Savestates cause code dump

Issue #169 invalid
Former user created an issue

Original [issue 169](https://code.google.com/p/genplus-gx/issues/detail?id=169) created by nintendonerd1889 on 2011-04-25T01:42:29.000Z:

What steps will reproduce the problem? 1. Open up Genplus-gx 1.5.0 2. Load a game and make a savestate 3. Load the savestate at a later time, wait for code dump

What is the expected output? What do you see instead?

Should load the savestate in question without any issues, but the code dump occurs EVERY time, thus forcing me to reboot the Wii.

What version of the emulator are you using?

Official, Wii version 1.5.0 HBC version 1.0.8 Wii System Menu 4.2 Region Code: NTSC SDHC: 8.0GB Brand: Kingston Filesystem: FAT32

And before you say anything about the card, it worked fine in version 1.4.0, no crashes whatsoever, so it being an SDHC card is irrelevant. The code dump is always the same (error code never changes), if I'm not mistaken.

Again, a code dump should NOT be happening from just loading a savestate, as previous versions never had this issue.

Comments (6)

  1. Former user Account Deleted

    Comment # 1 originally posted by ekeeke31 on 2011-04-25T07:55:32.000Z:

    Off a course a code dump should not occurs, nobody is going to contest you that :-) The problem is that savestate works perfectly fine for me and for other people, I don't have experimented a single crash so far, which is why I think the cause of this issue is something else.

    First, if you got a code dump, always copy the informations from the dump screen, this is the only waymost useful information for me to know where the crash occured.

    Secondly, upload the state file and also your config file so I can I have some mean to reproduce the issue. The fact it happens every time as you said should make it easier to reproduce.

    Lastly, please give some aditional details (details about your Wii are really not important and won't help figuring anything): does it happen with every games you tried ? a specific game ? what did you exactly do between the moment you saved the state file and reloaded it (shutown the emulator, change options, load other games, etc) ?

  2. Former user Account Deleted

    Comment # 4 originally posted by ekeeke31 on 2011-04-27T05:27:22.000Z:

    I will reopen it if you have any valid informations to provide as asked, until that it's impossible for me to reproduce your issue, savestates work as expected here.

  3. Former user Account Deleted

    Comment # 5 originally posted by nintendonerd1889 on 2011-04-27T16:14:06.000Z:

    Okay, I deleted all previously made savestates and so far, it seems to be stable; I was making saves on just Sonic the Hedgehog 2 (U/NTSC).smd. Will do more thorough testing to make sure it isn't a fluke.

  4. Former user Account Deleted

    Comment # 6 originally posted by ekeeke31 on 2011-04-27T17:04:03.000Z:

    If you were trying to load savestates from 1.4.0, they are incompatible with the last version. As from 1.4.1, I'm trying to keep compatibility with older versions as the state format is evolving but this is not an easy task (and sometime impossible as the emulation core is changing)

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