Commits

Author Commit Message Labels Comments Date
David Jones
added stuff to test rating things.
David Jones
adding updates.
David Jones
updates
David Jones
check.
David Jones
fixed a bug in the state output.
David Jones
added count for printouts
David Jones
oops. left a print in there.
David Jones
want the tcp client to die if the bot won't start.
David Jones
made tcp.py into a looping client
David Jones
stores the game results now, if given an output option.
David Jones
more cleanup of exception junk.
David Jones
more zombie problems, and trying to make a nicer tcp client.
David Jones
yet another attempt to end cleanly
David Jones
trying even more stuff to make this work outside of linux.
David Jones
check if it is running before killing.
David Jones
made first turn timeout longer, and tried killing processes better.
David Jones
Added shebang line
David Jones
added doc tests.
David Jones
still working on threading and process issues. this one seems to have helped a lot.
David Jones
added some trueskill calculations.
David Jones
fixing a few more thing. timeout settings were not ignored.
David Jones
fixed a typo.
David Jones
making the tourney output game states for each game.
David Jones
put try except everywhere. probably wrong. but things run.
David Jones
thinking I am funny.
David Jones
put the output back in.
David Jones
added tournament script. tried cleaning up thread junk.
David Jones
might have gotten the thread stuff to work.
David Jones
changed the code so the bots can run at the same time. this will be better for the server.
David Jones
adding the cgi script I had for showing the game, just to have it here.
  1. Prev
  2. Next