Non case-sensitive TEXTURES definitions.

Issue #58 resolved
Belmondo created an issue

I've noticed when defining textures through the TEXTURES lump, the "texture" that precedes the block of text that actually defines it must be in all lowercase letters, else ECWolf will give you a message.

This will not give me an error:

#!

texture BBRICKA1, 64, 64
{
    patch NFBRKA01, 0, 0
}

This will:

#!

Texture BBRICKA1, 64, 64
{
    patch NFBRKA01, 0, 0
}

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