In S3DNA you added option to either use Small/Big Feeders. Could this be added as a Mac option too?
Wolfenstein 3DO again heh. It makes them bigger kinda like modern games use low FoV on consoles http://data1.blog.de/blog/f/fz1-3do/img/wol3.jpg
I would say probably not. I'll think about it though. The problem is the Noah3D implementation is what I would consider a hack. Worth doing for a commercial release, but not really something I want in the engine proper.
For most cases running a mod is an adequate solution.
So some sort of toggle? ZDoom has lot of those.
I dunno how else you'd do it.
I mean the texture manager is not meant to work like that, so the implementation is borderline gross.
Well that's unfortunate. I'm not a programmer so I'd have no idea what to do otherwise.