This repository contains source code of my NXEngine fork for various weak devices. I have added some engine improvements:
- Sound through SDL_mixer.
- Support for widescreen displays (480x272).
- Ports to various platforms.
You can download ready-to-run packages with NXEngine and Cave Story here:
- On the page of EXL's Developer Blog.
- On the page of Cave Story Tribute Fan Site.
- On the page of GitHub Releases.
Russian and English versions of this game are available.
Building requires some SDL libraries: SDL-1.2, SDL_ttf-2.0, SDL_mixer-1.2 (optional). Please install developer versions of these libraries before building the project. You can open "nx.pro" project file in the Qt Creator IDE for easy code navigation.
||Use widescreen 480x272 resolution.|
||Use normal 320x240 resolution.|
||Dingux platform and keyboard layout (Ritmix RZX-50, Dingoo A320, Dingoo A380, etc).|
||MotoMAGX platform and keyboard layout (Motorola ZN5, Z6, E8, EM30, VE66, etc).|
||MotoEZX platform and keyboard layout (Motorola E2, E6, A1200, A1600).|
||Don't use realtime music generation,
||Enable detailed debug output to the console.|
||Enable Russian l10n (you need a
Please read addition building information (in Russian) in the EXL's Developer Blog.
Demonstration video on YouTube which showing launch Cave Story game with this engine on the Ritmix RZX-50 device.
Please read Porting Guide (in Russian) for more info about porting NXEngine to various platforms.