Kotone's Schemes Crash, game trying to open the splash mid game?

Issue #78 resolved
Anonymous created an issue

The game crashed after the last fight in the third round in the Kotone's Schemes mission. This is the error report I got... why would it try to open the splash image? And this line seems important: AttributeError: 'NoneType' object has no attribute 'validattacks'

Traceback (most recent call last):

File "srpg.py", line 4, in <module>

File "lostsky__init__.pyc", line 42, in bootstrap

File "lostsky\core\engine.pyc", line 40, in init pygame.error: Couldn't open images\splash_fmp.jpg

Traceback (most recent call last):

File "srpg.py", line 4, in <module>

File "lostsky__init__.pyc", line 42, in bootstrap

File "lostsky\core\engine.pyc", line 40, in init pygame.error: Couldn't open images\splash_fmp.jpg

Traceback (most recent call last):

File "srpg.py", line 4, in <module>

File "lostsky__init__.pyc", line 98, in bootstrap

File "lostsky\core\engine.pyc", line 1792, in title_screen

File "lostsky\core\engine.pyc", line 1825, in launch_wm

File "lostsky\worldmap\worldmap.pyc", line 514, in navigate_loop

File "lostsky\worldmap\worldmap.pyc", line 451, in user_input

File "lostsky\worldmap\worldmap.pyc", line 1339, in navigate_loop

File "lostsky\worldmap\worldmap.pyc", line 1293, in user_input

File "lostsky\worldmap\worldmap.pyc", line 1547, in menu_loop

File "lostsky\worldmap\event.pyc", line 285, in execute

File "lostsky\battle\mapobj.pyc", line 1951, in turn_loop

File "lostsky\battle\mapobj.pyc", line 1787, in ai_turn

File "lostsky\battle\ai_fsm.pyc", line 53, in execute_turn

File "lostsky\battle\ai_fsm.pyc", line 1000, in think

File "lostsky\battle\ai_fsm.pyc", line 175, in select_movement

File "lostsky\battle\ai_fsm.pyc", line 241, in select_destination

File "lostsky\battle\ai_fsm.pyc", line 333, in prioritize_destinations

AttributeError: 'NoneType' object has no attribute 'validattacks'

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