NoiseX: Improve noise generation in CarpetX

Issue #2855 open
Lucas Timotheo Sanches created an issue

Noise generation in ADMBaseX is not reproducible and not easily controlled.

This moves noise generation to a separate thorn and makes and improves noise reproducibility by allowing users to use fixed noise engines with fixed noise seeds.

Comments (9)

  1. Roland Haas

    In today’s ET call Lucas mentioned that that even when specifying the explicit random number generator different STL implementations are not required to produce the same sequence of numbers even when given the same seed.

  2. Log in to comment