1. featheredmelody
  2. Lost Sky Project (Public)
Issue #53 resolved

Crash on graveyard

Jesse Kaukonen
created an issue

Kodoma lord attacks Youmu.

Kotone selects movement: (1.0, 3.0) Fairy D's move - Target Selected: Marisa Fairy D does not have target in spell range Fairy D selects movement: (5.0, 0.0) Fairy D's move - New target in spell range selected: Mokou Fairy D hits Mokou Fairy D does 12 damage! Fairy D uses Danmaku - Holy Amulet to attack Mokou Mokou uses Danmaku - Dagger Throw to counterattack Fairy D Mokou hits Fairy D Mokou does 9 damage! Fairy D got EXP: 13 Mokou got EXP: 7 Fairy E's move - Target Selected: Mokou Fairy E does not have target in spell range Fairy E selects movement: (0.0, 5.0) Ayaka's move - Target Selected: Mokou Ayaka does not have target in spell range Ayaka selects movement: (2.0, 2.0) Ayaka's move - New target in spell range selected: Youmu Ayaka hits Youmu Ayaka does 25 damage! Ayaka uses Danmaku - Fireball to attack Youmu Traceback (most recent call last): File "srpg.py", line 102, in <module> engine.title_screen() File "D:\lost-sky-project\Story of a Lost Sky\core_system\engine.py", line 156 4, in title_screen self.launch_wm() File "D:\lost-sky-project\Story of a Lost Sky\core_system\engine.py", line 160 4, in launch_wm self.worldmap.navigate_loop() File "D:\lost-sky-project\Story of a Lost Sky\worldmap_system\worldmap.py", li ne 449, in navigate_loop confirm_load = self.user_input() File "D:\lost-sky-project\Story of a Lost Sky\worldmap_system\worldmap.py", li ne 401, in user_input confirm_load = self.all_regions[tuple(self.player_pos)].navigate_loop(incomi ng_direction=self.last_move) File "D:\lost-sky-project\Story of a Lost Sky\worldmap_system\worldmap.py", li ne 1246, in navigate_loop input_flag = self.user_input() File "D:\lost-sky-project\Story of a Lost Sky\worldmap_system\worldmap.py", li ne 1203, in user_input exit_flag = self.all_locations[tuple(self.player_pos)].menu_loop() File "D:\lost-sky-project\Story of a Lost Sky\worldmap_system\worldmap.py", li ne 1422, in menu_loop self.all_events[menu_pos].execute() File "D:\lost-sky-project\Story of a Lost Sky\worldmap_system\worldmap.py", li ne 1695, in execute battle_result = self.map.turn_loop() File "D:\lost-sky-project\Story of a Lost Sky\battle_system\mapobj.py", line 1 768, in turn_loop self.ai_turn() File "D:\lost-sky-project\Story of a Lost Sky\battle_system\mapobj.py", line 1 617, in ai_turn unit.ai.execute_turn() File "D:\lost-sky-project\Story of a Lost Sky\battle_system\ai_fsm.py", line 4 9, in execute_turn self.current_state.act() File "D:\lost-sky-project\Story of a Lost Sky\battle_system\ai_fsm.py", line 4 71, in act self.unit.spell_actions[self.unit.equipped].action(self.unit,self.target) File "D:\lost-sky-project\Story of a Lost Sky\battle_system\spells.py", line 2 10, in action effect, counterdamage, critical,countercrit, sc_cost_user, sc_cost_target = attacker.battle_event(defender) File "D:\lost-sky-project\Story of a Lost Sky\core_system\char.py", line 2086, in battle_event if self.spell_actions[self.equipped].type == 'attack' and target.can_counter attack(self): File "D:\lost-sky-project\Story of a Lost Sky\core_system\char.py", line 1864, in can_counterattack target_in_range = self.spell_actions[self.equipped].validattacks.has_key(tu ple(delta_pos)) AttributeError: 'str' object has no attribute 'validattacks'

D:\lost-sky-project\Story of a Lost Sky>! '!' is not recognized as an internal or external command, operable program or batch file.

D:\lost-sky-project\Story of a Lost Sky>

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