F Malpartida avatar F Malpartida committed bd0a1c7

Added doble quites back to the project.

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Files changed (10)

 
 #include <inttypes.h>
 #include <../Wire/Wire.h>
-#include <I2CIO.h>
+
+#include "I2CIO.h"
 
 // CLASS VARIABLES
 // ---------------------------------------------------------------------------
 #else
 #include <Arduino.h>
 #endif
-#include <LCD.h>
+#include "LCD.h"
 
 // CLASS CONSTRUCTORS
 // ---------------------------------------------------------------------------

LiquidCrystal.cpp

 #else
 #include <Arduino.h>
 #endif
-#include <LiquidCrystal.h>
+#include "LiquidCrystal.h"
 
 // STATIC helper functions
 // ---------------------------------------------------------------------------
 #define LiquidCrystal_4bit_h
 
 #include <inttypes.h>
-#include <LCD.h>
-#include <FastIO.h>
+
+#include "LCD.h"
+#include "FastIO.h"
 
 
 /*!

LiquidCrystal_I2C.cpp

 #include <Arduino.h>
 #endif
 #include <inttypes.h>
-#include <I2CIO.h>
-#include <LiquidCrystal_I2C.h>
+#include "I2CIO.h"
+#include "LiquidCrystal_I2C.h"
 
 
-
-// When the display powers up, it is configured as follows:
-//
-// 1. Display clear
-// 2. Function set: 
-//    DL = 1; 8-bit interface data 
-//    N = 0; 1-line display 
-//    F = 0; 5x8 dot character font 
-// 3. Display on/off control: 
-//    D = 0; Display off 
-//    C = 0; Cursor off 
-//    B = 0; Blinking off 
-// 4. Entry mode set: 
-//    I/D = 1; Increment by 1
-//    S = 0; No shift 
-//
-// Note, however, that resetting the Arduino doesn't reset the LCD, so we
-// can't assume that its in that state when a sketch starts (and the
-// LiquidCrystal_I2C constructor is called).
-// A call to begin() will reinitialize the LCD.
-
 // CONSTRUCTORS
 // ---------------------------------------------------------------------------
 LiquidCrystal_I2C::LiquidCrystal_I2C( uint8_t lcd_Addr )

LiquidCrystal_I2C.h

 #define LiquidCrystal_I2C_h
 #include <inttypes.h>
 #include <Print.h>
-#include <I2CIO.h>
-#include <LCD.h>
+
+#include "I2CIO.h"
+#include "LCD.h"
 
 // flags for backlight control
 #define LCD_BACKLIGHT   0x00

LiquidCrystal_SR.cpp

 #endif
 #include <LiquidCrystal_SR.h>
 
-#include <FastIO.h>
+#include "FastIO.h"
 
 
 // CONSTRUCTORS

LiquidCrystal_SR.h

 #define _LIQUIDCRYSTAL_SR_
 
 #include <inttypes.h>
-#include <LCD.h>
-#include <FastIO.h>
+#include "LCD.h"
+#include "FastIO.h"
 
 
 // two-wire indicator constant

LiquidCrystal_SR_LCD3.cpp

 #else
 #include <Arduino.h>
 #endif
-#include <LiquidCrystal_SR_LCD3.h>
+#include "LiquidCrystal_SR_LCD3.h"
 
-// When the display powers up, it is configured as follows:
-//
-// 1. Display clear
-// 2. Function set: 
-//    DL = 1; 8-bit interface data 
-//    N = 0; 1-line display 
-//    F = 0; 5x8 dot character font 
-// 3. Display on/off control: 
-//    D = 0; Display off 
-//    C = 0; Cursor off 
-//    B = 0; Blinking off 
-// 4. Entry mode set: 
-//    I/D = 1; Increment by 1 
-//    S = 0; No shift 
-//
-// Note, however, that resetting the Arduino doesn't reset the LCD, so we
-// can't assume that its in that state when a sketch starts (and the
-// LiquidCrystal constructor is called).
-// A call to begin() will reinitialize the LCD.
 
 // STATIC helper functions
 // ---------------------------------------------------------------------------

LiquidCrystal_SR_LCD3.h

 #define _LIQUIDCRYSTAL_SR_LCD3_
 
 #include <inttypes.h>
-#include <LCD.h>
-#include <FastIO.h>
+#include "LCD.h"
+#include "FastIO.h"
 
 
 class LiquidCrystal_SR_LCD3 : public LCD
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