Crash when Youmu uses double action and is killed on first counterattack

Create issue
Issue #87 resolved
Rune Devros repo owner created an issue

Youmu's double action causes the game to crash if she is killed on the enemy's counterattack.

Traceback (most recent call last): File "srpg.py", line 9, in <module> File "lostsky__init__.pyc", line 101, in bootstrap File "lostsky\core\engine.pyc", line 2417, in title_screen File "lostsky\core\engine.pyc", line 2460, in launch_wm File "lostsky\worldmap\worldmap.pyc", line 525, in navigate_loop File "lostsky\worldmap\worldmap.pyc", line 1534, in navigate_loop File "lostsky\worldmap\worldmap.pyc", line 1491, in user_input File "lostsky\worldmap\worldmap.pyc", line 1747, in menu_loop File "lostsky\worldmap\event.pyc", line 290, in execute File "lostsky\battle\mapobj.pyc", line 2080, in turn_loop File "lostsky\battle\mapobj.pyc", line 1753, in player_turn File "lostsky\battle\mapobj.pyc", line 941, in user_input File "lostsky\core\char.pyc", line 3051, in menu_loop File "lostsky\core\char.pyc", line 3231, in move_loop File "lostsky\core\char.pyc", line 3083, in menu_loop File "lostsky\battle\trait_skills.pyc", line 956, in player_interface File "lostsky\core\char.pyc", line 3399, in spell_loop_a File "lostsky\core\char.pyc", line 3605, in spell_loop_b File "lostsky\core\char.pyc", line 3720, in spell_loop_c File "lostsky\battle\spells.pyc", line 252, in action File "lostsky\battle\mapobj.pyc", line 567, in kill KeyError: 'Youmu'

Comments (1)

  1. Log in to comment