Trouble running ISO+MP3 games

Issue #358 invalid
Former user created an issue

Original issue 358 created by D3adJ3st3r on 2013-09-15T03:38:58.000Z:

Alright. I am trying to play Snatcher but no matter what I do cannot get any sound at all. I have made sure the MP3's work and the ISO runs perfectly fine (as well as plays the music stored on the ISO) but none of the MP3 tracks will play.

I have already made a proper .cue file and tried loading the game using the .cue file but still no MP3's will play.

All the MP3's show up on the disk track for the sega cd emulator as well with the proper time (around 55 minutes) and when I try to play the MP3's it shows the L+R output graphics moving like there is sound but no noise comes out.

Is there something I am doing wrong or a specific settings I need to run the emulator with?

Comments (3)

  1. Former user Account Deleted

    Comment # 1 originally posted by D3adJ3st3r on 2013-09-15T04:03:29.000Z:

    I just realized MP3 doesn't work, so I converted the files to .wav and made another .cure file for the .wav files and there is still nothing.

  2. Former user Account Deleted

    Comment # 2 originally posted by ekeeke31 on 2013-09-15T08:33:45.000Z:

    MP3 are indeed not supported, as explained in the FAQ

    with ISO files, you need to either use WAV or OGG audio tracks

    the CUE file is only a text file telling emulators how the DATA track and AUDIO tracks files are named

    they are mostly useful for BIN image files because audio tracks are embedded inside the BIN file, to know where those audio tracks are located, how many there are, etc

    with external audio tracks (such as ogg or wav), you do NOT have to use a cue file since all these infos can obviously be retrieved by looking at the files

    just make sure the wav or ogg files are named correctly and load the ISO file, audio tracks will be automatically loaded

    read the user manual (README.pdf) or the FAQ to know how audio files must e named, all these things are already covered, people just need to actually, you know, read it

  3. Former user Account Deleted

    Comment # 6 originally posted by ekeeke31 on 2013-09-15T15:46:13.000Z:

    Btw, another important thing mentioned in the README is that WAV or OGG files must be using 44100Hz 16-bit stereo format, otherwise they won't be supported.

    Many MP3 rips come into widely different formats so make sure to pick the proper one when converting them, this is probably the reason your cue file did not work.

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