Sonic Spinball freezing on newest revision
Original issue 409 created by 47isreallycool on 2015-03-15T16:15:12.000Z:
What steps will reproduce the problem?
1. Start game
2. Launch into the air from the flipper
3.
What is the expected output? What do you see instead?
Freezes shortly after that
What version of the emulator are you using (official, SVN revision,...)?
Latest builds.
Please provide any additional information below (Emulator settings, Console
setting,...)
Default settings, Wii 4.3u HBC 1.1.0
Comments (3)
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Account Deleted -
Account Deleted - changed component to Usability
- changed component to Priority-Medium
- changed component to Type-Defect
- assigned issue to
- changed title to Sonic Spinball freezing on newest revision
- changed status to open
Comment # 2 originally posted by ekeeke31 on 2015-03-15T17:40:58.000Z:
Indeed, that's strange though as it works fine in my own test build on windows (as well as in retroarch for win32).
Do you have any idea about which revision it started freezing like this ?
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Account Deleted - changed status to resolved
Comment # 3 originally posted by ekeeke31 on 2015-03-15T21:59:29.000Z:
Fixed in r940.
For the record, this could have potentially affected other games: it was caused by an unexpected timing case which could cause VDP FIFO emulation to update the CPU cycle counter to a very big value when two consecutive writes are made to VDP DATA port in the same instruction.
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Comment # 1 originally posted by 47isreallycool on 2015-03-15T16:16:46.000Z:
I mean Spinball, typing on a droid is a pain.