1. Friedrich Kastner-Masilko
  2. AscensionUltra

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AscensionUltra / Debug Commands

Debug commands

Debug options in cab62d96f1c2f18dc61e41f9fef7da85371aff52:

  • Key 1 moves mesh index y by x meters in pos. X direction
  • Key 2 moves mesh index y by x meters in neg. X direction
  • Key 3 moves mesh index y by x meters in pos. Y direction
  • Key 4 moves mesh index y by x meters in neg. Y direction
  • Key 5 moves mesh index y by x meters in pos. Z direction
  • Key 6 moves mesh index y by x meters in neg. Z direction
  • Key 7 divides x by 10
  • Key 8 multiplies x by 10
  • Key 9 decreases y by 1 (but not lower than zero)
  • Key 0 increases y by 1
  • Key C toggles debug output of relative coordinates
  • Key W toggles rendering of windows on and off

All keys except C and W print debug message:

[<mesh index>]x<x-offset> y<y-offset> z<z-offset> d<step>

C output shows relative offset of current focused object to LFMC like this:

MAP coordinates: <x-offset> , <y-offset> , <z-offset>

W output shows window meshes visibility flag in hex like this:

Window status: <meshvis-flags>

0 .. no rendering

13 .. 01 (= MESHVIS_EXTERNAL) + 02 (= MESHVIS_COCKPIT) + 10 (= MESHVIS_EXTPASS)

Updated