Crash when trying to load

Issue #186 invalid
Former user created an issue

Original [issue 186](https://code.google.com/p/genplus-gx/issues/detail?id=186) created by neoexmachina on 2011-09-09T15:40:00.000Z:

What steps will reproduce the problem? 1. Open GenPlus-GX 1.6.0 from HBC (v1.0.8) 2. Point to load game from SD/USB, press A 3. Either wait a couple of seconds or try to scroll

What is the expected output? What do you see instead? The attached screenshot shows crash output

What version of the emulator are you using (official, SVN revision,...)? 1.6.0

Please provide any additional information below (Video settings, Console region,...) Wii System Menu 4.2, IOS58, custom IOS36, Homebrew Channel v1.0.8

Comments (6)

  1. Former user Account Deleted

    Comment # 1 originally posted by neoexmachina on 2011-09-09T15:44:03.000Z:

    oh, if it matters, sd is an adata 8gb class 6 microsdhc in an adapter, usb is a wd scorpio black 320gb in a nippon labs enclosure plugged into slot 0. slot 1 has a rosewill 4 port usb 2.0 hub w/a wiimote charge dock attached.

  2. Former user Account Deleted

    Comment # 2 originally posted by ekeeke31 on 2011-09-19T10:16:38.000Z:

    1/ Remove the charge dock as it is an unspoorted device

    2/ Make your network connection is active when loading the application from HBC or remove the <no\_ios\_reload> line from /apps/genplus/meta.xml

    please tell me if that fixed anything, will look at the stack dump address later.

  3. Former user Account Deleted

    Comment # 3 originally posted by neoexmachina on 2011-09-19T19:30:43.000Z:

    Ok, I did both and it seems to have worked! I was able to successfully read the contents of the SD card to load Phantasy Star IV, but reading from the USB device gave a list of files w/gibberish names.

    The drive in USB has a FAT32 partition and a WBFS partition, so I'll take a look at settings to see if I can change which partition it reads. If such a setting does not exist, maybe that's a new todo?

  4. Former user Account Deleted

    Comment # 4 originally posted by ekeeke31 on 2011-09-20T07:50:38.000Z:

    If you haven't yet, remove the USB hub as well and only leave the USB drive in one of the ports (not sure if both are supported by libogc).

    What is sure is that there is no option to change the partition you load ROM from and there never will be, the library we are using for homebrew is taking care of this and will always try to find the first valid FAT16 or FAT32 partition on the drive.

    If no valid paartition is found, you got an error message when trying to load ROM from USB but if you got corrupted file listing, this means there is something wrong with your drive. If disconnecting the hub did not help, reformatting the FAT partition might.

  5. Former user Account Deleted

    Comment # 5 originally posted by neoexmachina on 2011-09-23T04:54:22.000Z:

    will open a new issue w/screenshot of file listing error shortly

  6. Former user Account Deleted

    Comment # 6 originally posted by ekeeke31 on 2011-09-23T12:05:43.000Z:

    This isn't necessary. There is nothing I can "fix" on my side, USB loading is working perfectly fine as long you respect a few rules:

    1) make sure HBC is using IOS58 or, if you use another way to load the emulator, that IOS58 is being loaded when the emulator is starting.

    2) make sure you have at least one valid FAT32 partition on your hard disk

    3) make sure the only USB device connected to your Wii is the hard drive and be sure it's connected to the bottom port (not 100% sure about that one, both ports might be supported now but that's the config I use, so...)

    4) do NOT unplug or power off/on the hard disk once the emulator has been started. Similarely, make sure any power-saving feature on you hard disk is turned OFF, the drive is only mounted once, on startup.

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