- changed status to resolved
Player makes pain sound when projectile does no damage
Issue #117
resolved
I realize that the pain sound event activates when the player is hit by a projectile/hitscan and is not dependent on the health lost or damage done, but I made a silly blood mod that marks the particles as projectiles because that's the only way I can get them to move with A_SpawnItemEx, and when you collide with them (rather, walk over them) it plays the pain sound for every "particle" the player hits.
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Solved in changeset 1e57f59.