- changed status to invalid
Sonic 2 ring sounds
Original issue 281 created by neoxius on 2012-10-08T06:39:54.000Z:
What steps will reproduce the problem?
1.- sometimes, anywhere in the game, when you grab fast 2 or more rings, the ring sound is played just once instead of two or more times
What is the expected output? What do you see instead?
More ring sounds instead of just one
expected output (warning... video sound is too loud)
https://www.youtube.com/watch?v=9kNekKzp9_k#t=1m03s
What version of the emulator are you using (official, SVN revision,...)?
1.7.0 official
Please provide any additional information below (Emulator settings, Console
setting,...)
NTSC Wii 4.3u
Audio
Master System FM: AUTO
High-Quality FM: ON
FM Roll-off: 99.90%
FM Resolution: MAX
FM Volume 1.00
PSG Volume 1.00
PSG Noise Boost: OFF
Filtering: OFF
I hope this issue can be addressed :)
Thanks in advance!
Comments (5)
-
Account Deleted -
reporter Comment # 2 originally posted by neoxius on 2012-10-08T07:15:31.000Z:
not really... I would say that 70% works as not expected. tried turning off HQ FM, and it goes a little better but it sounds like if I grabbed 2 rings when im catching like 6
-
Account Deleted Comment # 3 originally posted by ekeeke31 on 2012-10-08T07:16:00.000Z:
Wait, i think i know why you got this: ring sound is sometime using stereo effects so if your tv does not output stereo or av cable is misconnected, it's normal you sometime got one of two sound.
-
reporter Comment # 4 originally posted by neoxius on 2012-10-08T07:33:26.000Z:
your thoughts are correct, I'm "forcing" stereo to mono, so maybe that's the problem... I'm gonna check in another TV with stereo jacks
-
reporter Comment # 5 originally posted by neoxius on 2012-10-17T11:57:51.000Z:
sorry about the late answer, but you were right, fact was that the av cable was screwed, i tested last night with a new one, and the emulator just ran flawless... awesome job and good guessing skills. Thanks
- Log in to comment
Comment # 1 originally posted by ekeeke31 on 2012-10-08T07:11:48.000Z:
And 99% of the time, it works as expected, right ?
There is nothing special with the ring sound to emulate so i doubt there is any "issues" here, probably also happen "sometime" on real hardware under specific conditions.