- edited description
Too short timeout in Launch code?
Keit MANTIS #3625: Error seen that appears to be a timeout of this receive in the launch code. Should it be much longer?
Comments (6)
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reporter -
reporter Note: this was an ActorNR, which undergoes restart. Logs seem to indicate that there was a delay it this VI starting, and the "Launch Actor" call timed out (at 5 seconds default timeout). Regardless, this needs a better error message, as teh current one is an Error-91 from teh Variant-to-data call above.
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reporter Timing holes here can perhaps be fixed by switching to Future Tokens, in place of the QueueMessengers.
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reporter Separate idea: Add "Destroy Queue (static)" to menus and have it return remaining messages (as a way of preventing dropped messages).
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reporter Changed timeout from 1000 to 5000 ms for ML v1.10.8
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reporter For 2.0 made all Handshaking Timeouts 10 seconds
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