+        return self.get_number("getCursorPosition", [locator,])
+
+
+    def get_expression(self,expression):
+        """