Death Knight missile need to fire at an angle

Issue #12 resolved
Braden Obrzut created an issue

The following code segment is not taken care of: {{{ if (ob->state == &s_deathshoot2) { iangle-=4; if (iangle<0) iangle+=ANGLES; } else { iangle+=4; if (iangle>=ANGLES) iangle-=ANGLES; } }}}

Comments (1)

  1. Log in to comment