[Research] Displaying streets on 3D

Issue #61 resolved
Andrés Fortier created an issue

See how easy/difficult/feasible is right now to have streets in the 3D space and not just in a plane with z = 0

Comments (8)

  1. Agustin Alba Chicar

    @JChoclin @andres_fortier Some pics of roadA and darpa samples with a constant increase in each road segment. It's hardcode and depends on how the road is created, it isn't attached to a terrain, but it's just a question of getting the terrain height in each control point.

    RoadAWithHeight.png

    darpa.png

    ( I call it art :) )

  2. Andrés Fortier reporter

    hahaha. It is hard to tell without being able to manipulate the 3D scene if this is what we were expectin. Is it?

  3. Andrés Fortier reporter

    ha, looks like you would need some more points for that sine to look smooth :). Thanks for the captures!

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