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[RETIRED] Mender was a game engine oriented, customized, cutting-edge branch of Blender that we at Duangle used to develop Project Ginshu.

Recent activity

Leonard Ritter

Commits by Leonard Ritter were pushed to duangle/mender

bbd7305 - PATCH: Support for a cutout game material flag that allows to cut holes into the scene, allowing to build portals for multiple viewports or scenes, ...
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