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Anonymous committed c30dc23

initial release

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+syntax: glob
+
+bin
+parts
+.installed.cfg
+*.egg-info
+*.pyc
+*~
+develop-eggs
+dist
+CHANGES
+*******
+
+0.2.2 (unreleased)
+===============================
+
+- Initial release.
+Copyright (c) 2010, Fanstatic Developers
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+    * Redistributions of source code must retain the above copyright
+      notice, this list of conditions and the following disclaimer.
+    * Redistributions in binary form must reproduce the above copyright
+      notice, this list of conditions and the following disclaimer in the
+      documentation and/or other materials provided with the distribution.
+    * Neither the name of the <organization> nor the
+      names of its contributors may be used to endorse or promote products
+      derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL FANSTATIC DEVELOPERS BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+recursive-include js/jqueryui_touch_punch/resources *.*
+recursive-include js/jqueryui_touch_punch *.txt
+include *.txt
+js.jqueryui_touch_punch
+***********************
+
+Introduction
+============
+
+This library packages `jQuery UI Touch Punch`_ for `fanstatic`_.
+
+.. _`fanstatic`: http://fanstatic.org
+.. _`jQuery UI Touch Punch`: http://touchpunch.furf.com/
+
+This requires integration between your web framework and ``fanstatic``,
+and making sure that the original resources (shipped in the ``resources``
+directory in ``js.jqueryui_touch_punch``) are published to some URL.
+
+##############################################################################
+#
+# Copyright (c) 2006 Zope Foundation and Contributors.
+# All Rights Reserved.
+#
+# This software is subject to the provisions of the Zope Public License,
+# Version 2.1 (ZPL).  A copy of the ZPL should accompany this distribution.
+# THIS SOFTWARE IS PROVIDED "AS IS" AND ANY AND ALL EXPRESS OR IMPLIED
+# WARRANTIES ARE DISCLAIMED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+# WARRANTIES OF TITLE, MERCHANTABILITY, AGAINST INFRINGEMENT, AND FITNESS
+# FOR A PARTICULAR PURPOSE.
+#
+##############################################################################
+"""Bootstrap a buildout-based project
+
+Simply run this script in a directory containing a buildout.cfg.
+The script accepts buildout command-line options, so you can
+use the -c option to specify an alternate configuration file.
+"""
+
+import os, shutil, sys, tempfile, textwrap, urllib, urllib2, subprocess
+from optparse import OptionParser
+
+if sys.platform == 'win32':
+    def quote(c):
+        if ' ' in c:
+            return '"%s"' % c # work around spawn lamosity on windows
+        else:
+            return c
+else:
+    quote = str
+
+# See zc.buildout.easy_install._has_broken_dash_S for motivation and comments.
+stdout, stderr = subprocess.Popen(
+    [sys.executable, '-Sc',
+     'try:\n'
+     '    import ConfigParser\n'
+     'except ImportError:\n'
+     '    print 1\n'
+     'else:\n'
+     '    print 0\n'],
+    stdout=subprocess.PIPE, stderr=subprocess.PIPE).communicate()
+has_broken_dash_S = bool(int(stdout.strip()))
+
+# In order to be more robust in the face of system Pythons, we want to
+# run without site-packages loaded.  This is somewhat tricky, in
+# particular because Python 2.6's distutils imports site, so starting
+# with the -S flag is not sufficient.  However, we'll start with that:
+if not has_broken_dash_S and 'site' in sys.modules:
+    # We will restart with python -S.
+    args = sys.argv[:]
+    args[0:0] = [sys.executable, '-S']
+    args = map(quote, args)
+    os.execv(sys.executable, args)
+# Now we are running with -S.  We'll get the clean sys.path, import site
+# because distutils will do it later, and then reset the path and clean
+# out any namespace packages from site-packages that might have been
+# loaded by .pth files.
+clean_path = sys.path[:]
+import site
+sys.path[:] = clean_path
+for k, v in sys.modules.items():
+    if k in ('setuptools', 'pkg_resources') or (
+        hasattr(v, '__path__') and
+        len(v.__path__)==1 and
+        not os.path.exists(os.path.join(v.__path__[0],'__init__.py'))):
+        # This is a namespace package.  Remove it.
+        sys.modules.pop(k)
+
+is_jython = sys.platform.startswith('java')
+
+setuptools_source = 'http://peak.telecommunity.com/dist/ez_setup.py'
+distribute_source = 'http://python-distribute.org/distribute_setup.py'
+
+# parsing arguments
+def normalize_to_url(option, opt_str, value, parser):
+    if value:
+        if '://' not in value: # It doesn't smell like a URL.
+            value = 'file://%s' % (
+                urllib.pathname2url(
+                    os.path.abspath(os.path.expanduser(value))),)
+        if opt_str == '--download-base' and not value.endswith('/'):
+            # Download base needs a trailing slash to make the world happy.
+            value += '/'
+    else:
+        value = None
+    name = opt_str[2:].replace('-', '_')
+    setattr(parser.values, name, value)
+
+usage = '''\
+[DESIRED PYTHON FOR BUILDOUT] bootstrap.py [options]
+
+Bootstraps a buildout-based project.
+
+Simply run this script in a directory containing a buildout.cfg, using the
+Python that you want bin/buildout to use.
+
+Note that by using --setup-source and --download-base to point to
+local resources, you can keep this script from going over the network.
+'''
+
+parser = OptionParser(usage=usage)
+parser.add_option("-v", "--version", dest="version",
+                          help="use a specific zc.buildout version")
+parser.add_option("-d", "--distribute",
+                   action="store_true", dest="use_distribute", default=False,
+                   help="Use Distribute rather than Setuptools.")
+parser.add_option("--setup-source", action="callback", dest="setup_source",
+                  callback=normalize_to_url, nargs=1, type="string",
+                  help=("Specify a URL or file location for the setup file. "
+                        "If you use Setuptools, this will default to " +
+                        setuptools_source + "; if you use Distribute, this "
+                        "will default to " + distribute_source +"."))
+parser.add_option("--download-base", action="callback", dest="download_base",
+                  callback=normalize_to_url, nargs=1, type="string",
+                  help=("Specify a URL or directory for downloading "
+                        "zc.buildout and either Setuptools or Distribute. "
+                        "Defaults to PyPI."))
+parser.add_option("--eggs",
+                  help=("Specify a directory for storing eggs.  Defaults to "
+                        "a temporary directory that is deleted when the "
+                        "bootstrap script completes."))
+parser.add_option("-t", "--accept-buildout-test-releases",
+                  dest='accept_buildout_test_releases',
+                  action="store_true", default=False,
+                  help=("Normally, if you do not specify a --version, the "
+                        "bootstrap script and buildout gets the newest "
+                        "*final* versions of zc.buildout and its recipes and "
+                        "extensions for you.  If you use this flag, "
+                        "bootstrap and buildout will get the newest releases "
+                        "even if they are alphas or betas."))
+parser.add_option("-c", None, action="store", dest="config_file",
+                   help=("Specify the path to the buildout configuration "
+                         "file to be used."))
+
+options, args = parser.parse_args()
+
+# if -c was provided, we push it back into args for buildout's main function
+if options.config_file is not None:
+    args += ['-c', options.config_file]
+
+if options.eggs:
+    eggs_dir = os.path.abspath(os.path.expanduser(options.eggs))
+else:
+    eggs_dir = tempfile.mkdtemp()
+
+if options.setup_source is None:
+    if options.use_distribute:
+        options.setup_source = distribute_source
+    else:
+        options.setup_source = setuptools_source
+
+if options.accept_buildout_test_releases:
+    args.append('buildout:accept-buildout-test-releases=true')
+args.append('bootstrap')
+
+try:
+    import pkg_resources
+    import setuptools # A flag.  Sometimes pkg_resources is installed alone.
+    if not hasattr(pkg_resources, '_distribute'):
+        raise ImportError
+except ImportError:
+    ez_code = urllib2.urlopen(
+        options.setup_source).read().replace('\r\n', '\n')
+    ez = {}
+    exec ez_code in ez
+    setup_args = dict(to_dir=eggs_dir, download_delay=0)
+    if options.download_base:
+        setup_args['download_base'] = options.download_base
+    if options.use_distribute:
+        setup_args['no_fake'] = True
+    ez['use_setuptools'](**setup_args)
+    if 'pkg_resources' in sys.modules:
+        reload(sys.modules['pkg_resources'])
+    import pkg_resources
+    # This does not (always?) update the default working set.  We will
+    # do it.
+    for path in sys.path:
+        if path not in pkg_resources.working_set.entries:
+            pkg_resources.working_set.add_entry(path)
+
+cmd = [quote(sys.executable),
+       '-c',
+       quote('from setuptools.command.easy_install import main; main()'),
+       '-mqNxd',
+       quote(eggs_dir)]
+
+if not has_broken_dash_S:
+    cmd.insert(1, '-S')
+
+find_links = options.download_base
+if not find_links:
+    find_links = os.environ.get('bootstrap-testing-find-links')
+if find_links:
+    cmd.extend(['-f', quote(find_links)])
+
+if options.use_distribute:
+    setup_requirement = 'distribute'
+else:
+    setup_requirement = 'setuptools'
+ws = pkg_resources.working_set
+setup_requirement_path = ws.find(
+    pkg_resources.Requirement.parse(setup_requirement)).location
+env = dict(
+    os.environ,
+    PYTHONPATH=setup_requirement_path)
+
+requirement = 'zc.buildout'
+version = options.version
+if version is None and not options.accept_buildout_test_releases:
+    # Figure out the most recent final version of zc.buildout.
+    import setuptools.package_index
+    _final_parts = '*final-', '*final'
+    def _final_version(parsed_version):
+        for part in parsed_version:
+            if (part[:1] == '*') and (part not in _final_parts):
+                return False
+        return True
+    index = setuptools.package_index.PackageIndex(
+        search_path=[setup_requirement_path])
+    if find_links:
+        index.add_find_links((find_links,))
+    req = pkg_resources.Requirement.parse(requirement)
+    if index.obtain(req) is not None:
+        best = []
+        bestv = None
+        for dist in index[req.project_name]:
+            distv = dist.parsed_version
+            if _final_version(distv):
+                if bestv is None or distv > bestv:
+                    best = [dist]
+                    bestv = distv
+                elif distv == bestv:
+                    best.append(dist)
+        if best:
+            best.sort()
+            version = best[-1].version
+if version:
+    requirement = '=='.join((requirement, version))
+cmd.append(requirement)
+
+if is_jython:
+    import subprocess
+    exitcode = subprocess.Popen(cmd, env=env).wait()
+else: # Windows prefers this, apparently; otherwise we would prefer subprocess
+    exitcode = os.spawnle(*([os.P_WAIT, sys.executable] + cmd + [env]))
+if exitcode != 0:
+    sys.stdout.flush()
+    sys.stderr.flush()
+    print ("An error occurred when trying to install zc.buildout. "
+           "Look above this message for any errors that "
+           "were output by easy_install.")
+    sys.exit(exitcode)
+
+ws.add_entry(eggs_dir)
+ws.require(requirement)
+import zc.buildout.buildout
+zc.buildout.buildout.main(args)
+if not options.eggs: # clean up temporary egg directory
+    shutil.rmtree(eggs_dir)
+[buildout]
+develop = .
+parts = py.test
+
+[py.test]
+recipe = z3c.recipe.scripts
+# Need exit status code for buildbot.
+# See https://bugs.launchpad.net/zc.buildout/+bug/164629
+script-initialization =
+  import pytest
+  if __name__ == '__main__': sys.exit(pytest.main())
+eggs = js.jqueryui_touch_punch
+       pytest
+__import__('pkg_resources').declare_namespace(__name__)

js/jqueryui_touch_punch/__init__.py

+from fanstatic import Library, Resource
+
+library = Library('jquery_ui_touch_punch', 'resources')
+
+touch_punch = Resource(
+    library, 'jquery.ui.touch-punch.js',
+    minified='jquery.ui.touch-punch.min.js')

js/jqueryui_touch_punch/resources/jquery.ui.touch-punch.js

+/*!
+ * jQuery UI Touch Punch 0.2.2
+ *
+ * Copyright 2011, Dave Furfero
+ * Dual licensed under the MIT or GPL Version 2 licenses.
+ *
+ * Depends:
+ *  jquery.ui.widget.js
+ *  jquery.ui.mouse.js
+ */
+(function ($) {
+
+  // Detect touch support
+  $.support.touch = 'ontouchend' in document;
+
+  // Ignore browsers without touch support
+  if (!$.support.touch) {
+    return;
+  }
+
+  var mouseProto = $.ui.mouse.prototype,
+      _mouseInit = mouseProto._mouseInit,
+      touchHandled;
+
+  /**
+   * Simulate a mouse event based on a corresponding touch event
+   * @param {Object} event A touch event
+   * @param {String} simulatedType The corresponding mouse event
+   */
+  function simulateMouseEvent (event, simulatedType) {
+
+    // Ignore multi-touch events
+    if (event.originalEvent.touches.length > 1) {
+      return;
+    }
+
+    event.preventDefault();
+
+    var touch = event.originalEvent.changedTouches[0],
+        simulatedEvent = document.createEvent('MouseEvents');
+    
+    // Initialize the simulated mouse event using the touch event's coordinates
+    simulatedEvent.initMouseEvent(
+      simulatedType,    // type
+      true,             // bubbles                    
+      true,             // cancelable                 
+      window,           // view                       
+      1,                // detail                     
+      touch.screenX,    // screenX                    
+      touch.screenY,    // screenY                    
+      touch.clientX,    // clientX                    
+      touch.clientY,    // clientY                    
+      false,            // ctrlKey                    
+      false,            // altKey                     
+      false,            // shiftKey                   
+      false,            // metaKey                    
+      0,                // button                     
+      null              // relatedTarget              
+    );
+
+    // Dispatch the simulated event to the target element
+    event.target.dispatchEvent(simulatedEvent);
+  }
+
+  /**
+   * Handle the jQuery UI widget's touchstart events
+   * @param {Object} event The widget element's touchstart event
+   */
+  mouseProto._touchStart = function (event) {
+
+    var self = this;
+
+    // Ignore the event if another widget is already being handled
+    if (touchHandled || !self._mouseCapture(event.originalEvent.changedTouches[0])) {
+      return;
+    }
+
+    // Set the flag to prevent other widgets from inheriting the touch event
+    touchHandled = true;
+
+    // Track movement to determine if interaction was a click
+    self._touchMoved = false;
+
+    // Simulate the mouseover event
+    simulateMouseEvent(event, 'mouseover');
+
+    // Simulate the mousemove event
+    simulateMouseEvent(event, 'mousemove');
+
+    // Simulate the mousedown event
+    simulateMouseEvent(event, 'mousedown');
+  };
+
+  /**
+   * Handle the jQuery UI widget's touchmove events
+   * @param {Object} event The document's touchmove event
+   */
+  mouseProto._touchMove = function (event) {
+
+    // Ignore event if not handled
+    if (!touchHandled) {
+      return;
+    }
+
+    // Interaction was not a click
+    this._touchMoved = true;
+
+    // Simulate the mousemove event
+    simulateMouseEvent(event, 'mousemove');
+  };
+
+  /**
+   * Handle the jQuery UI widget's touchend events
+   * @param {Object} event The document's touchend event
+   */
+  mouseProto._touchEnd = function (event) {
+
+    // Ignore event if not handled
+    if (!touchHandled) {
+      return;
+    }
+
+    // Simulate the mouseup event
+    simulateMouseEvent(event, 'mouseup');
+
+    // Simulate the mouseout event
+    simulateMouseEvent(event, 'mouseout');
+
+    // If the touch interaction did not move, it should trigger a click
+    if (!this._touchMoved) {
+
+      // Simulate the click event
+      simulateMouseEvent(event, 'click');
+    }
+
+    // Unset the flag to allow other widgets to inherit the touch event
+    touchHandled = false;
+  };
+
+  /**
+   * A duck punch of the $.ui.mouse _mouseInit method to support touch events.
+   * This method extends the widget with bound touch event handlers that
+   * translate touch events to mouse events and pass them to the widget's
+   * original mouse event handling methods.
+   */
+  mouseProto._mouseInit = function () {
+    
+    var self = this;
+
+    // Delegate the touch handlers to the widget's element
+    self.element
+      .bind('touchstart', $.proxy(self, '_touchStart'))
+      .bind('touchmove', $.proxy(self, '_touchMove'))
+      .bind('touchend', $.proxy(self, '_touchEnd'));
+
+    // Call the original $.ui.mouse init method
+    _mouseInit.call(self);
+  };
+
+})(jQuery);

js/jqueryui_touch_punch/resources/jquery.ui.touch-punch.min.js

+/*
+ * jQuery UI Touch Punch 0.2.2
+ *
+ * Copyright 2011, Dave Furfero
+ * Dual licensed under the MIT or GPL Version 2 licenses.
+ *
+ * Depends:
+ *  jquery.ui.widget.js
+ *  jquery.ui.mouse.js
+ */
+(function(b){b.support.touch="ontouchend" in document;if(!b.support.touch){return;}var c=b.ui.mouse.prototype,e=c._mouseInit,a;function d(g,h){if(g.originalEvent.touches.length>1){return;}g.preventDefault();var i=g.originalEvent.changedTouches[0],f=document.createEvent("MouseEvents");f.initMouseEvent(h,true,true,window,1,i.screenX,i.screenY,i.clientX,i.clientY,false,false,false,false,0,null);g.target.dispatchEvent(f);}c._touchStart=function(g){var f=this;if(a||!f._mouseCapture(g.originalEvent.changedTouches[0])){return;}a=true;f._touchMoved=false;d(g,"mouseover");d(g,"mousemove");d(g,"mousedown");};c._touchMove=function(f){if(!a){return;}this._touchMoved=true;d(f,"mousemove");};c._touchEnd=function(f){if(!a){return;}d(f,"mouseup");d(f,"mouseout");if(!this._touchMoved){d(f,"click");}a=false;};c._mouseInit=function(){var f=this;f.element.bind("touchstart",b.proxy(f,"_touchStart")).bind("touchmove",b.proxy(f,"_touchMove")).bind("touchend",b.proxy(f,"_touchEnd"));e.call(f);};})(jQuery);

js/jqueryui_touch_punch/test_jquery_ui_touch_punch.txt

+How to use?
+===========
+
+
+You can import ``touch_punch`` from ``js.jqueryui_touch_punch`` and ``need`` it where you want
+these resources to be included on a page::
+
+  >>> from js.jqueryui_touch_punch import touch_punch
+  >>> touch_punch.need()
+
+from setuptools import setup, find_packages
+import os
+
+# The version of the wrapped library is the starting point for the
+# version number of the python package.
+# In bugfix releases of the python package, add a '-' suffix and an
+# incrementing integer.
+# For example, a packaging bugfix release version 1.4.4 of the
+# js.jquery package would be version 1.4.4-1 .
+
+version = '0.2.2dev'
+
+def read(*rnames):
+    return open(os.path.join(os.path.dirname(__file__), *rnames)).read()
+
+long_description = (
+    read('README.txt')
+    + '\n' +
+    read('js', 'jqueryui_touch_punch', 'test_jquery_ui_touch_punch.txt')
+    + '\n' +
+    read('CHANGES.txt'))
+
+setup(
+    name='js.jqueryui_touch_punch',
+    version=version,
+    description="Fanstatic packaging of jQuery UI Touch Punch",
+    long_description=long_description,
+    classifiers=[],
+    keywords='',
+    author='Fanstatic Developers',
+    author_email='fanstatic@googlegroups.com',
+    license='BSD',
+    packages=find_packages(),namespace_packages=['js'],
+    include_package_data=True,
+    zip_safe=False,
+    install_requires=[
+        'fanstatic',
+        'setuptools',
+        ],
+    entry_points={
+        'fanstatic.libraries': [
+            'jquery_ui_touch_punch = js.jqueryui_touch_punch:library',
+            ],
+        },
+    )