request auto shutdown of wiimote on startup

Issue #408 invalid
Former user created an issue

Original issue 408 created by baboonz1210 on 2015-03-14T15:35:49.000Z:

What steps will reproduce the problem?
1.request auto shutdown of wiimote on startup of emulator so that it saves battery if you are just using wiiu ppro controller

What is the expected output? What do you see instead?

Currently wii note stays on all the time but isn't required if using wiiu pro controller. On nintendont something similar has been implemented so this should hopefully be also possible for genplusgx?

What version of the emulator are you using (official, SVN revision,...)?
Vwii on latest firmware and latest single build with pro controller support

Comments (9)

  1. Former user Account Deleted

    Comment # 1 originally posted by ekeeke31 on 2015-03-14T18:30:17.000Z:

    It already does, all Wii homebrew will disconnect the wiimote after 5 minutes if it is not being used.

  2. Former user Account Deleted

    Comment # 2 originally posted by baboonz1210 on 2015-03-14T19:56:09.000Z:

    The patch on nintedont is about 10 seconds so quite a difference? Plus now on genplusgx the wiimote is the default in the gui menu when it first boots so it seems to stay on (the pro u controller works ok when in game though as I've defined that in the emulator gui )?

  3. Former user Account Deleted

    Comment # 3 originally posted by ekeeke31 on 2015-03-14T20:25:19.000Z:

    5min is safer since people might still want to use the wiimote even with other controllers connected. The emulator shouldn't disactivate all other connected devices immediately just because a pro u controller is detected, maybe nintendont does but i think it's a rather limiting design choice.

    As for wiimote being used by default in menu, the emulator uses whatever is registered as first controller so if you want to use the pro u controller in menu (or exit back to menu from games with pro u home button), you just need to register it as primary device on wiiU.

    And if you don't use your wiimote then don't connect it, simple as that.

  4. Former user Account Deleted

    Comment # 4 originally posted by baboonz1210 on 2015-03-14T20:46:23.000Z:

    You can't navigate the homebrew channel though with the pro u pad on wiiu so like all homebrew it needs to start the emulator with the wiimote Which makes that controller the main/default first controller when genplus launches. I guess it is a design choice on nintedont as this means whatever controller you actually press a button on first after the dol launches is default but you can also press any button on another controller when/if you want to and that then becomes the 2nd player controller - or if you don't press then the remote just stays off. Sorry if you think this isn't worth the effort though as I just thought it might be something of value? Thanks also though for maintaining this amazing emulator :-)

  5. Former user Account Deleted

    Comment # 5 originally posted by ekeeke31 on 2015-03-14T20:53:31.000Z:

    "it needs to start the emulator with the wiimote Which makes that controller the main/default first controller when genplus launches"

    That's not how Wii homebrew selects the controller ids. The first controler controller is the one that is registered as first controller in Wii menu settings. I don't have a pro u controller but I think that if you set it to first player in Wii/vWii menu and set the wiimote to second player, you will be still able to control HBC with wiimote (as 2nd input controller) and emulator with pro u (as 1st input controller).

  6. Former user Account Deleted

    Comment # 6 originally posted by baboonz1210 on 2015-03-14T21:06:14.000Z:

    The pro u controller doesn't register on wii or vwii naively (so you can't register it as default pad) and only works in home brew that's patched with the lib pro u hack (the pro u pad also isn't supported in hbc). I'm not near my wiiu now but I'll test again when I can if I can select in genplus making the pro u pad p1 default and not the wiimote?

  7. Former user Account Deleted

    Comment # 7 originally posted by ekeeke31 on 2015-03-14T23:13:53.000Z:

    I don't use the wupc lib in genplus but a modified libwiiuse. The pro u appears in libwiiuse as a registered controller, just like any normal wii controller and nothing special is done (it is just handled little bit differently than a normal classic controller). The connection order is still handled as usual by libwiiuse and is based on the order of bluetooth registered devices in sysconf. The order also determines the led being used on each controller: i believe wupc lib will enable the first led on both pro u and wiimote, this should not be the case here with genplus.

  8. Former user Account Deleted

    Comment # 9 originally posted by baboonz1210 on 2015-03-15T08:42:18.000Z:

    The link guide you posted worked thanks(I feel sorry for wasting your time on something so trivial). Thanks again for the detailed replies as very much appreciated! Please sign this one off EKeEke.:-)

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