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Duangle committed 6cbda73

SDL: builder sources includes directly (with some exceptions)
SDL: updated to latest trunk sources

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  • Parent commits af6a2c9

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Files changed (5)

predefs/sdl.pypredef

-SDL_SCANCODE_BACKSPACE = int
+def SDL_SetHintWithPriority(*argv):
+    """SDL_SetHintWithPriority"""
+
+def SDL_GetPerformanceFrequency(*argv):
+    """SDL_GetPerformanceFrequency"""
+
 def SDL_SetWindowTitle(*argv):
     """SDL_SetWindowTitle"""
 
 KMOD_LALT = int
 SDLK_KP_MULTIPLY = int
 SDLK_KBDILLUMUP = int
+SDL_SCANCODE_CLEARAGAIN = int
 SDL_HAT_CENTERED = int
+def SDL_SetTextureAlphaMod(*argv):
+    """SDL_SetTextureAlphaMod"""
+
 SDLK_WWW = int
 SDL_SCANCODE_NONUSHASH = int
 def SDL_JoystickNumBalls(*argv):
 def SDL_IsGameController(*argv):
     """SDL_IsGameController"""
 
+SDL_HINT_GRAB_KEYBOARD = long
+def SDL_CreateTexture(*argv):
+    """SDL_CreateTexture"""
+
 SDL_CONTROLLER_AXIS_TRIGGERRIGHT = int
+HAVE_STDINT_H = int
 SDLK_KP_MEMRECALL = int
 def SDL_ShowCursor(*argv):
     """SDL_ShowCursor"""
 
 SDLK_KP_PERIOD = int
+SDL_SCANCODE_APP2 = int
+SDL_LOADSO_DLOPEN = int
 SDLK_KP_HASH = int
 SDL_GL_SHARE_WITH_CURRENT_CONTEXT = int
 SDLK_COPY = int
 SDL_DROPFILE = int
-def SDL_SetEventFilter(*argv):
-    """SDL_SetEventFilter"""
-
+SDL_SCANCODE_KP_6 = int
 SDL_SCANCODE_KP_HASH = int
 SDLK_EXSEL = int
 SDLK_QUOTEDBL = int
+def SDL_LogSetOutputFunction(*argv):
+    """SDL_LogSetOutputFunction"""
+
 SDL_JOYAXISMOTION = int
 SDLK_KP_000 = int
-def SDL_GetMouseFocus(*argv):
-    """SDL_GetMouseFocus"""
+SDL_HAPTIC_DAMPER = int
+SDLK_ALTERASE = int
+def SDL_CreateSoftwareRenderer(*argv):
+    """SDL_CreateSoftwareRenderer"""
 
-SDLK_ALTERASE = int
-SDLK_MODE = int
-SDLK_KP_9 = int
+def SDL_RenderSetClipRect(*argv):
+    """SDL_RenderSetClipRect"""
+
+STDC_HEADERS = int
+SDL_SCANCODE_COPY = int
+HAVE_STRTOLL = int
 SDL_SCANCODE_GRAVE = int
 def SDL_CreateCursor(*argv):
     """SDL_CreateCursor"""
 
 SDLK_UP = int
 SDL_SCANCODE_CAPSLOCK = int
-SDL_SCANCODE_PAGEDOWN = int
+def SDL_HapticOpen(*argv):
+    """SDL_HapticOpen"""
+
+SDL_HINT_GAMECONTROLLERCONFIG = long
+SDL_SCANCODE_WWW = int
+def SDL_RenderTargetSupported(*argv):
+    """SDL_RenderTargetSupported"""
+
 def SDL_GetScancodeFromKey(*argv):
     """SDL_GetScancodeFromKey"""
 
 SDL_INIT_VIDEO = int
 SDL_SCANCODE_KP_DECIMAL = int
-def SDL_SetTextInputRect(*argv):
-    """SDL_SetTextInputRect"""
-
+SDL_HAPTIC_LEFTRIGHT = int
+SDL_FUNCTION = long
+SDLK_KP_5 = int
 SDLK_AMPERSAND = int
-SDL_INPUTWHEEL = int
+SDL_HAPTIC_INERTIA = int
+HAVE_MALLOC_H = int
 def SDL_VideoQuit(*argv):
     """SDL_VideoQuit"""
 
-SDL_SCANCODE_PAGEUP = int
+SDL_VIDEO_DRIVER_X11_XCURSOR = int
+SDL_CONTROLLERAXISMOTION = int
 SDLK_HASH = int
 SDLK_KP_0 = int
 def SDL_SetSurfaceBlendMode(*argv):
     """SDL_SetSurfaceBlendMode"""
 
-SDL_WINDOWEVENT_MINIMIZED = int
 SDLK_KP_1 = int
 SDL_SCANCODE_THOUSANDSSEPARATOR = int
 SDL_BUTTON_X1 = int
 SDL_BUTTON_X2 = int
+SDL_VIDEO_DRIVER_DUMMY = int
 SDL_IGNORE = int
+def SDL_AddHintCallback(*argv):
+    """SDL_AddHintCallback"""
+
 SDL_WINDOWEVENT_MAXIMIZED = int
-def SDL_UnionRect(*argv):
-    """SDL_UnionRect"""
+def SDL_ShowMessageBox(*argv):
+    """SDL_ShowMessageBox"""
 
 SDL_GL_GREEN_SIZE = int
-SDL_SCANCODE_KP_LEFTPAREN = int
+def SDL_GetRenderDrawColor(*argv):
+    """SDL_GetRenderDrawColor"""
+
 SDL_UNSUPPORTED = int
 SDLK_AUDIOPREV = int
+def SDL_LogResetPriorities(*argv):
+    """SDL_LogResetPriorities"""
+
 SDLK_VOLUMEUP = int
+SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR = long
 SDL_HAT_RIGHT = int
 SDL_SCANCODE_AC_STOP = int
 SDL_QUERY = int
 SDL_SCANCODE_SEPARATOR = int
 SDLK_RIGHTBRACKET = int
+HAVE_SYSCONF = int
 SDLK_SEMICOLON = int
 SDL_QUIT = int
 def SDL_GetWindowTitle(*argv):
 SDL_GL_CONTEXT_FLAGS = int
 SDL_WINDOWEVENT_NONE = int
 SDL_SCANCODE_CUT = int
-SDL_SCANCODE_KP_A = int
+def SDL_FillRect(*argv):
+    """SDL_FillRect"""
+
+def SDL_RenderSetLogicalSize(*argv):
+    """SDL_RenderSetLogicalSize"""
+
+def SDL_LoadFunction(*argv):
+    """SDL_LoadFunction"""
+
 def SDL_GetMouseState(*argv):
     """SDL_GetMouseState"""
 
+SDL_LOG_CATEGORY_RESERVED10 = int
+SDL_HINT_WINRT_HANDLE_BACK_BUTTON = long
 SDL_WINDOWEVENT = int
 SDL_SCANCODE_EJECT = int
 SDL_SCANCODE_KP_C = int
 SDL_DISABLE = int
+def SDL_HapticGetEffectStatus(*argv):
+    """SDL_HapticGetEffectStatus"""
+
 SDL_SCANCODE_9 = int
 SDL_SCANCODE_8 = int
+SDL_KEYUP = int
 def SDL_ReadU8(*argv):
     """SDL_ReadU8"""
 
 SDL_SCANCODE_5 = int
 SDL_SCANCODE_4 = int
-SDL_INPUTPROXIMITYOUT = int
+SDLK_KP_SPACE = int
 SDL_SCANCODE_6 = int
 SDL_SCANCODE_1 = int
 SDLK_KP_RIGHTBRACE = int
 SDL_SCANCODE_A = int
 SDLK_AC_BOOKMARKS = int
 SDL_SCANCODE_C = int
-SDL_SCANCODE_B = int
+def SDL_LogWarn(*argv):
+    """SDL_LogWarn"""
+
 SDLK_AC_HOME = int
 SDL_SCANCODE_Y = int
 SDL_SCANCODE_X = int
 SDL_MOUSEWHEEL = int
 SDL_SCANCODE_Z = int
-SDL_SCANCODE_U = int
+HAVE_SINF = int
 SDL_SCANCODE_T = int
 SDL_SCANCODE_W = int
 SDL_SCANCODE_V = int
-SDL_SCANCODE_Q = int
+SDL_MAX_LOG_MESSAGE = int
 SDL_SCANCODE_P = int
 SDL_SCANCODE_S = int
 SDL_SCANCODE_R = int
 SDL_WINDOWEVENT_MOVED = int
 SDL_GL_RED_SIZE = int
 SDL_SCANCODE_RETURN2 = int
-SDL_SCANCODE_KBDILLUMUP = int
-SDLK_MUTE = int
-def SDL_Error(*argv):
-    """SDL_Error"""
+HAVE_UNSETENV = int
+HAVE_STRINGS_H = int
+SDL_POWERSTATE_ON_BATTERY = int
+SDL_RWOPS_MEMORY_RO = int
+def SDL_HapticNumEffectsPlaying(*argv):
+    """SDL_HapticNumEffectsPlaying"""
 
 SDL_SCANCODE_AUDIOPLAY = int
 SDL_SCANCODE_PASTE = int
 def SDL_FreeRW(*argv):
     """SDL_FreeRW"""
 
+SDL_MESSAGEBOX_COLOR_MAX = int
+SDL_LOG_CATEGORY_SYSTEM = int
+RW_SEEK_END = int
+def SDL_GameControllerGetStringForButton(*argv):
+    """SDL_GameControllerGetStringForButton"""
+
 SDL_BUTTON_RIGHT = int
 def SDL_ConvertSurface(*argv):
     """SDL_ConvertSurface"""
 SDL_WINDOW_INPUT_GRABBED = int
 SDL_CONTROLLER_BUTTON_Y = int
 SDL_CONTROLLER_BUTTON_X = int
-def SDL_GetPixelFormatName(*argv):
-    """SDL_GetPixelFormatName"""
-
+SDL_VIDEO_DRIVER_X11_XRANDR = int
+HAVE_SIGNAL_H = int
+HAVE_ATAN = int
 SDLK_KP_LEFTPAREN = int
+HAVE_STRTOULL = int
 def SDL_CreateRGBSurfaceFrom(*argv):
     """SDL_CreateRGBSurfaceFrom"""
 
 SDLK_KP_AT = int
 SDL_SCANCODE_COMMA = int
-def SDL_StartTextInput(*argv):
-    """SDL_StartTextInput"""
+SDL_HINT_VIDEO_ALLOW_SCREENSAVER = long
+def SDL_HapticOpenFromJoystick(*argv):
+    """SDL_HapticOpenFromJoystick"""
 
+SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND = int
 def SDL_LockSurface(*argv):
     """SDL_LockSurface"""
 
 SDL_SCANCODE_NUMLOCKCLEAR = int
-SDL_CONTROLLER_BUTTON_B = int
+SDL_JOYBUTTONDOWN = int
 SDL_CONTROLLER_BUTTON_A = int
+SDLK_CLEAR = int
 SDL_SCANCODE_MINUS = int
+SDL_SCANCODE_INTERNATIONAL8 = int
+def SDL_HapticOpenFromMouse(*argv):
+    """SDL_HapticOpenFromMouse"""
+
+SDL_VIDEO_DRIVER_X11_XINERAMA = int
+SDLK_BRIGHTNESSDOWN = int
+SDL_ASSERT_LEVEL = int
 SDLK_ASTERISK = int
 SDL_BUTTON_RMASK = int
+def SDL_UpdateTexture(*argv):
+    """SDL_UpdateTexture"""
+
 def SDL_JoystickGetBall(*argv):
     """SDL_JoystickGetBall"""
 
 def SDL_GL_GetSwapInterval(*argv):
     """SDL_GL_GetSwapInterval"""
 
+HAVE_ALLOCA = int
 SDL_ENOMEM = int
+HAVE_INTTYPES_H = int
 SDLK_HOME = int
 def SDL_GetScancodeName(*argv):
     """SDL_GetScancodeName"""
 
-SDL_SCANCODE_APOSTROPHE = int
+SDL_CONTROLLERDEVICEREMAPPED = int
 SDL_SCANCODE_RIGHT = int
 def SDL_GetError(*argv):
     """SDL_GetError"""
 
+SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH = int
 def SDL_UpperBlitScaled(*argv):
     """SDL_UpperBlitScaled"""
 
-def SDL_GL_MakeCurrent(*argv):
-    """SDL_GL_MakeCurrent"""
-
+HAVE_MEMCMP = int
+SDL_HINT_RENDER_SCALE_QUALITY = long
 SDL_CONTROLLER_AXIS_MAX = int
 def SDL_GameControllerEventState(*argv):
     """SDL_GameControllerEventState"""
 
+SDLK_KP_EQUALS = int
 SDLK_AUDIOPLAY = int
+SDL_HAPTIC_CARTESIAN = int
 SDLK_MINUS = int
-SDL_CONTROLLER_BUTTON_DPAD_UP = int
+def SDL_GetMouseFocus(*argv):
+    """SDL_GetMouseFocus"""
+
+SDL_RENDER_TARGETS_RESET = int
+KMOD_ALT = int
+SDL_VIDEO_DRIVER_X11_XSCRNSAVER = int
+SDL_HINT_TIMER_RESOLUTION = long
 SDL_SCANCODE_KP_SPACE = int
+SDL_HINT_ACCELEROMETER_AS_JOYSTICK = long
+SDL_TIMER_UNIX = int
 SDL_EFSEEK = int
 SDLK_BRIGHTNESSUP = int
 def SDL_EnableScreenSaver(*argv):
     """SDL_EnableScreenSaver"""
 
 SDL_SCANCODE_KP_PERCENT = int
-SDL_SCANCODE_KP_MEMCLEAR = int
-SDL_LASTERROR = int
-SDL_WINDOW_RESIZABLE = int
+SDL_LOG_CATEGORY_ERROR = int
+def SDL_Error(*argv):
+    """SDL_Error"""
+
+def SDL_GetDefaultAssertionHandler(*argv):
+    """SDL_GetDefaultAssertionHandler"""
+
+HAVE_SA_SIGACTION = int
+SDL_AUDIO_DRIVER_OSS = int
 SDLK_EJECT = int
 def SDL_GetKeyboardFocus(*argv):
     """SDL_GetKeyboardFocus"""
 
 SDL_WINDOWPOS_CENTERED = int
 SDLK_SLEEP = int
+SDL_MINOR_VERSION = int
+HAVE_SQRT = int
 SDLK_KP_CLEARENTRY = int
-def SDL_GetCurrentVideoDriver(*argv):
-    """SDL_GetCurrentVideoDriver"""
+SDLK_MODE = int
+SDL_GL_FRAMEBUFFER_SRGB_CAPABLE = int
+HAVE_FREE = int
+def SDL_GetDisplayBounds(*argv):
+    """SDL_GetDisplayBounds"""
 
-SDL_SCANCODE_COPY = int
+HAVE_ICONV_H = int
+SDL_CONTROLLER_AXIS_INVALID = int
+SDL_LOG_CATEGORY_INPUT = int
 def SDL_LoadBMP_RW(*argv):
     """SDL_LoadBMP_RW"""
 
+SDL_HINT_MOUSE_RELATIVE_MODE_WARP = long
+SDL_HINT_VIDEO_X11_XRANDR = long
+def SDL_HapticEffectSupported(*argv):
+    """SDL_HapticEffectSupported"""
+
 def SDL_GameControllerGetAxis(*argv):
     """SDL_GameControllerGetAxis"""
 
+SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA = long
 SDL_SCANCODE_KP_VERTICALBAR = int
-SDL_CONTROLLER_BUTTON_INVALID = int
+SDL_HINT_XINPUT_ENABLED = long
 SDL_SCANCODE_KP_PERIOD = int
 SDLK_RIGHT = int
+SDL_GL_BLUE_SIZE = int
 def SDL_HasEvents(*argv):
     """SDL_HasEvents"""
 
+def SDL_GetPowerInfo(*argv):
+    """SDL_GetPowerInfo"""
+
+SDL_CONTROLLERDEVICEADDED = int
 def SDL_GameControllerGetButton(*argv):
     """SDL_GameControllerGetButton"""
 
+SDL_AUDIO_DRIVER_DUMMY = int
 SDL_CONTROLLER_BUTTON_RIGHTSTICK = int
 def SDL_GameControllerGetBindForAxis(*argv):
     """SDL_GameControllerGetBindForAxis"""
     """SDL_GetScancodeFromName"""
 
 SDLK_AC_STOP = int
+SDL_WINDOWEVENT_SIZE_CHANGED = int
+def SDL_GetDefaultCursor(*argv):
+    """SDL_GetDefaultCursor"""
+
 SDLK_KP_BACKSPACE = int
 SDL_SCANCODE_KP_LEFTBRACE = int
 SDL_FALSE = int
-def SDL_GameControllerGetAxisFromString(*argv):
-    """SDL_GameControllerGetAxisFromString"""
+def SDL_LockTexture(*argv):
+    """SDL_LockTexture"""
 
+def SDL_LogCritical(*argv):
+    """SDL_LogCritical"""
+
+SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR = long
 def SDL_SoftStretch(*argv):
     """SDL_SoftStretch"""
 
 SDL_WINDOW_FOREIGN = int
 SDLK_THOUSANDSSEPARATOR = int
 SDL_MOUSEBUTTONUP = int
+def SDL_GetRenderTarget(*argv):
+    """SDL_GetRenderTarget"""
+
+SDL_BUTTON_X1MASK = int
 def SDL_UpperBlit(*argv):
     """SDL_UpperBlit"""
 
 SDL_RLEACCEL = int
 SDL_SCANCODE_KP_BACKSPACE = int
 SDL_GL_CONTEXT_MAJOR_VERSION = int
-SDL_SCANCODE_LEFT = int
+SDL_BUTTON_LMASK = int
 SDLK_F8 = int
-SDLK_KP_MEMMULTIPLY = int
-SDLK_KP_RIGHTPAREN = int
+SDLK_F9 = int
+SDL_JOYDEVICEREMOVED = int
+HAVE_SETENV = int
+HAVE_SCALBN = int
 SDLK_F1 = int
 SDLK_F2 = int
 SDLK_F3 = int
 def SDL_SetWindowBordered(*argv):
     """SDL_SetWindowBordered"""
 
-SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG = int
+def SDL_LogMessage(*argv):
+    """SDL_LogMessage"""
+
+def SDL_RenderFillRects(*argv):
+    """SDL_RenderFillRects"""
+
 SDLK_CALCULATOR = int
-def SDL_FreePalette(*argv):
-    """SDL_FreePalette"""
+def SDL_RenderGetLogicalSize(*argv):
+    """SDL_RenderGetLogicalSize"""
 
-SDLK_KP_OCTAL = int
-def SDL_AllocPalette(*argv):
-    """SDL_AllocPalette"""
-
+SDL_SCANCODE_AC_BOOKMARKS = int
+SDL_SCANCODE_EQUALS = int
+SDL_HAPTIC_LINUX = int
+HAVE_ATOI = int
+SDL_HINT_IDLE_TIMER_DISABLED = long
 SDL_SCANCODE_KP_DBLAMPERSAND = int
 SDL_INIT_HAPTIC = int
 SDL_CONTROLLER_BUTTON_MAX = int
+HAVE_ATOF = int
 SDL_SCANCODE_PERIOD = int
 SDL_SCANCODE_LEFTBRACKET = int
-SDL_SCANCODE_AGAIN = int
+HAVE_ATAN2 = int
 SDL_SCANCODE_PRINTSCREEN = int
 SDL_EFWRITE = int
+HAVE_PUTENV = int
 SDL_SCANCODE_KP_MEMRECALL = int
 SDLK_PRIOR = int
 SDL_SCANCODE_COMPUTER = int
+def SDL_LogVerbose(*argv):
+    """SDL_LogVerbose"""
+
 SDL_HAT_RIGHTUP = int
-def SDL_GetDisplayMode(*argv):
-    """SDL_GetDisplayMode"""
+def SDL_RWFromMem(*argv):
+    """SDL_RWFromMem"""
 
 SDLK_STOP = int
-def SDL_LowerBlitScaled(*argv):
-    """SDL_LowerBlitScaled"""
-
+HAVE_GCC_ATOMICS = int
 SDL_SCANCODE_F8 = int
+HAVE_ICONV = int
 SDL_JOYHATMOTION = int
 SDL_JOYBALLMOTION = int
-SDL_SYSTEM_CURSOR_SIZENWSE = int
+def SDL_JoystickNumHats(*argv):
+    """SDL_JoystickNumHats"""
+
+SDL_JOYDEVICEADDED = int
+def SDL_SetTextInputRect(*argv):
+    """SDL_SetTextInputRect"""
+
 SDLK_CARET = int
 SDL_SCANCODE_MENU = int
 SDL_SCANCODE_AC_REFRESH = int
 def SDL_JoystickOpen(*argv):
     """SDL_JoystickOpen"""
 
-def SDL_MasksToPixelFormatEnum(*argv):
-    """SDL_MasksToPixelFormatEnum"""
+def SDL_PumpEvents(*argv):
+    """SDL_PumpEvents"""
 
-SDL_HAT_UP = int
 SDL_SCANCODE_KP_9 = int
-SDLK_KP_PLUSMINUS = int
+SDL_LOG_PRIORITY_CRITICAL = int
 SDL_GETEVENT = int
+HAVE_NANOSLEEP = int
 SDL_SCANCODE_CALCULATOR = int
-SDL_SCANCODE_F1 = int
+def SDL_GetTouchDevice(*argv):
+    """SDL_GetTouchDevice"""
+
+SDL_GL_CONTEXT_DEBUG_FLAG = int
+HAVE_STRCMP = int
+def SDL_RenderDrawPoints(*argv):
+    """SDL_RenderDrawPoints"""
+
+SDL_VIDEO_DRIVER_X11 = int
+def SDL_GetRendererInfo(*argv):
+    """SDL_GetRendererInfo"""
+
 SDLK_INSERT = int
 def SDL_GetWindowData(*argv):
     """SDL_GetWindowData"""
 
 SDL_CONTROLLER_AXIS_RIGHTY = int
 SDL_CONTROLLER_AXIS_RIGHTX = int
-KMOD_CAPS = int
+SDL_SCANCODE_KP_RIGHTBRACE = int
 SDL_GL_STEREO = int
 SDL_WINDOW_INPUT_FOCUS = int
-def SDL_JoystickNameForIndex(*argv):
-    """SDL_JoystickNameForIndex"""
+SDL_FLIP_VERTICAL = int
+SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT = long
+def SDL_GetRevision(*argv):
+    """SDL_GetRevision"""
 
 SDL_SCANCODE_KP_HEXADECIMAL = int
 SDL_HAT_DOWN = int
-SDL_BLENDMODE_BLEND = int
+SDL_LOG_PRIORITY_VERBOSE = int
+SDL_SCANCODE_F5 = int
+def SDL_SetWindowMaximumSize(*argv):
+    """SDL_SetWindowMaximumSize"""
+
+def SDL_SetRenderDrawColor(*argv):
+    """SDL_SetRenderDrawColor"""
+
 SDL_SCANCODE_RCTRL = int
 SDLK_SLASH = int
+def SDL_GetAssertionReport(*argv):
+    """SDL_GetAssertionReport"""
+
+SDLK_AGAIN = int
 SDLK_COMMA = int
 def SDL_ReadLE64(*argv):
     """SDL_ReadLE64"""
 
+SDL_SCANCODE_F7 = int
 SDLK_RCTRL = int
 SDL_BUTTON_MIDDLE = int
 SDLK_PASTE = int
 SDL_SCANCODE_KP_OCTAL = int
+def SDL_HapticRunEffect(*argv):
+    """SDL_HapticRunEffect"""
+
 SDL_SCANCODE_F24 = int
 SDL_SCANCODE_F23 = int
 SDL_SCANCODE_F22 = int
-SDL_SCANCODE_F21 = int
-SDLK_AGAIN = int
+SDL_AUDIO_DRIVER_DISK = int
+HAVE_PTHREAD_SETNAME_NP = int
+SDL_HAT_LEFTUP = int
+SDL_SCANCODE_PAGEUP = int
 SDLK_DECIMALSEPARATOR = int
-def SDL_SetPaletteColors(*argv):
-    """SDL_SetPaletteColors"""
+def SDL_RenderCopy(*argv):
+    """SDL_RenderCopy"""
 
-SDL_SCANCODE_LALT = int
+SDL_SCANCODE_AC_BACK = int
+HAVE_CLOCK_GETTIME = int
+HAVE_STRTOL = int
 SDL_SCANCODE_HELP = int
+SDL_VIDEO_OPENGL = int
 SDLK_AUDIONEXT = int
 def SDL_GetDisplayName(*argv):
     """SDL_GetDisplayName"""
 
-def SDL_FreeCursor(*argv):
-    """SDL_FreeCursor"""
+HAVE_STRTOD = int
+RW_SEEK_CUR = int
+def SDL_HapticRumbleSupported(*argv):
+    """SDL_HapticRumbleSupported"""
 
-SDL_INPUTPROXIMITYIN = int
 SDLK_KP_POWER = int
 SDLK_KBDILLUMDOWN = int
 SDL_SCANCODE_STOP = int
+SDLK_POWER = int
+HAVE_REALLOC = int
 def SDL_HasEvent(*argv):
     """SDL_HasEvent"""
 
-SDL_SCANCODE_RETURN = int
+SDL_APP_LOWMEMORY = int
 SDL_BLENDMODE_MOD = int
-SDL_BUTTON_LMASK = int
-SDL_CONTROLLER_BINDTYPE_NONE = int
-def SDL_GetTouch(*argv):
-    """SDL_GetTouch"""
-
+SDL_SCANCODE_LEFT = int
+SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = long
+SDL_COMPILEDVERSION = int
+HAVE_QSORT = int
 SDL_SCANCODE_FIND = int
+HAVE_ACOS = int
 SDL_SCANCODE_RGUI = int
 SDL_GL_ACCUM_ALPHA_SIZE = int
-SDLK_F9 = int
+SDLK_KP_MEMMULTIPLY = int
 SDL_SCANCODE_NONUSBACKSLASH = int
 def SDL_GetRelativeMouseState(*argv):
     """SDL_GetRelativeMouseState"""
 
 SDLK_MEDIASELECT = int
 SDLK_KP_XOR = int
-SDL_RELEASED = int
-SDLK_KP_SPACE = int
-def SDL_GetKeyboardState(*argv):
-    """SDL_GetKeyboardState"""
-
+HAVE_CALLOC = int
+SDL_HAPTIC_POLAR = int
+SDL_TEXTUREACCESS_TARGET = int
+HAVE_COPYSIGN = int
 SDLK_F24 = int
 SDLK_F23 = int
 SDLK_F22 = int
 SDLK_F21 = int
 SDLK_F20 = int
+SDL_FLIP_HORIZONTAL = int
 def SDL_GetWindowID(*argv):
     """SDL_GetWindowID"""
 
-SDL_SCANCODE_7 = int
+SDL_GL_ALPHA_SIZE = int
+SDL_LOG_CATEGORY_CUSTOM = int
+SDL_HINT_WINRT_PRIVACY_POLICY_LABEL = long
+SDL_BLENDMODE_ADD = int
+def SDL_HapticStopEffect(*argv):
+    """SDL_HapticStopEffect"""
+
 SDLK_EXECUTE = int
 KMOD_NUM = int
 SDL_SCANCODE_KP_4 = int
 SDL_SCANCODE_KP_5 = int
-SDL_SCANCODE_KP_6 = int
+def SDL_SetEventFilter(*argv):
+    """SDL_SetEventFilter"""
+
 SDL_SCANCODE_KP_7 = int
 SDLK_KP_8 = int
-SDL_SCANCODE_KP_1 = int
-SDL_SCANCODE_KP_2 = int
+HAVE_STDLIB_H = int
+SDL_SCANCODE_KP_MEMCLEAR = int
 SDL_SCANCODE_KP_3 = int
 SDLK_KP_4 = int
-SDLK_KP_5 = int
+SDL_TOUCH_MOUSEID = int
 SDLK_KP_6 = int
-SDLK_KP_7 = int
+def SDL_GetBasePath(*argv):
+    """SDL_GetBasePath"""
+
 SDL_SCANCODE_KP_8 = int
 SDL_GL_MULTISAMPLEBUFFERS = int
 SDLK_KP_2 = int
 SDL_SCANCODE_KP_D = int
 SDL_SCANCODE_KP_E = int
 SDL_SCANCODE_KP_F = int
+KMOD_LSHIFT = int
 SDL_SCANCODE_MAIL = int
 SDL_SCANCODE_KP_B = int
 def SDL_GetWindowGammaRamp(*argv):
 SDLK_KP_D = int
 SDLK_KP_E = int
 SDLK_KP_F = int
+SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 = int
+HAVE_STDARG_H = int
 SDLK_KP_A = int
 SDLK_KP_B = int
 SDLK_KP_C = int
     """SDL_HasScreenKeyboardSupport"""
 
 SDL_GL_CONTEXT_PROFILE_MASK = int
-SDL_INPUTMOTION = int
+SDL_AUDIO_DRIVER_PULSEAUDIO = int
+SDL_LOG_PRIORITY_WARN = int
+def SDL_LogInfo(*argv):
+    """SDL_LogInfo"""
+
 SDL_CONTROLLER_BUTTON_DPAD_DOWN = int
 SDL_SCANCODE_SELECT = int
+def SDL_GL_UnbindTexture(*argv):
+    """SDL_GL_UnbindTexture"""
+
 SDL_CONTROLLER_BUTTON_START = int
 SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = int
 def SDL_HideWindow(*argv):
     """SDL_HideWindow"""
 
 SDL_WINDOWEVENT_CLOSE = int
-def SDL_ShowWindow(*argv):
-    """SDL_ShowWindow"""
-
+SDLK_MUTE = int
 SDL_GL_CONTEXT_EGL = int
+SDL_HINT_RENDER_VSYNC = long
+SDL_APP_DIDENTERFOREGROUND = int
 KMOD_RESERVED = int
+SDL_WINDOWEVENT_HIDDEN = int
 def SDL_GetClipRect(*argv):
     """SDL_GetClipRect"""
 
     """SDL_WriteBE16"""
 
 SDL_SCANCODE_KP_MEMADD = int
+def SDL_RenderCopyEx(*argv):
+    """SDL_RenderCopyEx"""
+
+def SDL_LoadObject(*argv):
+    """SDL_LoadObject"""
+
 RW_SEEK_SET = int
 SDL_INIT_TIMER = int
-def SDL_ReadBE16(*argv):
-    """SDL_ReadBE16"""
-
+SDL_SCANCODE_DISPLAYSWITCH = int
 def SDL_GetNumVideoDrivers(*argv):
     """SDL_GetNumVideoDrivers"""
 
-def SDL_GameControllerClose(*argv):
-    """SDL_GameControllerClose"""
-
+SDL_HINT_RENDER_DRIVER = long
+HAVE_STRING_H = int
 def SDL_SetSurfacePalette(*argv):
     """SDL_SetSurfacePalette"""
 
     """SDL_GetWindowBrightness"""
 
 SDL_SCANCODE_KP_00 = int
+SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY = int
 SDL_PREALLOC = int
+SDL_VIDEO_DRIVER_X11_XSHAPE = int
 def SDL_EventState(*argv):
     """SDL_EventState"""
 
 
 SDL_MULTIGESTURE = int
 SDL_CONTROLLER_BINDTYPE_AXIS = int
-KMOD_ALT = int
+def SDL_LogDebug(*argv):
+    """SDL_LogDebug"""
+
+SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS = long
 SDLK_ESCAPE = int
 SDL_SCANCODE_KP_ENTER = int
 def SDL_SaveDollarTemplate(*argv):
     """SDL_SaveDollarTemplate"""
 
 SDLK_RSHIFT = int
+HAVE_LOG = int
+def SDL_HapticRumbleStop(*argv):
+    """SDL_HapticRumbleStop"""
+
 SDL_SCANCODE_KP_CLEARENTRY = int
+SDLK_r = int
+SDL_SCANCODE_BRIGHTNESSUP = int
 SDLK_KP_PLUS = int
+HAVE_COSF = int
 def SDL_GetRelativeMouseMode(*argv):
     """SDL_GetRelativeMouseMode"""
 
 SDLK_PAGEDOWN = int
 SDLK_RGUI = int
-SDL_ALPHA_OPAQUE = int
+SDLK_KP_LESS = int
 KMOD_NONE = int
 def SDL_SetWindowSize(*argv):
     """SDL_SetWindowSize"""
 def SDL_MinimizeWindow(*argv):
     """SDL_MinimizeWindow"""
 
+SDL_HINT_VIDEO_WIN_D3DCOMPILER = long
 def SDL_ReadLE16(*argv):
     """SDL_ReadLE16"""
 
 def SDL_GL_SetSwapInterval(*argv):
     """SDL_GL_SetSwapInterval"""
 
+SDL_FILESYSTEM_UNIX = int
+SDL_HINT_RENDER_DIRECT3D_THREADSAFE = long
 KMOD_RSHIFT = int
-KMOD_CTRL = int
+SDL_INIT_EVENTS = int
+SDL_LOG_CATEGORY_APPLICATION = int
+SDL_INPUT_LINUXKD = int
 SDL_SCANCODE_TAB = int
 def SDL_GetWindowMaximumSize(*argv):
     """SDL_GetWindowMaximumSize"""
 
+def SDL_GameControllerClose(*argv):
+    """SDL_GameControllerClose"""
+
+SDL_HINT_FRAMEBUFFER_ACCELERATION = long
 def SDL_GetSurfaceColorMod(*argv):
     """SDL_GetSurfaceColorMod"""
 
 
 SDLK_LGUI = int
 SDL_WINDOW_HIDDEN = int
+SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS = long
+SDL_AUDIO_DRIVER_ALSA = int
 def SDL_RecordGesture(*argv):
     """SDL_RecordGesture"""
 
 def SDL_GameControllerNameForIndex(*argv):
     """SDL_GameControllerNameForIndex"""
 
-SDL_SCANCODE_KP_0 = int
+def SDL_DestroyRenderer(*argv):
+    """SDL_DestroyRenderer"""
+
+def SDL_Quit(*argv):
+    """SDL_Quit"""
+
+HAVE_POW = int
 SDLK_TAB = int
+def SDL_ShowSimpleMessageBox(*argv):
+    """SDL_ShowSimpleMessageBox"""
+
 SDLK_PLUS = int
 SDL_INIT_EVERYTHING = int
-def SDL_GetKeyFromScancode(*argv):
-    """SDL_GetKeyFromScancode"""
+SDL_LOG_CATEGORY_ASSERT = int
+SDL_RENDER_DEVICE_RESET = int
+SDLK_KP_CLEAR = int
+SDL_HINT_RENDER_DIRECT3D11_DEBUG = long
+def SDL_HapticPause(*argv):
+    """SDL_HapticPause"""
 
-def SDL_MapRGB(*argv):
-    """SDL_MapRGB"""
+def SDL_SetTextureBlendMode(*argv):
+    """SDL_SetTextureBlendMode"""
 
+SDL_CONTROLLERBUTTONDOWN = int
+SDL_HINT_WINRT_PRIVACY_POLICY_URL = long
 def SDL_GetWindowGrab(*argv):
     """SDL_GetWindowGrab"""
 
 SDL_SCANCODE_RALT = int
-def SDL_IntersectRectAndLine(*argv):
-    """SDL_IntersectRectAndLine"""
-
-SDLK_9 = int
+SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG = int
+SDL_HINT_VIDEO_HIGHDPI_DISABLED = long
+SDLK_FIND = int
 SDLK_APPLICATION = int
+SDL_LOG_CATEGORY_TEST = int
 def SDL_GetKeyName(*argv):
     """SDL_GetKeyName"""
 
 SDLK_KP_MEMSTORE = int
 SDL_SCANCODE_MEDIASELECT = int
 SDL_WINDOWEVENT_FOCUS_GAINED = int
-SDLK_KP_LESS = int
+KMOD_LGUI = int
+def SDL_LogSetPriority(*argv):
+    """SDL_LogSetPriority"""
+
+SDL_APP_WILLENTERBACKGROUND = int
 SDLK_DOWN = int
+SDL_SCANCODE_F10 = int
 SDLK_u = int
 SDLK_t = int
 SDLK_w = int
-SDLK_v = int
+SDLK_KP_HEXADECIMAL = int
 SDLK_q = int
 SDLK_p = int
 SDLK_s = int
-SDLK_r = int
+SDL_SCANCODE_AGAIN = int
 SDLK_BACKSPACE = int
-def SDL_ConvertSurfaceFormat(*argv):
-    """SDL_ConvertSurfaceFormat"""
-
+SDL_APP_TERMINATING = int
+SDL_HAPTIC_SPHERICAL = int
 SDLK_PERCENT = int
 SDLK_x = int
-SDLK_z = int
+SDL_SCANCODE_KP_2 = int
 SDL_SCANCODE_CURRENCYSUBUNIT = int
 SDL_GL_MULTISAMPLESAMPLES = int
 SDLK_g = int
-SDL_WINDOWEVENT_RESTORED = int
+SDLK_f = int
 SDLK_a = int
 SDLK_c = int
 SDLK_b = int
 SDLK_m = int
 SDLK_l = int
-SDLK_o = int
-SDL_SCANCODE_PAUSE = int
+def SDL_GetModState(*argv):
+    """SDL_GetModState"""
+
+SDL_HAPTIC_SAWTOOTHUP = int
 SDLK_i = int
 SDLK_h = int
-SDL_MOUSEMOTION = int
+SDLK_k = int
 SDLK_j = int
 def SDL_GL_DeleteContext(*argv):
     """SDL_GL_DeleteContext"""
 
+def SDL_HapticSetGain(*argv):
+    """SDL_HapticSetGain"""
+
 SDL_GL_BUFFER_SIZE = int
 SDLK_AC_BACK = int
 SDL_SCANCODE_KP_MEMSTORE = int
+SDL_APP_DIDENTERBACKGROUND = int
+SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM = int
+def SDL_HapticName(*argv):
+    """SDL_HapticName"""
+
 SDL_CONTROLLER_AXIS_LEFTY = int
 SDL_CONTROLLER_AXIS_LEFTX = int
 SDL_WINDOW_SHOWN = int
 def SDL_JoystickGetDeviceGUID(*argv):
     """SDL_JoystickGetDeviceGUID"""
 
-def SDL_PixelFormatEnumToMasks(*argv):
-    """SDL_PixelFormatEnumToMasks"""
+SDL_RWOPS_UNKNOWN = int
+SDLK_LALT = int
+def SDL_Delay(*argv):
+    """SDL_Delay"""
 
-SDLK_LALT = int
-def SDL_GetVideoDriver(*argv):
-    """SDL_GetVideoDriver"""
-
+SDL_SCANCODE_KP_EXCLAM = int
 SDLK_EXCLAIM = int
+SDL_SCANCODE_KP_MEMSUBTRACT = int
 SDLK_5 = int
 SDLK_4 = int
-SDL_SCANCODE_AC_SEARCH = int
+SDLK_7 = int
 SDLK_6 = int
 SDLK_1 = int
-SDLK_MENU = int
+SDLK_0 = int
 SDLK_3 = int
 SDLK_2 = int
-def SDL_FillRect(*argv):
-    """SDL_FillRect"""
-
+SDL_LOG_CATEGORY_VIDEO = int
+SDL_SCANCODE_KP_EQUALS = int
+SDLK_9 = int
 SDLK_8 = int
-SDLK_CLEAR = int
+SDLK_KP_DIVIDE = int
 SDL_SCANCODE_KBDILLUMDOWN = int
+HAVE_ASIN = int
 SDL_SCANCODE_0 = int
-SDL_FINGERUP = int
+SDL_RWOPS_WINFILE = int
 SDLK_LEFTBRACKET = int
+SDL_MESSAGEBOX_COLOR_TEXT = int
 SDL_SCANCODE_KP_XOR = int
-def SDL_RWFromMem(*argv):
-    """SDL_RWFromMem"""
+def SDL_GetDisplayMode(*argv):
+    """SDL_GetDisplayMode"""
 
 SDL_GL_ACCUM_BLUE_SIZE = int
 def SDL_JoystickUpdate(*argv):
     """SDL_JoystickUpdate"""
 
 SDLK_SPACE = int
-def SDL_JoystickGetAxis(*argv):
-    """SDL_JoystickGetAxis"""
-
+SDL_SCANCODE_BACKSPACE = int
 SDL_SCANCODE_HOME = int
 def SDL_WaitEvent(*argv):
     """SDL_WaitEvent"""
 
 SDLK_SEPARATOR = int
 SDL_TEXTEDITING = int
-def SDL_ClearError(*argv):
-    """SDL_ClearError"""
+def SDL_SetHint(*argv):
+    """SDL_SetHint"""
+
+def SDL_FillRects(*argv):
+    """SDL_FillRects"""
 
 def SDL_ReadBE32(*argv):
     """SDL_ReadBE32"""
 
+def SDL_Log(*argv):
+    """SDL_Log"""
+
 SDLK_CANCEL = int
+SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS = int
+def SDL_JoystickGetAttached(*argv):
+    """SDL_JoystickGetAttached"""
+
 def SDL_JoystickGetButton(*argv):
     """SDL_JoystickGetButton"""
 
 SDLK_COMPUTER = int
-SDL_SCANCODE_KP_MEMSUBTRACT = int
+SDL_WINDOW_ALLOW_HIGHDPI = int
+SDL_SCANCODE_KP_LEFTPAREN = int
 KMOD_RALT = int
 def SDL_WarpMouseInWindow(*argv):
     """SDL_WarpMouseInWindow"""
     """SDL_GetWindowMinimumSize"""
 
 SDL_SCANCODE_KP_MULTIPLY = int
+HAVE_DBUS_DBUS_H = int
 SDL_SYSTEM_CURSOR_SIZEALL = int
 def SDL_GL_GetProcAddress(*argv):
     """SDL_GL_GetProcAddress"""
 def SDL_GetClipboardText(*argv):
     """SDL_GetClipboardText"""
 
+def SDL_GL_BindTexture(*argv):
+    """SDL_GL_BindTexture"""
+
 SDLK_DELETE = int
+def SDL_IsScreenKeyboardShown(*argv):
+    """SDL_IsScreenKeyboardShown"""
+
 SDLK_RETURN2 = int
 SDL_SCANCODE_KP_MEMDIVIDE = int
+def SDL_QueryTexture(*argv):
+    """SDL_QueryTexture"""
+
+HAVE_STRNCMP = int
 def SDL_SetWindowGrab(*argv):
     """SDL_SetWindowGrab"""
 
-def SDL_JoystickNumHats(*argv):
-    """SDL_JoystickNumHats"""
+HAVE_SEM_TIMEDWAIT = int
+SDL_SYSTEM_CURSOR_SIZENWSE = int
+SDL_CONTROLLER_BUTTON_DPAD_UP = int
+SDL_HAPTIC_AUTOCENTER = int
+SDL_BUTTON_X2MASK = int
+SDL_RENDERER_ACCELERATED = int
+def SDL_RenderFillRect(*argv):
+    """SDL_RenderFillRect"""
 
-RW_SEEK_CUR = int
-SDL_WINDOW_MOUSE_FOCUS = int
-SDL_BUTTON_X2MASK = int
-SDLK_BRIGHTNESSDOWN = int
-SDL_GL_BLUE_SIZE = int
+def SDL_GetTouchFinger(*argv):
+    """SDL_GetTouchFinger"""
+
 def SDL_SetWindowData(*argv):
     """SDL_SetWindowData"""
 
 SDLK_KP_COMMA = int
+SDL_HINT_NORMAL = int
 def SDL_NumJoysticks(*argv):
     """SDL_NumJoysticks"""
 
 def SDL_GetDesktopDisplayMode(*argv):
     """SDL_GetDesktopDisplayMode"""
 
-SDL_WINDOWEVENT_HIDDEN = int
-SDLK_MAIL = int
+HAVE_ALLOCA_H = int
+def SDL_HapticNewEffect(*argv):
+    """SDL_HapticNewEffect"""
+
+SDLK_KP_MEMSUBTRACT = int
 SDL_SYSTEM_CURSOR_WAITARROW = int
-SDL_SCANCODE_AC_BACK = int
+def SDL_GetRevisionNumber(*argv):
+    """SDL_GetRevisionNumber"""
+
+SDL_LINE = int
+SDLK_KP_9 = int
 def SDL_GetWindowFromID(*argv):
     """SDL_GetWindowFromID"""
 
-SDL_SCANCODE_BRIGHTNESSUP = int
+def SDL_GetTicks(*argv):
+    """SDL_GetTicks"""
+
+def SDL_GL_GetDrawableSize(*argv):
+    """SDL_GL_GetDrawableSize"""
+
+SDL_SCANCODE_PAGEDOWN = int
 SDL_SYSTEM_CURSOR_SIZENS = int
-def SDL_PumpEvents(*argv):
-    """SDL_PumpEvents"""
-
+HAVE_CTYPE_H = int
+SDL_CONTROLLERDEVICEREMOVED = int
 SDL_SCANCODE_UP = int
 SDLK_AT = int
+SDL_RWOPS_STDFILE = int
 SDL_SCANCODE_KP_MINUS = int
-def SDL_AllocFormat(*argv):
-    """SDL_AllocFormat"""
+SDLK_DISPLAYSWITCH = int
+SDL_SYSTEM_CURSOR_NO = int
+SDL_CONTROLLER_BUTTON_DPAD_RIGHT = int
+SDL_HAT_UP = int
+def SDL_GameControllerAddMappingsFromRW(*argv):
+    """SDL_GameControllerAddMappingsFromRW"""
 
-SDL_SYSTEM_CURSOR_NO = int
-SDLK_CURRENCYSUBUNIT = int
+def SDL_GL_GetCurrentContext(*argv):
+    """SDL_GL_GetCurrentContext"""
+
 SDLK_CURRENCYUNIT = int
+SDL_FILE = long
+SDL_HAPTIC_RAMP = int
 SDL_SCANCODE_MUTE = int
-def SDL_SaveAllDollarTemplates(*argv):
-    """SDL_SaveAllDollarTemplates"""
+def SDL_GameControllerMapping(*argv):
+    """SDL_GameControllerMapping"""
 
+HAVE_STRNCASECMP = int
 def SDL_GetWindowPixelFormat(*argv):
     """SDL_GetWindowPixelFormat"""
 
+def SDL_WaitEventTimeout(*argv):
+    """SDL_WaitEventTimeout"""
+
 def SDL_RWFromConstMem(*argv):
     """SDL_RWFromConstMem"""
 
 def SDL_JoystickGetGUIDString(*argv):
     """SDL_JoystickGetGUIDString"""
 
+SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = int
 def SDL_RestoreWindow(*argv):
     """SDL_RestoreWindow"""
 
-SDL_SCANCODE_L = int
-SDLK_KP_DIVIDE = int
+SDL_HINT_DEFAULT = int
 SDL_CONTROLLER_BUTTON_BACK = int
+SDL_CONTROLLER_BUTTON_INVALID = int
 SDL_SCANCODE_KP_BINARY = int
 def SDL_SetWindowPosition(*argv):
     """SDL_SetWindowPosition"""
 SDL_SCANCODE_F18 = int
 SDL_SCANCODE_CURRENCYUNIT = int
 SDLK_DOLLAR = int
-def SDL_SetCursor(*argv):
-    """SDL_SetCursor"""
+def SDL_RenderSetViewport(*argv):
+    """SDL_RenderSetViewport"""
 
 SDL_SCANCODE_KP_TAB = int
 SDL_SCANCODE_F12 = int
 SDL_SCANCODE_F13 = int
-SDL_SCANCODE_F10 = int
+def SDL_GetHint(*argv):
+    """SDL_GetHint"""
+
 SDL_SCANCODE_F11 = int
 SDL_SCANCODE_F16 = int
 SDL_SCANCODE_F17 = int
 SDL_SCANCODE_F14 = int
 SDL_SCANCODE_F15 = int
-SDLK_d = int
 SDL_SCANCODE_DECIMALSEPARATOR = int
 def SDL_GetWindowFlags(*argv):
     """SDL_GetWindowFlags"""
 
 SDL_ENABLE = int
-def SDL_Quit(*argv):
-    """SDL_Quit"""
+def SDL_GetKeyboardState(*argv):
+    """SDL_GetKeyboardState"""
+
+HAVE_COS = int
+def SDL_ClearError(*argv):
+    """SDL_ClearError"""
+
+SDL_POWERSTATE_UNKNOWN = int
+def SDL_LogMessageV(*argv):
+    """SDL_LogMessageV"""
 
 SDLK_UNDO = int
-SDL_SCANCODE_D = int
+SDL_ASSERTION_BREAK = int
+SDL_HAPTIC_FRICTION = int
+def SDL_SetWindowMinimumSize(*argv):
+    """SDL_SetWindowMinimumSize"""
+
 SDL_GL_CONTEXT_MINOR_VERSION = int
 def SDL_WriteLE32(*argv):
     """SDL_WriteLE32"""
 
-SDL_SCANCODE_PRIOR = int
-SDL_TEXTINPUTEVENT_TEXT_SIZE = int
+SDL_TEXTUREACCESS_STATIC = int
+SDL_TEXTUREMODULATE_COLOR = int
 def SDL_LowerBlit(*argv):
     """SDL_LowerBlit"""
 
 SDLK_PRINTSCREEN = int
+SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED = int
+SDLK_SYSREQ = int
 SDLK_F12 = int
-SDLK_KP_EXCLAM = int
-SDLK_F10 = int
-SDLK_F11 = int
+SDLK_F13 = int
+SDL_SCANCODE_KP_0 = int
+SDL_SCANCODE_KP_RIGHTPAREN = int
 SDL_WINDOWPOS_UNDEFINED_MASK = int
 SDLK_F17 = int
 SDLK_F14 = int
 SDLK_BACKSLASH = int
 SDLK_F18 = int
 SDLK_F19 = int
+def SDL_SaveAllDollarTemplates(*argv):
+    """SDL_SaveAllDollarTemplates"""
+
 SDLK_UNKNOWN = int
+SDL_HAPTIC_SAWTOOTHDOWN = int
+HAVE_MATH_H = int
 SDL_SCANCODE_LANG9 = int
-SDL_SCANCODE_LANG8 = int
+HAVE_MEMCPY = int
 def SDL_GetWindowPosition(*argv):
     """SDL_GetWindowPosition"""
 
 def SDL_JoystickGetHat(*argv):
     """SDL_JoystickGetHat"""
 
-SDLK_F13 = int
+SDLK_KP_EXCLAM = int
 SDLK_KP_MEMDIVIDE = int
-def SDL_GetRGB(*argv):
-    """SDL_GetRGB"""
-
 SDLK_SELECT = int
-SDL_SCANCODE_LANG2 = int
+HAVE_MEMMOVE = int
 SDL_SCANCODE_KP_LESS = int
-SDL_SCANCODE_LANG4 = int
-SDLK_LCTRL = int
+SDLK_F10 = int
+SDL_SCANCODE_LANG7 = int
 SDL_DOLLARRECORD = int
-SDL_SYSTEM_CURSOR_WAIT = int
-SDL_SCANCODE_KP_RIGHTPAREN = int
+SDL_LOG_CATEGORY_RESERVED4 = int
+SDL_LOG_CATEGORY_RESERVED5 = int
+SDL_LOG_CATEGORY_RESERVED6 = int
+SDLK_F11 = int
+SDL_LOG_CATEGORY_RENDER = int
+SDL_LOG_CATEGORY_RESERVED2 = int
+SDL_VIDEO_OPENGL_GLX = int
 SDL_SCANCODE_EXSEL = int
 SDLK_F16 = int
 SDL_SCANCODE_SEMICOLON = int
-SDL_NUM_SYSTEM_CURSORS = int
+SDL_LOG_CATEGORY_RESERVED8 = int
+SDL_LOG_CATEGORY_RESERVED9 = int
 SDL_SCANCODE_UNKNOWN = int
-SDL_CONTROLLER_BUTTON_DPAD_RIGHT = int
-SDLK_RALT = int
-SDL_SYSTEM_CURSOR_SIZENESW = int
-SDL_CONTROLLER_BUTTON_RIGHTSHOULDER = int
+SDL_HAPTIC_GAIN = int
+HAVE_STRCASECMP = int
+def SDL_WriteU8(*argv):
+    """SDL_WriteU8"""
+
+SDLK_KP_7 = int
+def SDL_AddTimer(*argv):
+    """SDL_AddTimer"""
+
+HAVE_STRSTR = int
+SDL_NUM_LOG_PRIORITIES = int
 def SDL_GetWindowDisplayIndex(*argv):
     """SDL_GetWindowDisplayIndex"""
 
+HAVE_STDIO_H = int
 SDLK_RETURN = int
-SDLK_KP_PERCENT = int
+SDL_SCANCODE_U = int
+def SDL_HapticQuery(*argv):
+    """SDL_HapticQuery"""
+
 SDLK_PAUSE = int
-def SDL_GL_GetAttribute(*argv):
-    """SDL_GL_GetAttribute"""
-
+HAVE_LIBUDEV_H = int
+HAVE_SIN = int
 SDL_SCANCODE_LGUI = int
 SDLK_SCROLLLOCK = int
 def SDL_SetWindowGammaRamp(*argv):
     """SDL_SetWindowGammaRamp"""
 
-SDLK_KP_TAB = int
+HAVE_FSEEKO64 = int
 SDL_SCANCODE_CRSEL = int
 def SDL_GL_SetAttribute(*argv):
     """SDL_GL_SetAttribute"""
 
 SDLK_KP_DBLVERTICALBAR = int
-def SDL_GetRGBA(*argv):
-    """SDL_GetRGBA"""
-
-SDLK_POWER = int
+SDL_MAJOR_VERSION = int
 def SDL_UnlockSurface(*argv):
     """SDL_UnlockSurface"""
 
 def SDL_FlushEvents(*argv):
     """SDL_FlushEvents"""
 
-def SDL_SetWindowMinimumSize(*argv):
-    """SDL_SetWindowMinimumSize"""
+SDL_SCANCODE_Q = int
+SDL_NULL_WHILE_LOOP_CONDITION = int
+NULL = long
+KMOD_CAPS = int
+SDLK_MAIL = int
+SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = int
+def SDL_ReportAssertion(*argv):
+    """SDL_ReportAssertion"""
 
-SDL_SCANCODE_KP_RIGHTBRACE = int
-def SDL_FreeFormat(*argv):
-    """SDL_FreeFormat"""
-
+SDL_BLENDMODE_NONE = int
 def SDL_SetWindowFullscreen(*argv):
     """SDL_SetWindowFullscreen"""
 
-SDLK_FIND = int
+HAVE_VSNPRINTF = int
 SDLK_KP_MINUS = int
 SDL_SCANCODE_KP_MEMMULTIPLY = int
-def SDL_FillRects(*argv):
-    """SDL_FillRects"""
-
+SDL_SCANCODE_KP_AT = int
 def SDL_AddEventWatch(*argv):
     """SDL_AddEventWatch"""
 
-KMOD_RGUI = int
+SDL_HAT_LEFT = int
+HAVE_MALLOC = int
+def SDL_HapticRumblePlay(*argv):
+    """SDL_HapticRumblePlay"""
+
 SDL_CONTROLLER_AXIS_TRIGGERLEFT = int
 SDL_SCANCODE_INSERT = int
 SDL_SCANCODE_LCTRL = int
+SDL_SCANCODE_LANG8 = int
+SDLK_LESS = int
 def SDL_CreateSystemCursor(*argv):
     """SDL_CreateSystemCursor"""
 
 SDL_SCANCODE_VOLUMEUP = int
 SDLK_COLON = int
 SDL_SCANCODE_BACKSLASH = int
+def SDL_HapticIndex(*argv):
+    """SDL_HapticIndex"""
+
 def SDL_ReadBE64(*argv):
     """SDL_ReadBE64"""
 
 SDL_DONTFREE = int
-SDL_SCANCODE_CLEARAGAIN = int
+SDL_SCANCODE_7 = int
 SDL_SCANCODE_AUDIOMUTE = int
+HAVE_SYS_TYPES_H = int
+def SDL_JoystickNameForIndex(*argv):
+    """SDL_JoystickNameForIndex"""
+
 def SDL_LoadDollarTemplates(*argv):
     """SDL_LoadDollarTemplates"""
 
 def SDL_GetCursor(*argv):
     """SDL_GetCursor"""
 
-SDL_SCANCODE_DISPLAYSWITCH = int
+SDL_ASSEMBLY_ROUTINES = int
+def SDL_GameControllerMappingForGUID(*argv):
+    """SDL_GameControllerMappingForGUID"""
+
 SDL_SCANCODE_KP_DIVIDE = int
 def SDL_SaveBMP_RW(*argv):
     """SDL_SaveBMP_RW"""
 
-def SDL_SetClipboardText(*argv):
-    """SDL_SetClipboardText"""
+def SDL_HapticUnpause(*argv):
+    """SDL_HapticUnpause"""
 
+SDL_SCANCODE_KP_1 = int
 SDL_CONTROLLER_BUTTON_GUIDE = int
+SDL_LOG_PRIORITY_INFO = int
 SDL_SCANCODE_LANG1 = int
+SDL_SCANCODE_KP_A = int
+def SDL_SetAssertionHandler(*argv):
+    """SDL_SetAssertionHandler"""
+
 SDL_SCANCODE_RSHIFT = int
+SDL_POWER_LINUX = int
+SDL_APP_WILLENTERFOREGROUND = int
 SDLK_AC_SEARCH = int
-SDL_ADDEVENT = int
-SDL_TOUCHBUTTONDOWN = int
+SIZEOF_VOIDP = int
+SDL_SCANCODE_END = int
 def SDL_QuitSubSystem(*argv):
     """SDL_QuitSubSystem"""
 
 SDL_WINDOWPOS_UNDEFINED = int
+SDL_SCANCODE_LANG2 = int
 SDL_SYSTEM_CURSOR_CROSSHAIR = int
+SDL_CONTROLLER_BUTTON_LEFTSTICK = int
 def SDL_VideoInit(*argv):
     """SDL_VideoInit"""
 
 SDL_SCANCODE_LANG5 = int
-SDL_WINDOW_OPENGL = int
+SDL_HAPTIC_CONSTANT = int
+SDL_WINDOW_RESIZABLE = int
+SDL_SCANCODE_LANG4 = int
 SDL_DOLLARGESTURE = int
 SDL_NUM_SCANCODES = int
-def SDL_GetDisplayBounds(*argv):
-    """SDL_GetDisplayBounds"""
-
+SDL_MESSAGEBOX_ERROR = int
 SDL_SCANCODE_DOWN = int
-SDL_SCANCODE_LANG7 = int
+SDLK_LCTRL = int
+SDLK_CAPSLOCK = int
 SDL_TEXTEDITINGEVENT_TEXT_SIZE = int
 SDLK_LEFTPAREN = int
 SDL_SYSTEM_CURSOR_IBEAM = int
 SDL_BUTTON_MMASK = int
 SDL_WINDOW_MINIMIZED = int
-SDL_BUTTON_X1MASK = int
-SDL_USEREVENT = int
-def SDL_SetWindowMaximumSize(*argv):
-    """SDL_SetWindowMaximumSize"""
+def SDL_HapticNumEffects(*argv):
+    """SDL_HapticNumEffects"""
+
+HAVE_ABS = int
+SDL_WINDOW_MOUSE_FOCUS = int
+SDL_SYSTEM_CURSOR_WAIT = int
+SDL_CONTROLLERBUTTONUP = int
+SDL_FLIP_NONE = int
+def SDL_RenderGetScale(*argv):
+    """SDL_RenderGetScale"""
+
+SDL_LOG_PRIORITY_DEBUG = int
+def SDL_HapticClose(*argv):
+    """SDL_HapticClose"""
+
+KMOD_RGUI = int
+SDL_HINT_VIDEO_X11_XINERAMA = long
+def SDL_UpdateYUVTexture(*argv):
+    """SDL_UpdateYUVTexture"""
 
 SDL_SCANCODE_SCROLLLOCK = int
-def SDL_SetPixelFormatPalette(*argv):
-    """SDL_SetPixelFormatPalette"""
-
+SDL_SCANCODE_F1 = int
 SDL_SCANCODE_F2 = int
 SDL_SCANCODE_F3 = int
 SDL_SCANCODE_F4 = int
-SDL_SCANCODE_F5 = int
+SDL_BLENDMODE_BLEND = int
 SDL_SCANCODE_F6 = int
-SDL_SCANCODE_F7 = int
+def SDL_HapticDestroyEffect(*argv):
+    """SDL_HapticDestroyEffect"""
+
 SDL_PEEKEVENT = int
 SDL_SCANCODE_F9 = int
+def SDL_RenderPresent(*argv):
+    """SDL_RenderPresent"""
+
+SDL_LOG_CATEGORY_RESERVED1 = int
 SDLK_OPER = int
-SDL_INPUTBUTTONDOWN = int
-SDLK_DISPLAYSWITCH = int
+def SDL_GetNumRenderDrivers(*argv):
+    """SDL_GetNumRenderDrivers"""
+
+SDL_RELEASED = int
+def SDL_DelHintCallback(*argv):
+    """SDL_DelHintCallback"""
+
 def SDL_JoystickGetGUIDFromString(*argv):
     """SDL_JoystickGetGUIDFromString"""
 
-KMOD_LSHIFT = int
-SDLK_KP_EQUALS = int
-SDL_HAT_LEFTUP = int
+HAVE_PTHREAD_SPINLOCK = int
+SDL_LOG_CATEGORY_RESERVED3 = int
+def SDL_LogSetAllPriority(*argv):
+    """SDL_LogSetAllPriority"""
+
+SDL_VIDEO_DRIVER_X11_DYNAMIC = long
+def SDL_SetRenderDrawBlendMode(*argv):
+    """SDL_SetRenderDrawBlendMode"""
+
 def SDL_FilterEvents(*argv):
     """SDL_FilterEvents"""
 
+SDLK_KP_VERTICALBAR = int
 SDLK_AUDIOSTOP = int
-SDLK_KP_HEXADECIMAL = int
-SDL_ALPHA_TRANSPARENT = int
+SDLK_v = int
+def SDL_LogGetPriority(*argv):
+    """SDL_LogGetPriority"""
+
 SDLK_BACKQUOTE = int
-SDL_WINDOWPOS_CENTERED_MASK = int
-SDL_WINDOWEVENT_SIZE_CHANGED = int
-SDL_SCANCODE_OUT = int
+SDL_HAPTIC_CUSTOM = int
+def SDL_GetPrefPath(*argv):
+    """SDL_GetPrefPath"""
+
+SDLK_KP_MEMCLEAR = int
+def SDL_UnloadObject(*argv):
+    """SDL_UnloadObject"""
+
 def SDL_DelEventWatch(*argv):
     """SDL_DelEventWatch"""
 
+HAVE_GETENV = int
 def SDL_SetSurfaceAlphaMod(*argv):
     """SDL_SetSurfaceAlphaMod"""
 
+SDL_RWOPS_MEMORY = int
+HAVE_VSSCANF = int
 SDL_SCANCODE_AUDIONEXT = int
-SDL_BLENDMODE_ADD = int
-SDL_SCANCODE_KP_EXCLAM = int
+SDL_JOYBUTTONUP = int
+SDL_TEXTUREACCESS_STREAMING = int
+SDL_ASSERTION_RETRY = int
+SDL_WINDOWEVENT_RESTORED = int
+def SDL_LowerBlitScaled(*argv):
+    """SDL_LowerBlitScaled"""
+
+SDL_WINDOW_OPENGL = int
+HAVE_MEMORY_H = int
 SDL_MOUSEBUTTONDOWN = int
-SDL_SCANCODE_MODE = int
-SDL_INPUTBUTTONUP = int
-SDL_KEYUP = int
-SDL_SCANCODE_WWW = int
+SDL_HAPTIC_INFINITY = int
+def SDL_GetRenderDriverInfo(*argv):
+    """SDL_GetRenderDriverInfo"""
+
+def SDL_RenderDrawRect(*argv):
+    """SDL_RenderDrawRect"""
+
+def SDL_UnlockTexture(*argv):
+    """SDL_UnlockTexture"""
+
+SDL_SCANCODE_F21 = int
+def SDL_GetTextureColorMod(*argv):
+    """SDL_GetTextureColorMod"""
+
 SDLK_y = int
+def SDL_ReadBE16(*argv):
+    """SDL_ReadBE16"""
+
 SDL_SCANCODE_F20 = int
-SDLK_CAPSLOCK = int
+SDL_AUDIO_DRIVER_ALSA_DYNAMIC = long
+SDL_HAPTIC_STATUS = int
+HAVE_STRDUP = int
 def SDL_RWFromFP(*argv):
     """SDL_RWFromFP"""
 
 
 SDL_CONTROLLER_BUTTON_LEFTSHOULDER = int
 SDL_SCANCODE_KBDILLUMTOGGLE = int
-def SDL_WriteU8(*argv):
-    """SDL_WriteU8"""
-
-def SDL_WaitEventTimeout(*argv):
-    """SDL_WaitEventTimeout"""
-
+SDLK_RALT = int
+SDL_VIDEO_DRIVER_X11_XVIDMODE = int
 def SDL_GameControllerName(*argv):
     """SDL_GameControllerName"""
 
 def SDL_SetWindowBrightness(*argv):
     """SDL_SetWindowBrightness"""
 
-SDL_SCANCODE_EQUALS = int
-def SDL_DisableScreenSaver(*argv):
-    """SDL_DisableScreenSaver"""
-
+SDLK_KP_OCTAL = int
+SDLK_z = int
 SDL_SCANCODE_KP_PLUSMINUS = int
 SDL_WINDOW_FULLSCREEN_DESKTOP = int
+SDL_SYSTEM_CURSOR_SIZENESW = int
 SDL_SYSTEM_CURSOR_HAND = int
 SDLK_e = int
-SDL_HAT_RIGHTDOWN = int
+SDL_CONTROLLER_BINDTYPE_NONE = int
+SDL_THREAD_PTHREAD_RECURSIVE_MUTEX = int
 def SDL_UpdateWindowSurface(*argv):
     """SDL_UpdateWindowSurface"""
 
 SDL_SCANCODE_EXECUTE = int
-KMOD_GUI = int
+SDLK_d = int
+SDL_TEXTUREMODULATE_ALPHA = int
 SDLK_SCANCODE_MASK = int
 def SDL_WriteBE64(*argv):
     """SDL_WriteBE64"""
 def SDL_GameControllerOpen(*argv):
     """SDL_GameControllerOpen"""
 
-SDLK_f = int
+SDL_SCANCODE_LALT = int
+def SDL_RenderGetViewport(*argv):
+    """SDL_RenderGetViewport"""
+
+def SDL_RenderDrawLine(*argv):
+    """SDL_RenderDrawLine"""
+
+SDL_SCANCODE_MODE = int
 def SDL_SetSurfaceColorMod(*argv):
     """SDL_SetSurfaceColorMod"""
 
+SDL_CONTROLLER_BUTTON_RIGHTSHOULDER = int
+SDL_LASTERROR = int
+SDL_RENDERER_TARGETTEXTURE = int
+def SDL_GetNumTouchFingers(*argv):
+    """SDL_GetNumTouchFingers"""
+
 SDL_SCANCODE_APPLICATION = int
-def SDL_JoystickGetAttached(*argv):
-    """SDL_JoystickGetAttached"""
+SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = long
+def SDL_DisableScreenSaver(*argv):
+    """SDL_DisableScreenSaver"""
+
+def SDL_GL_GetCurrentWindow(*argv):
+    """SDL_GL_GetCurrentWindow"""
 
 SDL_SCANCODE_DELETE = int
 def SDL_WasInit(*argv):
     """SDL_WasInit"""
 
+def SDL_GameControllerAddMapping(*argv):
+    """SDL_GameControllerAddMapping"""
+
 SDL_SCANCODE_O = int
-SDLK_KP_CLEAR = int
+def SDL_RenderGetClipRect(*argv):
+    """SDL_RenderGetClipRect"""
+
+SDL_POWERSTATE_CHARGING = int
+def SDL_GetKeyFromScancode(*argv):
+    """SDL_GetKeyFromScancode"""
+
+SDL_SCANCODE_L = int
 SDL_EFREAD = int
-SDL_SCANCODE_KP_PLUS = int
+SDL_HAPTIC_PAUSE = int
+SDL_RENDERER_PRESENTVSYNC = int
 SDL_SYSTEM_CURSOR_ARROW = int
 SDLK_NUMLOCKCLEAR = int
-def SDL_GetModState(*argv):
-    """SDL_GetModState"""
+SDL_HAPTIC_TRIANGLE = int
+SDLK_o = int
+def SDL_GameControllerGetAttached(*argv):
+    """SDL_GameControllerGetAttached"""
 
 def SDL_SetClipRect(*argv):
     """SDL_SetClipRect"""
 
-SDLK_SYSREQ = int
+SDL_SCANCODE_PAUSE = int
 SDLK_KP_COLON = int
-def SDL_GameControllerGetAttached(*argv):
-    """SDL_GameControllerGetAttached"""
+def SDL_RenderReadPixels(*argv):
+    """SDL_RenderReadPixels"""
 
+def SDL_JoystickGetAxis(*argv):
+    """SDL_JoystickGetAxis"""
+
+SDLK_KP_PERCENT = int
 def SDL_SetError(*argv):
     """SDL_SetError"""
 
     """SDL_IsScreenSaverEnabled"""
 
 SDLK_QUOTE = int
+def SDL_ClearHints(*argv):
+    """SDL_ClearHints"""
+
 SDL_SCANCODE_RIGHTBRACKET = int
-SDL_SYSWMEVENT = int
-SDLK_k = int
+def SDL_FreeCursor(*argv):
+    """SDL_FreeCursor"""
+
+SDL_LOG_PRIORITY_ERROR = int
+SDL_MOUSEMOTION = int
+def SDL_SetRenderTarget(*argv):
+    """SDL_SetRenderTarget"""
+
+SDL_SCANCODE_KP_POWER = int
 def SDL_RaiseWindow(*argv):
     """SDL_RaiseWindow"""
 
-RW_SEEK_END = int
+HAVE_FABS = int
+SDL_MESSAGEBOX_WARNING = int
 SDL_WINDOWEVENT_RESIZED = int
 def SDL_JoystickName(*argv):
     """SDL_JoystickName"""
 
-def SDL_GetSurfaceAlphaMod(*argv):
-    """SDL_GetSurfaceAlphaMod"""
+def SDL_GL_GetAttribute(*argv):
+    """SDL_GL_GetAttribute"""
 
+def SDL_GetVersion(*argv):
+    """SDL_GetVersion"""
+
+SDL_SCANCODE_B = int
+SDL_SCANCODE_INTERNATIONAL7 = int
 SDLK_AC_REFRESH = int
 def SDL_GetWindowSurface(*argv):
     """SDL_GetWindowSurface"""
 
-SDL_SCANCODE_OPER = int
-SDL_FINGERMOTION = int
+HAVE_STRLEN = int
+def SDL_StartTextInput(*argv):
+    """SDL_StartTextInput"""
+
 SDL_SCANCODE_POWER = int
-SDLK_QUESTION = int
+SDLK_AC_FORWARD = int
+def SDL_GetRenderDrawBlendMode(*argv):
+    """SDL_GetRenderDrawBlendMode"""
+
 SDL_GL_ACCUM_RED_SIZE = int
-def SDL_IntersectRect(*argv):
-    """SDL_IntersectRect"""
+HAVE_FSEEKO = int
+def SDL_JoystickNumAxes(*argv):
+    """SDL_JoystickNumAxes"""
 
-KMOD_LGUI = int
 def SDL_DestroyWindow(*argv):
     """SDL_DestroyWindow"""
 
+def SDL_ShowWindow(*argv):
+    """SDL_ShowWindow"""
+
 SDL_SCANCODE_ESCAPE = int
 SDLK_OUT = int
 def SDL_GameControllerGetBindForButton(*argv):
 
 SDL_WINDOWEVENT_ENTER = int
 SDL_CONTROLLER_BINDTYPE_BUTTON = int
-SDL_INIT_GAMECONTROLLER = int
-SDL_CONTROLLER_AXIS_INVALID = int
+SDL_SCANCODE_CLEAR = int
+SDL_SYSWMEVENT = int
 SDL_SCANCODE_AUDIOPREV = int
 SDL_FINGERDOWN = int
 SDL_INIT_JOYSTICK = int
-SDLK_KP_MEMSUBTRACT = int
-def SDL_EnclosePoints(*argv):
-    """SDL_EnclosePoints"""
+def SDL_GL_CreateContext(*argv):
+    """SDL_GL_CreateContext"""
 
+SDL_CONTROLLER_BUTTON_B = int
 def SDL_PeepEvents(*argv):
     """SDL_PeepEvents"""
 
-SDL_SCANCODE_KP_AMPERSAND = int
-SDLK_KP_VERTICALBAR = int
+def SDL_NumHaptics(*argv):
+    """SDL_NumHaptics"""
+
+SDL_TEXTINPUTEVENT_TEXT_SIZE = int
+SDL_MESSAGEBOX_COLOR_BACKGROUND = int
+HAVE_SETJMP = int
+def SDL_GetTextureAlphaMod(*argv):
+    """SDL_GetTextureAlphaMod"""
+
+def SDL_GetCurrentVideoDriver(*argv):
+    """SDL_GetCurrentVideoDriver"""
+
+SDLK_KP_TAB = int
 SDL_SCANCODE_UNDO = int
 SDL_SCANCODE_SLEEP = int
 def SDL_SetWindowIcon(*argv):
     """SDL_SetWindowIcon"""
 
+def SDL_GL_ResetAttributes(*argv):
+    """SDL_GL_ResetAttributes"""
+
 SDL_LASTEVENT = int
 SDL_SCANCODE_KP_GREATER = int
-def SDL_GL_CreateContext(*argv):
-    """SDL_GL_CreateContext"""
-
+SDL_INPUT_LINUXEV = int
+SDL_SCANCODE_KBDILLUMUP = int
 SDL_HAT_LEFTDOWN = int
 def SDL_IsTextInputActive(*argv):
     """SDL_IsTextInputActive"""
 
+SDL_RENDERER_SOFTWARE = int
 SDL_SCANCODE_KP_COMMA = int
+SDL_SCANCODE_RETURN = int
 SDLK_KP_EQUALSAS400 = int
 def SDL_JoystickGetGUID(*argv):
     """SDL_JoystickGetGUID"""
 def SDL_GetEventFilter(*argv):
     """SDL_GetEventFilter"""
 
+SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES = long
+def SDL_GetNumTouchDevices(*argv):
+    """SDL_GetNumTouchDevices"""
+
 SDL_SCANCODE_KP_DBLVERTICALBAR = int
+def SDL_GetRendererOutputSize(*argv):
+    """SDL_GetRendererOutputSize"""
+
 def SDL_GetColorKey(*argv):
     """SDL_GetColorKey"""
 
+KMOD_GUI = int
+SDL_THREAD_PTHREAD = int
 def SDL_CreateWindow(*argv):
     """SDL_CreateWindow"""
 
 SDLK_UNDERSCORE = int
+def SDL_DestroyTexture(*argv):
+    """SDL_DestroyTexture"""
+
 def SDL_Init(*argv):
     """SDL_Init"""
 
+SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE = long
 SDLK_KBDILLUMTOGGLE = int
+SDL_MESSAGEBOX_INFORMATION = int
 SDL_GL_STENCIL_SIZE = int
 def SDL_GameControllerGetButtonFromString(*argv):
     """SDL_GameControllerGetButtonFromString"""
 
 SDLK_n = int
-SDL_HAT_LEFT = int
+SDL_SCANCODE_APOSTROPHE = int
+def SDL_GameControllerUpdate(*argv):
+    """SDL_GameControllerUpdate"""
+
 def SDL_GL_ExtensionSupported(*argv):
     """SDL_GL_ExtensionSupported"""
 
-SDL_SCANCODE_AC_BOOKMARKS = int
+SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = long
+def SDL_GetTextureBlendMode(*argv):
+    """SDL_GetTextureBlendMode"""
+
 SDL_GL_RETAINED_BACKING = int
-SDL_SCANCODE_INTERNATIONAL7 = int
+SDL_SCANCODE_INTERNATIONAL1 = int
+SDL_HINT_RENDER_OPENGL_SHADERS = long
 SDL_WINDOW_MAXIMIZED = int
+SDL_SCANCODE_PRIOR = int
 def SDL_GL_UnloadLibrary(*argv):
     """SDL_GL_UnloadLibrary"""
 
-SDL_JOYBUTTONUP = int
-SDLK_LESS = int
+SDL_SCANCODE_INTERNATIONAL4 = int
+def SDL_CreateRenderer(*argv):
+    """SDL_CreateRenderer"""
+
+def SDL_HapticSetAutocenter(*argv):
+    """SDL_HapticSetAutocenter"""
+
+def SDL_GetVideoDriver(*argv):
+    """SDL_GetVideoDriver"""
+
+def SDL_CreateTextureFromSurface(*argv):
+    """SDL_CreateTextureFromSurface"""
+
 def SDL_JoystickNumButtons(*argv):
     """SDL_JoystickNumButtons"""
 
-SDL_SCANCODE_LANG6 = int
+def SDL_SetMainReady(*argv):
+    """SDL_SetMainReady"""
+
+HAVE_STRRCHR = int
+def SDL_GameControllerGetStringForAxis(*argv):
+    """SDL_GameControllerGetStringForAxis"""
+
 def SDL_SetColorKey(*argv):
     """SDL_SetColorKey"""
 
 SDL_INIT_AUDIO = int
-SDL_GL_CONTEXT_PROFILE_ES = int
-def SDL_IsScreenKeyboardShown(*argv):
-    """SDL_IsScreenKeyboardShown"""
+SDL_HINT_VIDEO_X11_XVIDMODE = long
+SDL_POWERSTATE_CHARGED = int
+def SDL_HapticStopAll(*argv):
+    """SDL_HapticStopAll"""
 
+SDL_SCANCODE_D = int
+SDL_ASSERTION_ALWAYS_IGNORE = int
 def SDL_SetRelativeMouseMode(*argv):
     """SDL_SetRelativeMouseMode"""
 
 SDL_TEXTINPUT = int
+SDL_VIDEO_RENDER_OGL = int
 SDLK_KP_ENTER = int
 def SDL_GL_LoadLibrary(*argv):
     """SDL_GL_LoadLibrary"""
 def SDL_PollEvent(*argv):
     """SDL_PollEvent"""
 
+def SDL_GetAssertionHandler(*argv):
+    """SDL_GetAssertionHandler"""
+
 KMOD_MODE = int
-SDL_SCANCODE_KP_EQUALS = int
+def SDL_RemoveTimer(*argv):
+    """SDL_RemoveTimer"""
+
 def SDL_RWFromFile(*argv):
     """SDL_RWFromFile"""
 
 def SDL_GetClosestDisplayMode(*argv):
     """SDL_GetClosestDisplayMode"""
 
+SDL_SCANCODE_OPER = int
+SDL_SCANCODE_KP_PLUS = int
+SDL_USEREVENT = int
+SDL_WINDOWPOS_CENTERED_MASK = int
+SDL_JOYSTICK_LINUX = int
+SDLK_KP_PLUSMINUS = int
+SDL_HINT_ALLOW_TOPMOST = long
 def SDL_InitSubSystem(*argv):
     """SDL_InitSubSystem"""
 
 SDL_SCANCODE_AC_HOME = int
 SDL_CONTROLLER_BUTTON_DPAD_LEFT = int
-SDL_TOUCHBUTTONUP = int
 def SDL_CreateColorCursor(*argv):
     """SDL_CreateColorCursor"""
 
 SDL_SCANCODE_KP_000 = int
-SDL_BLENDMODE_NONE = int
+def SDL_GetSurfaceAlphaMod(*argv):
+    """SDL_GetSurfaceAlphaMod"""
+
 def SDL_GetWindowSize(*argv):
     """SDL_GetWindowSize"""
 
+SDL_LOG_CATEGORY_AUDIO = int
+SDL_FINGERMOTION = int
 SDLK_GREATER = int
-SDLK_7 = int
+def SDL_SetTextureColorMod(*argv):
+    """SDL_SetTextureColorMod"""
+
+def SDL_ResetAssertionReport(*argv):
+    """SDL_ResetAssertionReport"""
+
+SDL_SCANCODE_AC_SEARCH = int
+def SDL_CreateWindowAndRenderer(*argv):
+    """SDL_CreateWindowAndRenderer"""
+
+SDL_VIDEO_DRIVER_X11_XINPUT2 = int
 SDL_WINDOWEVENT_SHOWN = int
+def SDL_RenderClear(*argv):
+    """SDL_RenderClear"""
+
 def SDL_StopTextInput(*argv):
     """SDL_StopTextInput"""
 
 def SDL_GetCurrentDisplayMode(*argv):
     """SDL_GetCurrentDisplayMode"""
 
+def SDL_ConvertSurfaceFormat(*argv):
+    """SDL_ConvertSurfaceFormat"""
+
 SDL_WINDOW_FULLSCREEN = int
 SDL_CLIPBOARDUPDATE = int
-SDL_SCANCODE_KP_AT = int
-SDLK_0 = int
-SDLK_AC_FORWARD = int
+SDL_WINDOWEVENT_MINIMIZED = int
+SDLK_MENU = int
+SDLK_QUESTION = int
+def SDL_RenderSetScale(*argv):
+    """SDL_RenderSetScale"""
+
 SDL_SCANCODE_KP_CLEAR = int
+HAVE_LIBC = int
 SDLK_KP_00 = int
-def SDL_HasIntersection(*argv):
-    """SDL_HasIntersection"""
+SDL_GL_CONTEXT_PROFILE_ES = int
+SDL_SCANCODE_KP_AMPERSAND = int
+SDLK_END = int
+def SDL_RenderDrawPoint(*argv):
+    """SDL_RenderDrawPoint"""
 
-SDLK_END = int
-SDL_GL_ALPHA_SIZE = int
 def SDL_GetKeyFromName(*argv):
     """SDL_GetKeyFromName"""
 
-SDL_SCANCODE_END = int
+SDL_ASSERTION_IGNORE = int
+def SDL_GetRenderer(*argv):
+    """SDL_GetRenderer"""
+
+def SDL_LogError(*argv):
+    """SDL_LogError"""
+
 SDL_SCANCODE_SYSREQ = int
+SDL_SCANCODE_APP1 = int
 def SDL_WriteBE32(*argv):
     """SDL_WriteBE32"""
 
+HAVE_STRCHR = int
+SDL_POWERSTATE_NO_BATTERY = int
+def SDL_LogGetOutputFunction(*argv):
+    """SDL_LogGetOutputFunction"""
+
 SDL_WINDOWEVENT_EXPOSED = int
-def SDL_CalculateGammaRamp(*argv):
-    """SDL_CalculateGammaRamp"""
-
+HAVE_MEMSET = int
 def SDL_GL_SwapWindow(*argv):
     """SDL_GL_SwapWindow"""