Investigate Linked Objects rather than Children and other Hierarchy Structure
Issue #4
new
This is probably more trouble than it's worth, but it might be nice to link to a random hierarchy and create your connectors separately.
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I guess the thought is that this would allow you to setup multiple connections, probably better to handle it all in this one object. Too hard to get everything updating right otherwise (priority issues). Maybe a compromise would be a LinkList for connectors?