Some of the added casts are silly, but the code seems quite inconsistent between signed and unsigned values, and I wanted to keep the changes minimal. I believe everywhere I changed an int to a uint32_t, the values won't ever be negative.
Add explicit casts to clean up VS2017 warnings.
This change should be purely cosmetic and introduce no functional changes.
Replace stat with FUSE_STAT.
stat and FUSE_STAT are not the same (FUSE_STAT can be larger on some platforms), but the dng_attr_mapping struct was using a stat to access a FUSE_STAT.
deflicker is an int, use atoi not atof when parsing it
Some of the added casts are silly, but the code seems quite inconsistent between signed and unsigned values, and I wanted to keep the changes minimal. I believe everywhere I changed an int to a uint32_t, the values won't ever be negative.
Add explicit casts to clean up VS2017 warnings.
This change should be purely cosmetic and introduce no functional changes.
Replace stat with FUSE_STAT.
stat and FUSE_STAT are not the same (FUSE_STAT can be larger on some platforms), but the dng_attr_mapping struct was using a stat to access a FUSE_STAT.
deflicker is an int, use atoi not atof when parsing it
Fix additional warnings from XCode