1. Evan Ogas
  2. terrasphere
  3. Issues
Issue #2 new


Evan Ogas
repo owner created an issue

Once we can make a cube, we need to add code to normalize all vertices on each iteration. This will start out completely unoptimized, for simplicity's sake, but for future reference, keep in mind that vertices which are already normalized should be skipped somehow to improve performance.

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