mac osx 10.10 (yosemite) not tracking head movements with DK2

Issue #16 new
kevin weiler created an issue

I am running ibex.app with my DK2 on Yosemite and everything appears to be working however, head tracking is completely non-existent. I would really LOVE to see a Yosemite-compatible release soon :)

Toggling with the 'L' does display the HUD that the head movements are off/on, but still, it does not actually work, and the display stays fixed while wearing the rift.

Any thoughts?

Comments (2)

  1. Hesham Wahba repo owner

    Hi all! I haven't updated the code to support DK2, my internal version does, but I don't anticipate releasing the source for that for a long time. I am considering releasing a beta at some point or maybe a closed beta, but the work on integrating OSX on the latest codebase isn't done. It has evolved beyond my simple personal 3D engine :)

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