Game crashes one move after failed restore
Issue #329
resolved
If you attempt to do a restore from a save file that doesn't work (a save from an older version of Scroll Thief or another game), then the next action you do will crash the game with an out of bound memory access error. This may be Gargoyle specific.
Comments (3)
-
repo owner -
repo owner Okay, this does not actually seem to be interpreter-specific. Hm.
-
repo owner - changed status to resolved
And just like that it seems to be gone. I have no clue why but I'm guessing some of my scope changes messed up whatever bad combination was causing this. Feel free to re-open the report if it ever comes back.
- Log in to comment
I am impressed that you tested this. Unfortunately I don't have another interpreter on hand at the moment to test with, so this one might have to be on hold for a bit until I can try it in something other than Gargoyle.