Weapon sprite scaling?

Issue #200 new
Nokiaman created an issue

In S3DNA you added option to either use Small/Big Feeders. Could this be added as a Mac option too?
Wolfenstein 3DO again heh. It makes them bigger kinda like modern games use low FoV on consoles
http://data1.blog.de/blog/f/fz1-3do/img/wol3.jpg

Comments (5)

  1. Braden Obrzut

    I would say probably not. I'll think about it though. The problem is the Noah3D implementation is what I would consider a hack. Worth doing for a commercial release, but not really something I want in the engine proper.

    For most cases running a mod is an adequate solution.

  2. Braden Obrzut

    I mean the texture manager is not meant to work like that, so the implementation is borderline gross.

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