Fixing the X3DOM visualisation of quadrilateral and hexahedral meshes
Ivan Yashchuk
Branch: ivanyashchuk/dolfin:ivan/fix-X3DOM-quad-hex
Branch: fenics-project/dolfin:master
Merged
Merged pull request
Merge branch 'ivan/fix-X3DOM-quad-hex'
Merge branch 'ivan/fix-X3DOM-quad-hex'
This fixes visualization of quadrilateral and hexahedral meshes and it does not break triangles and tetrahedrons