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SetMask_SphericalSurface sets mask incorrectly for multiple spheres
Issue #1311
closed
SetMask_SphericalSurface loops over all spheres and sets points to "excised" within the sphere radius, and to "not excised" outside. Unfortunately, it clears the mask for each sphere individually, thus overwriting "excised" points from a previous sphere!
The attached patch fixes this by first clearing the mask everywhere before looping over spheres, and then setting points to "excised" if inside a given sphere.
Keyword: SetMask_SphericalSurface
Comments (6)
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Please apply
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This has already been applied in r118 a while back.
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Thanks