Cannot load saved games, says "different version"
Issue #71
resolved
wl_loadsave.cpp line 271:
if(strncmp(savesig, SAVESIG, 10) != 0 || // Should be "ECWOLFSAVE"
atoi(savesig+10) < MINSAVEVER)
{
sFile.oldVersion = true;
}
Version in the save files is 99999999999, which is larger than INT_MAX, so atoi() overflows and returns 1215752191. MINSAVEVER is 1355980878, so the second comparison is true. A quick way to fix this is to replace the atoi() with atoll(). A better fix is to use smaller version numbers.
Comments (2)
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Should be fixed in f19b6db although I didn't do very thorough testing.
Those large version numbers are auto generated time stamps of the commit, so using something smaller isn't really an option.