Commits

featheredmelody committed 10fbbb4

Moved Wind Weasels to eastern side in CH2ST1 to avoid having too many enemies at once.

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Files changed (2)

Story of a Lost Sky/lostsky/missions/ch2st1.py

                              'Firefly C':(20,20),
                              'Firefly D':(21,22),
                              
-                             #Fuzzball, 3 Wind Weasels, and 2 Fireflies at NE SSP
-                             'Wind Weasel A':(21,10),
-                             'Wind Weasel B':(22,9),
-                             'Wind Weasel C':(22,11),
-                             'Firefly E':(21,14),
-                             'Fuzzball F':(22,15),
-                             'Firefly F':(23,14),
+                             #Fuzzball and 2 Fireflies at NE SSP
+                             'Firefly E':(23,10),
+                             'Fuzzball F':(24,11),
+                             'Firefly F':(25,10),
+
+                             # 3 Wind Weasels at E SSP
+                             'Wind Weasel A':(24,15),
+                             'Wind Weasel B':(25,16),
+                             'Wind Weasel C':(26,15),
                                         
                             }
                              

Story of a Lost Sky/tools/mission_launcher.py

 ###########################
 
 # Make sure your mission is loaded in the mission_catalog.py file.
-mission_name =  'CH0ST1'
+mission_name =  'CH2ST1'
 print "Launching Mission: %s"%mission_name
 
 # Add all characters. If the character is added during
 # a certain mission as part of the story, do not place them here.
 characters = {
-              'Youmu':{'level':7,
+              'Youmu':{'level':5,
                         'spells':['Dagger Throw','Ageless Obsession'],
                         'traits':[] },
                
-              'Ran':{'level':7,
+              'Ran':{'level':5,
                         'spells':['Fireball','Princess Tenko','Mystic Wall','Mystic Barrier','Fried Tofu'],
                         'traits':[] },
                                  
-              'Chen':{'level':7,
+              'Chen':{'level':5,
                         'spells':['Leaf Crystal','Pentagram Flight'],
                         'traits':[]},
 
-              'Marisa':{'level':7,
+              'Marisa':{'level':5,
                          'spells':['Fireball','Master Spark','Rice Cake'],
                          'traits':[]},
 
-               'Reimu':{'level':15,
+               'Reimu':{'level':5,
                          'spells':['Holy Amulet','Fantasy Seal','Barrier Buster','Weakening Amulet'],
                          'traits':[] },
-               'Keine':{'level':11,
-                         'spells':['Healing Drop','Medicinal Drop','Sunbeam Mirror','Encourage','Tracking Shot'],
-                         'traits':[] },
-
-               'Mokou':{'level':11,
-                        'spells':['Dagger Throw','Flying Phoenix','Rice Cake'],
-                         'traits':[] },
-               'Aya':{'level':12,
-                         'spells':['Holy Amulet','Tengu Wind Path', 'Rice Cake'],
-                         'traits':[] },
-
-               'Alice':{'level':12,
-                        'spells':['Fireball','Artful Sacrifice','Rice Cake'],
-                         'traits':[] },
+#               'Keine':{'level':11,
+#                         'spells':['Healing Drop','Medicinal Drop','Sunbeam Mirror','Encourage','Tracking Shot'],
+#                         'traits':[] },
+#
+#               'Mokou':{'level':11,
+#                        'spells':['Dagger Throw','Flying Phoenix','Rice Cake'],
+#                         'traits':[] },
+#               'Aya':{'level':12,
+#                         'spells':['Holy Amulet','Tengu Wind Path', 'Rice Cake'],
+#                         'traits':[] },
+#
+#               'Alice':{'level':12,
+#                        'spells':['Fireball','Artful Sacrifice','Rice Cake'],
+#                         'traits':[] },
 
               }
 
     
     # Adds unit spells and traits
     [unit.add_spell(engine.spell_catalog[spell].construct_spell()) for spell in unit_info['spells']] 
-    
-    [unit.add_trait(engine.trait_catalog[trait]) for trait in unit_info['traits']]
+
+    unit.update_trait_learning_data()
+
 
 pygame.display.set_caption("Story of a Lost Sky v%s"%(engine.game_version))
 engine.worldmap.unit_associate()