@param charmap[in] the bitmap array representing each row of the character.
void createChar(uint8_t location, uint8_t charmap);
+ @abstract Creates a custom character for use on the LCD.
+ @discussion Create a custom character (glyph) for use on the LCD.
+ Most chipsets only support up to eight characters of 5x8 pixels. Therefore,
+ this methods has been limited to locations (numbered 0 to 7).
+ The appearance of each custom character is specified by an array of eight
+ bytes, one for each row. The five least significant bits of each byte
+ determine the pixels in that row. To display a custom character on screen,
+ write()/print() its number, i.e. lcd.print (char(x)); // Where x is 0..7.
+ This method take the character defined in program memory.
+ @param location[in] LCD memory location of the character to create
+ @param charmap[in] the bitmap array representing each row of the character.
+ void createChar(uint8_t location, const prog_uchar charmap);